Other parts of the list: Quest instances up to level 49, Quest instances from level 50.
| Instance | Time limit | Monsters | Details |
|---|---|---|---|
| A vampire house | 22 min 30 s | Soul Lamp, Death Soldier+, Berserk Ghoul, Zombie Fighter+, Zombie Slaughter, Death Soldier, Elder Spector, Zombie Knight, Lihorn Zombie, Death Giant, Zombie Knight+, Vampire Servant, Lihorn Zombie+, Furious Ghoul, Bloody Lihorn Zombie, Ghost Assassin, Zombie Prime Knight, Wraith, Patren, Sealed Gate, Ghost Blader+, Death Giant+, Zombie Fighter, Zombie Slaughter+, Berserk Ghoul+, Ghost Blader, Spector+, Spector, Gate | The place to where Yuan lured the king · Objective: Lihorn Zombie+ ×4; Bloody Lihorn Zombie ×2; Lihorn Zombie ×4; Soul Lamp ×5; Zombie Knight ×2; Ghost Assassin ×2; Zombie Slaughter ×2; Zombie Knight+ ×2; Zombie Prime Knight ×2; Zombie Fighter+ ×2; Furious Ghoul ×1; Vampire Servant ×2; Berserk Ghoul ×5; Vampire Servant ×4; Furious Ghoul ×2; Berserk Ghoul ×4; Death Giant ×2; Death Soldier ×1; Death Soldier+ ×1; Elder Spector ×2; Wraith ×2; Death Soldier+ ×4; Patren ×1; NPC Yuan · Entry item: Yuan's Memo |
| Abandoned House at the Grave | 30 min 50 s | Phantom Crew, Crystal Seal, Soul Lamp, Bugdolphy, Phantom Crew+, Ghoul+, Bugshark+, Ghoul, Stone Gargoyle, Bug Shark, Crag Toad, Sealed Gate, Phantom Walker, Gate | This is a collapsed old house near the grave, which has a secret door to the underground. · Entrance: Cemetery Ruins Entrance in Port Lux · Objective: Bugdolphy ×1; Crystal Seal ×5; Soul Lamp ×5; Phantom Crew ×1; Phantom Crew+ ×1; NPC Dungeon Tombstone · Entry item: Apocalypse Card (Guardians) |
| Abandoned House at the Grave | 13 min 20 s | Bugshark+, Ghoul, Stone Gargoyle, Phantom Crew, Bugdolphy, Ghoul+, Sealed Gate | This is a collapsed old house near the grave. · Entrance: Cemetery Ruins Entrance in Port Lux · Objective: Stone Gargoyle ×4; Bugdolphy ×2; Bugshark+ ×4; Phantom Crew ×4; Ghoul ×4; NPC Aike; NPC Rin; NPC Arionell |
| Abandoned House at the Grave | 9 min 20 s | Bugdolphy, Ghoul, Phantom Crew, Ghoul+, Bugshark+, Crag Toad, Bug Shark, Sealed Gate, Stone Gargoyle | This is a collapsed old house near the grave. · Objective: Bugdolphy ×2; Bugdolphy ×1; Phantom Crew ×2; Ghoul ×2; Ghoul+ ×1; NPC Patren; NPC Silverwood · Entry item: Intricate Patterned Stone Plate |
| Abandoned House at the Grave | 8 min 30 s | Soul Lamp, Bugdolphy, Ghoul, Ghoul+, Phantom Crew, Sealed Gate | This is a collapsed old house near the grave. · Entrance: Cemetery Ruins Entrance in Port Lux · Objective: Bugdolphy ×2; Soul Lamp ×5; NPC Freed |
| Abandoned Mansion | 17 min | Skeleton Warrior, Mechbuffalo, Crystal Seal, Heresist Warrior, Skeleton, Mechbuffalo+, Babayaga, Auto Cannon-Ex+, Rigel, Heresist Ranger, Skeleton Mage, Dark Blader, Stone Golem, Sealed Gate, Electric Bird, Mechape Archer, Gate | The traitor Rigel sage is rumoured to be hiding in this place. · Objective: Skeleton Warrior ×3; Skeleton ×2; Babayaga ×2; Skeleton Warrior ×5; Crystal Seal ×5; Mechbuffalo+ ×1; Mechbuffalo ×2; Heresist Warrior ×2; Auto Cannon-Ex+ ×1; Mechbuffalo+ ×2; Mechbuffalo ×6; Rigel ×1 · Entry item: Feather from the Rigel's Clothes |
| Abandoned Mansion Tunnel Lair | 34 min | Mechbuffalo, Heresist Warrior, Crystal Seal, Mechape Archer, Dark Blader, Mechape, Mechape+, Mechmander, Stone Golem, Mechbuffalo+, Auto Cannon-Ex+, Silverwood, Electric Bird, Sealed Gate, Heresist Ranger | Silverwood was spotted entering this place. · Objective: Crystal Seal ×5; Mechape+ ×4; Mechape ×4; Mechape+ ×3; Mechape ×1; Mechmander ×1; Mechape Archer ×2; Heresist Warrior ×4; Mechbuffalo ×2; Auto Cannon-Ex+ ×1; Mechbuffalo+ ×2; Mechbuffalo ×5; Stone Golem ×2; Dark Blader ×3; Heresist Warrior ×2; Dark Blader ×5; Stone Golem ×1; Heresist Warrior ×3; Silverwood ×1; NPC Silverwood · Entry item: Circuit |
| Adventurer Lodging | 2 min | — | Veradrix has visited the adventurer's lodging. · Entrance: Ruins excavation site in Desert Scream · Objective: NPC Veradrix |
| Adventurer Lodging | 6 min | — | Veradrix has visited the adventurer's lodging. · Entrance: Ruins excavation site in Desert Scream · Objective: NPC Veradrix |
| Adventurer Lodging | 2 min | — | Veradrix has visited the adventurer's lodging. · Objective: NPC Veradrix · Entry item: Veradrix's Medicine |
| Adventurer Lodging | 10 min | — | Veradrix has visited the adventurer's lodging. · Entrance: Ruins excavation site in Desert Scream · Objective: NPC Silverwood |
| BabaYaga House in the Disused Mine | 11 min 10 s | Skeleton Mage, Skeleton, Skeleton Warrior, Babayaga, Sealed Gate, Gate | This is the BabaYaga's lair, aka 'BabaYaga House'. · Objective: Skeleton Mage ×6; Skeleton ×2; Skeleton Warrior ×1; Skeleton Mage ×1; Babayaga ×1 |
| Beach Cave | 32 min 50 s | Bugdolphy, Bugshark+, Crystal Seal, Stone Golem, Flame Hound, Bug Shark, Crag Crab, Crag Toad, Dark Soldier, Crag Turtle, Sealed Gate | This is a dangerous monster lair in the ruins near the beach. · Entrance: Seaside Cave Entrance in Port Lux · Objective: Crystal Seal ×5; Bugshark+ ×2; Bugshark+ ×1; Bugdolphy ×1; Bugdolphy ×2; Stone Golem ×1; NPC Silverwood |
| Bitterleaf Forest | 11 min 20 s | Mosscyther+, Bitterleaf, Moscutter, Moscyther, Wriggleleaf | This is the Bitterleaf lair. · Entrance: Bitterleaf Cave Entrance in Green Despair · Objective: Mosscyther+ ×1 · Reward: Item by class: Shineguard Visor (WA), Mystic Headpiece (BL), Mystic Headpiece (WI), Teragrace Headgear (FA), Shineguard Visor (FS), Teragrace Headgear (FB), Shineguard Visor(GL), Teragrace Headgear (FG), Mystic Headpiece (DM) |
| Black Bard's Place | 2 min | — | Somewhere that you can meet with Black Bard who does not sing · Entrance: The 4th Gate in Warp Center · Objective: NPC Black Bard · Entry item: Security Warp Card (Target: Unknown) |
| Black Bard's Place | 2 min | — | Somewhere that you can meet with Black Bard who does not sing · Entrance: The 4th Gate in Warp Center · Objective: NPC Black Bard · Entry item: Security Warp Card (Target: Specialist) |
| Black Bard's Place | 2 min | — | Somewhere that you can meet with Black Bard who does not sing · Entrance: The 4th Gate in Warp Center · Objective: NPC Black Bard · Entry item: Modified Warp Card (Target: Unknown) |
| Black Bard's Place | 2 min | — | Somewhere that you can meet with Black Bard who does not sing · Entrance: The 4th Gate in Warp Center · Objective: NPC Black Bard · Entry item: Security Warp Card (Target: Black Bard) |
| Blizzard Altar | 39 min 40 s | Skeleton, Skeleton Mage, Ghoul, Phantom Crew, Soul Lamp, Ghoul+, Skeleton Warrior, Babayaga, Phantom Crew+, Ancient Wraith, Sealed Gate, Phantom Walker | This is the mysterious altar in a snowy forest that is rumoured to have the power to stop the blizzard. · Entrance: Altar of Blizzard in Bloody Ice · Objective: Soul Lamp ×5; Babayaga ×4; Skeleton Warrior ×4; Skeleton Mage ×1; Skeleton ×4; Ghoul ×5; Phantom Crew+ ×1; Phantom Crew ×4; Ghoul+ ×4; Skeleton ×5; Ancient Wraith ×1; NPC Shade |
| Blizzard Altar | 17 min 10 s | Skeleton Mage, Pantherhorn Zombie, Skeleton Warrior, Ape, Skeleton, Soul Lamp, Ape+, Babayaga, Sealed Gate, Hound Zombie, Gate | This is the mysterious altar in a snowy forest that is rumoured to have the power to stop the blizzard. · Entrance: Altar of Blizzard in Bloody Ice · Objective: Skeleton Mage ×6; Skeleton ×2; Skeleton Warrior ×1; Soul Lamp ×5; Pantherhorn Zombie ×1; Ape ×4; Ape+ ×1; Pantherhorn Zombie ×2; NPC Dungeon Tombstone · Entry item: Apocalypse Card (Guardians) |
| Blizzard Altar (Companion's Ordeal) | 43 min | Skeleton Mage, Soul Lamp, Skeleton Warrior, Babayaga, Phantom Crew, Crystal Seal, Ape+, Skeleton, Pantherhorn Zombie, Ghoul, Sealed Gate, Ape, Ghoul+, Hound Zombie, Gate | This is the mysterious altar in a snowy forest that is rumoured to have the power to stop the blizzard. · Entrance: Altar of Blizzard in Bloody Ice · Objective: Skeleton Mage ×2; Babayaga ×1; Soul Lamp ×5; Skeleton Warrior ×2; Phantom Crew ×2; Crystal Seal ×5; Skeleton Mage ×1; Ape+ ×1; NPC Card Box · Entry item: Wisdom Staff |
| Blizzard Altar (Gaining Trust) | 43 min 20 s | Skeleton Mage, Soul Lamp, Skeleton Warrior, Babayaga, Phantom Crew, Crystal Seal, Ape+, Skeleton, Pantherhorn Zombie, Ghoul, Sealed Gate, Ape, Ghoul+, Hound Zombie, Gate | This is the mysterious altar in a snowy forest that is rumoured to have the power to stop the blizzard. · Entrance: Altar of Blizzard in Bloody Ice · Objective: Skeleton Mage ×2; Babayaga ×1; Soul Lamp ×5; Skeleton Warrior ×2; Phantom Crew ×2; Crystal Seal ×5; Skeleton Mage ×1; Ape+ ×1; NPC Card Box · Entry item: White Tree Nut |
| Blizzard Altar (Measure of the Devotion) | 43 min | Skeleton Mage, Soul Lamp, Skeleton Warrior, Babayaga, Phantom Crew, Crystal Seal, Ape+, Skeleton, Pantherhorn Zombie, Ghoul, Sealed Gate, Ape, Ghoul+, Hound Zombie, Gate | This is the mysterious altar in a snowy forest that is rumoured to have the power to stop the blizzard. · Entrance: Altar of Blizzard in Bloody Ice · Objective: Skeleton Mage ×2; Babayaga ×1; Soul Lamp ×5; Skeleton Warrior ×2; Phantom Crew ×2; Crystal Seal ×5; Skeleton Mage ×1; Ape+ ×1; NPC Card Box · Entry item: Rusty Shackles |
| Bloody Ice Adventurer Lodgings | 2 min 40 s | Skeleton Mage+, Skeleton, Skeleton Warrior, Skeleton Mage | This is the place where the mysterious woman was reported to stay. · Objective: Skeleton Mage+ ×2 · Entry item: Woman's Necklace |
| Captain Mark's House | 2 min | — | This is Captain Mark, in the grave keeper's house. · Entrance: Two-Story House Entrance in Desert Scream · Objective: NPC Sirius · Entry item: Mark's House Key |
| Captain Mark's House | 2 min | — | This is Captain Mark's house. · Entrance: Two-Story House Entrance in Desert Scream · Objective: NPC Sirius |
| Captain Mark's House | 16 min | Sealed Gate | This is Captain Mark's house. · Entrance: Two-Story House Entrance in Desert Scream · Objective: NPC Sirius; NPC Silverwood; NPC Veradrix; NPC Patren |
| Captain Mark's House | 2 min | — | An adventurer is using Captain Mark's house. · Entrance: Two-Story House Entrance in Desert Scream · Objective: NPC Aldebaran |
| Central Shrine | 23 min 50 s | Soul Lamp, Death Soldier, Zombie Fighter+, Zombie Slaughter+, Zombie Fighter, Berserk Ghoul, Death Giant, Zombie Knight+, Zombie Knight, Zombie Slaughter, Vampire Servant, Elder Spector, Furious Ghoul, Ghost Assassin, Lihorn Zombie, Death Soldier+, Lihorn Zombie+, Ghost Blader+, Sealed Gate, Ghost Blader, Spector, Berserk Ghoul+, Death Giant+, Spector+, Zombie Prime Knight, Wraith, Gate | Won't there be any clue left in the place where the Rigel sage was found? · Objective: Soul Lamp ×5; Zombie Knight ×4; Ghost Assassin ×2; Zombie Fighter ×4; Ghost Assassin ×1; Zombie Fighter ×2; Zombie Slaughter ×2; Zombie Knight+ ×2; Zombie Fighter+ ×4; Zombie Slaughter+ ×2; Vampire Servant ×2; Furious Ghoul ×1; Berserk Ghoul ×2; Furious Ghoul ×2; Death Giant ×2; Elder Spector ×1; Death Soldier ×4; NPC Awakened Patren |
| Closed Railroad Tunnel | 30 min 40 s | Mechbuffalo, Mechape+, Mechape Archer, Crystal Seal, Auto Cannon-Ex+, Mechape, Hound S-01, Mechape Archer+, Mechmander, Mechbuffalo+, Sealed Gate, Electric Bird, Gate | Objective: Crystal Seal ×5; Mechape Archer ×2; Mechape+ ×1; Mechbuffalo ×1; Mechbuffalo ×2; Auto Cannon-Ex+ ×1 · Entry item: Mechbuffalo Doll |
| Closed Train Station | 2 min | — | This is an old train station where Mystic Blade is staying. · Entrance: Abandoned Station in Fort. Ruina · Objective: NPC Mystic Blade |
| Closed Train Station | 2 min | — | This is an old train station where Mystic Blade is staying. · Objective: NPC Mystic Blade · Entry item: Mystic Blade's Message |
| Closed Train Station | 23 min 50 s | — | This is an old train station where Mystic Blade is staying. · Entrance: Abandoned Station in Fort. Ruina · Objective: NPC Mystic Blade |
| Cottage Where Aike is Waiting | 2 min | — | Aike is expecting you inside the cottage. · Objective: NPC Aike |
| Desert Scream Adventurer Lodging | 2 min | — | This is the adventurer lodgings in the desert. · Entrance: Ruins excavation site in Desert Scream · Objective: NPC Aldebaran |
| Desert Scream Adventurer Lodging | 2 min | — | This is the adventurer lodgings in the desert. · Entrance: Ruins excavation site in Desert Scream · Objective: NPC Yuan |
| Desert Scream Adventurer Lodging | 2 min | — | This is the desert adventurer lodgings where the Aldebaran sage is staying. · Entrance: Ruins excavation site in Desert Scream · Objective: NPC Aldebaran |
| Desert Scream Adventurer Lodging | 2 min | — | Veradrix is staying in the desert adventurer lodgings. · Objective: NPC Veradrix · Entry item: A letter from Veradrix |
| Desert Scream Residence | 2 min | — | This is the Desert Scream residence, where the Veradrix sage stays every time she visits. · Entrance: Desert Scream Official Quarters in Desert Scream · Objective: NPC Veradrix |
| Desert Scream Residence | 2 min | — | This is the Desert Scream residence, where the Veradrix sage stays every time she visits. · Entrance: Desert Scream Official Quarters in Desert Scream · Objective: NPC Veradrix · Entry item: Veradrix's Documents |
| Disused Mine | 12 min 50 s | Soul Lamp, Skeleton Warrior, Skeleton, Skeleton Mage, Sealed Gate, Gate | This is the biggest coal mine of Bloody Ice that has been shut down for a while. · Objective: Skeleton Warrior ×1; Soul Lamp ×5; NPC Unidentified Wizard |
| Disused Mine | 9 min 10 s | Night-Walkers Guardian, Night-Walkers Blader, Night-Walkers Leader, Night-Walkers Member, Night-Walkers Fighter, Thief Hunter, Thief Fighter, Night-Walkers Officer, Sealed Gate, Gate | This is the tunnel within the frozen forest. · Entrance: Undead Ground Entrance in Bloody Ice · Objective: Night-Walkers Blader ×1; Night-Walkers Guardian ×1; Night-Walkers Leader ×1 · Reward: Item by class: Shineguard Greaves (WA), Mystic Shoes (BL), Mystic Shoes (WI), Teragrace boots (FA), Shineguard Greaves (FS), Teragrace boots (FB), Shineguard Greaves(GL), Teragrace Boots (FG), Mystic Shoes (DM) |
| Eccentric Researcher's Lab | 2 min | — | This is the laboratory of Mr. Heill, the researcher of the Sage Tower. · Entrance: The 4th Gate in Warp Center · Objective: NPC Heil · Entry item: Laboratory Warp Card |
| Eccentric Researcher's Lab | 3 min | Bugzard, Dire Boar, Sealed Gate | This is the laboratory of Mr. Heill, the researcher of the Sage Tower. · Entrance: The 4th Gate in Warp Center · Objective: Bugzard ×1; NPC Heil · Entry item: Laboratory Warp Card |
| Eccentric Researcher's Lab | 6 min 30 s | Skeleton Mage, Skeleton, Sealed Gate, Gate | This is the laboratory of Mr. Heill, the researcher of the Sage Tower. · Entrance: The 4th Gate in Warp Center · Objective: Skeleton Mage ×2; NPC Heil · Entry item: Laboratory Warp Card |
| Eccentric Researcher's Lab | 8 min 30 s | Zombie, Soul Lamp, Zombie Maid, Pantherhorn Zombie, Sealed Gate | This is the laboratory of Mr. Heill, the researcher of the Sage Tower. · Entrance: The 4th Gate in Warp Center · Objective: Zombie ×2; Soul Lamp ×5; NPC Heil · Entry item: Laboratory Warp Card |
| Eccentric Researcher's Lab | 7 min 50 s | Crystal Seal, Mummy Blader, Mummy, Sealed Gate, Gate | This is the laboratory of Mr. Heill, the researcher of the Sage Tower. · Entrance: The 4th Gate in Warp Center · Objective: Crystal Seal ×5; NPC Heil · Entry item: Laboratory Warp Card |
| Eccentric Researcher's Lab | 10 min 10 s | Crystal Seal, Mosscyther+, Bitterleaf, Moscyther, Wriggleleaf, Moscutter, Sealed Gate, Gate | This is the laboratory of Mr. Heill, the researcher of the Sage Tower. · Entrance: The 4th Gate in Warp Center · Objective: Mosscyther+ ×2; Crystal Seal ×5; Mosscyther+ ×1; NPC Heil · Entry item: Laboratory Warp Card |
| Eccentric Researcher's Lab | 14 min 10 s | Skeleton Mage, Phantom Crew, Skeleton Warrior, Phantom Crew+, Skeleton, Phantom Walker, Ghoul, Sealed Gate, Ghoul+, Gate | This is the laboratory of Mr. Heill, the researcher of the Sage Tower. · Entrance: The 4th Gate in Warp Center · Objective: Phantom Crew ×2; Phantom Crew+ ×1; Skeleton Mage ×1; Skeleton Warrior ×1; NPC Heil · Entry item: Laboratory Warp Card |
| Eccentric Researcher's Lab | 14 min 10 s | Moscutter, Bitterleaf, Wriggleleaf, Giant Spider, Moscyther, Moscutter+, Sealed Gate, Huge Spider, Gate | This is the laboratory of Mr. Heill, the researcher of the Sage Tower. · Entrance: The 4th Gate in Warp Center · Objective: Moscutter ×2; Bitterleaf ×1; Wriggleleaf ×1; NPC Heil · Entry item: Laboratory Warp Card |
| Eccentric Researcher's Lab | 14 min 40 s | Desert Fox, Armaku, Crystal Seal, Mummy, Armaku+, Huge Beetle, Bugmander, Desert Hound, Sealed Gate, Giant Beetle, Gate | This is the laboratory of Mr. Heill, the researcher of the Sage Tower. · Entrance: The 4th Gate in Warp Center · Objective: Armaku+ ×2; Mummy ×1; Armaku ×2; Huge Beetle ×2; Desert Fox ×4; Crystal Seal ×5; NPC Heil · Entry item: Laboratory Warp Card |
| Eccentric Researcher's Lab | 17 min 40 s | Auto Cannon - Op, Electric Bird, Hound S-01, Soul Lamp, Sealed Gate, Gate | This is the laboratory of Mr. Heill, the researcher of the Sage Tower. · Entrance: The 4th Gate in Warp Center · Objective: Hound S-01 ×2; Hound S-01 ×1; Electric Bird ×2; Auto Cannon - Op ×4; Soul Lamp ×5; NPC Heil · Entry item: Laboratory Warp Card |
| Eccentric Researcher's Lab | 21 min 50 s | Desert Fox, Desert Hound, Crystal Seal, Bugmander, Armaku, Huge Beetle, Armaku+, Archionis, Sealed Gate, Architeryx, Architeryx+, Giant Beetle, Gate | This is the laboratory of Mr. Heill, the researcher of the Sage Tower. · Entrance: The 4th Gate in Warp Center · Objective: Armaku+ ×2; Huge Beetle ×1; Armaku ×2; Huge Beetle ×2; Desert Fox ×4; Crystal Seal ×5; Bugmander ×3; Desert Fox ×1; Desert Hound ×1; NPC Heil · Entry item: Laboratory Warp Card |
| Eccentric Researcher's Lab | 22 min 20 s | Crag Toad, Bug Shark, Bugdolphy, Crystal Seal, Peryton, Crag Turtle, Sealed Gate, Gate | This is the laboratory of Mr. Heill, the researcher of the Sage Tower. · Entrance: The 4th Gate in Warp Center · Objective: Peryton ×2; Peryton ×1; Bug Shark ×2; Crag Toad ×2; Bugdolphy ×2; Crag Toad ×4; Crag Toad ×1; Bug Shark ×1; Crystal Seal ×5; NPC Heil · Entry item: Laboratory Warp Card |
| Eccentric Researcher's Lab | 12 min 20 s | Stone Golem, Stone Gargoyle, Clay Gargoyle, Clay Golem, Crystal Seal, Sealed Gate, Gate | This is the laboratory of Mr. Heill, the researcher of the Sage Tower. · Entrance: The 4th Gate in Warp Center · Objective: Clay Golem ×2; Clay Golem ×1; Clay Golem ×4; Clay Gargoyle ×4; Crystal Seal ×5; Stone Golem ×4; Stone Gargoyle ×1; NPC Heil · Entry item: Laboratory Warp Card |
| Eccentric Researcher's Lab | 12 min 20 s | Mechape, Mechape+, Crystal Seal, Mechbuffalo, Sealed Gate, Mechbuffalo+, Electric Bird, Mechape Archer, Auto Cannon - Op, Hound S-01, Auto Cannon-Op+, Gate | This is the laboratory of Mr. Heill, the researcher of the Sage Tower. · Entrance: The 4th Gate in Warp Center · Objective: Mechape ×2; Mechape ×1; Mechape+ ×2; Mechbuffalo ×2; Mechape ×4; Crystal Seal ×5; Mechbuffalo ×1; NPC Heil · Entry item: Laboratory Warp Card |
| Flaming Patience Level 1 | 5 min 40 s | Garlie, Gally Captain, Red Garlie, Giant Beetle, Sealed Gate, Gate | You are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Gally Captain ×4; Garlie ×2; Red Garlie ×2; Gally Captain ×1 · Entry item: Scorching Warp Card (Lv. 1) |
| Flaming Patience Level 10 | 1 h | Cockatrice, Crystal Seal, Lihorna, Sand Lihorn, Hexscyther, Stone Beetle, Architeryx, Blade Peryton, Two-headed Hound, Architeryx+, Griffin, Giant scorpion, Clay Gargoyle, Archionis, Sealed Gate, Fire Beetle, Gate | You are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Architeryx+ ×3; Archionis ×1; Architeryx ×1; Clay Gargoyle ×3; Architeryx ×4; Crystal Seal ×5; Giant scorpion ×3; Stone Beetle ×6; Lihorna ×3; Two-headed Hound ×4; Two-headed Hound ×5; Cockatrice ×3; Sand Lihorn ×2; Cockatrice ×2; Blade Peryton ×4; Griffin ×4; Hexscyther ×3; Blade Peryton ×5 · Entry item: Scorching Warp Card (Lv. 10) |
| Flaming Patience Level 2 | 11 min 30 s | Gally Captain, Desert Hound, Crystal Seal, Desert Fox, Red Garlie, Giant Beetle, Garlie, Sealed Gate, Gate | You are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Gally Captain ×1; Crystal Seal ×5; Desert Hound ×1 · Entry item: Scorching Warp Card (Lv. 2) |
| Flaming Patience Level 3 | 17 min | Desert Hound, Gally Captain, Black Snake, Desert Fox, Giant Snake, Red Garlie, Giant Beetle, Sealed Gate, Garlie, Gate | You are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Gally Captain ×1; Desert Hound ×3; Desert Fox ×2; Gally Captain ×2; Desert Hound ×4; Desert Hound ×5; Black Snake ×1 · Entry item: Scorching Warp Card (Lv. 3) |
| Flaming Patience Level 4 | 27 min 50 s | Desert Hound, Black Snake, Gally Captain, Crystal Seal, Armaku+, Giant Snake, Huge Beetle, Desert Fox, Sealed Gate, Red Garlie, Giant Beetle, Garlie, Gate | You are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Gally Captain ×1; Desert Hound ×1; Crystal Seal ×5; Black Snake ×1; Armaku+ ×1 · Entry item: Scorching Warp Card (Lv. 4) |
| Flaming Patience Level 5 | 37 min | Black Snake, Armaku, Desert Hound, Crystal Seal, Mummy, Huge Beetle, Armaku+, Gally Captain, Bugmander, Giant Snake, Desert Fox, Sealed Gate, Gate | You are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Crystal Seal ×5; Desert Hound ×2; Black Snake ×1; Black Snake ×5; Armaku+ ×3; Black Snake ×4; Huge Beetle ×2; Mummy ×1; Mummy ×3; Armaku ×5 · Entry item: Scorching Warp Card (Lv. 5) |
| Flaming Patience Level 6 | 35 min 10 s | Mummy, Black Snake, Desert Hound, Crystal Seal, Mummy Warrior, Armaku+, Gally Captain, Mummy Blader, Armaku, Giant Snake, Bugmander, Sealed Gate, Desert Fox, Huge Beetle, Gate | You are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Desert Hound ×1; Crystal Seal ×5; Black Snake ×1; Armaku+ ×2; Armaku+ ×1; Mummy ×1; Mummy Warrior ×1 · Entry item: Scorching Warp Card (Lv. 6) |
| Flaming Patience Level 7 | 43 min 40 s | Mummy, Armaku, Black Snake, Crystal Seal, Architeryx+, Gally Captain, Armaku+, Mummy Blader, Mummy Warrior, Archionis, Desert Hound, Giant Beetle, Architeryx, Huge Beetle, Bugmander, Sealed Gate, Desert Fox, Giant Snake, Gate | You are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Gally Captain ×1; Crystal Seal ×5; Black Snake ×1; Armaku+ ×3; Black Snake ×2; Mummy ×4; Armaku ×4; Mummy ×2; Mummy ×3; Armaku ×5; Mummy Warrior ×1; Mummy Warrior ×2; Mummy Blader ×2; Architeryx+ ×1 · Entry item: Scorching Warp Card (Lv. 7) |
| Flaming Patience Level 8 | 47 min | Mummy, Mummy Warrior, Mummy Blader, Crystal Seal, Archionis, Architeryx+, Sealed Gate, Architeryx, Gate | You are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Mummy Warrior ×3; Mummy ×1; Mummy Blader ×1; Mummy ×4; Crystal Seal ×5; Mummy Blader ×2; Mummy ×2; Mummy ×5; Mummy Warrior ×2; Mummy Warrior ×4; Architeryx+ ×3; Archionis ×5 · Entry item: Scorching Warp Card (Lv. 8) |
| Flaming Patience Level 9 | 1 h | Mummy, Mummy Warrior, Mummy Blader, Crystal Seal, Archionis, Architeryx+, Sealed Gate, Architeryx, Gate | You are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Mummy Warrior ×3; Mummy ×1; Mummy Blader ×1; Mummy ×4; Crystal Seal ×5; Mummy Blader ×2; Mummy ×2; Mummy ×5; Mummy Warrior ×2; Mummy Warrior ×4; Architeryx+ ×3; Archionis ×5 · Entry item: Scorching Warp Card (Lv. 9) |
| Flaming Patience Training | 5 min | Garlie, Giant Beetle, Red Garlie, Sealed Gate | This dungeon is to experience the final stage of the Battle Style Level Up in advance. · Objective: Giant Beetle ×4; Red Garlie ×2; Garlie ×4; NPC Assistant Copland · Entry item: Scorching Warp Card (Training) |
| Forgotten Jungle Altar (Anticipation) | 43 min | Moscutter, Crystal Seal, Bugzard, Plant Pantherhorn, Huge Spider, Wriggleleaf, Giant Spider, Bitterleaf, Dire Boar, Moscutter+, Highzard, Sealed Gate, Pantherhorn, Plant Toad, Moscyther, Gate | This is the altar surrounded by gleaming blue energy, located in the deepest part of the jungle. · Entrance: Plant Clan Lair 2nd Territory Entrance in Green Despair · Objective: Bugzard ×2; Bugzard ×1; Crystal Seal ×5; Plant Pantherhorn ×2; Huge Spider ×2; Moscutter ×1; Moscutter ×2; Wriggleleaf ×1; NPC Card Box · Entry item: Moscutter Egg |
| Forgotten Jungle Altar (Conquest) | 43 min | Moscutter, Crystal Seal, Bugzard, Plant Pantherhorn, Huge Spider, Wriggleleaf, Giant Spider, Bitterleaf, Dire Boar, Moscutter+, Highzard, Sealed Gate, Pantherhorn, Plant Toad, Moscyther, Gate | This is the altar surrounded by gleaming blue energy, located in the deepest part of the jungle. · Entrance: Plant Clan Lair 2nd Territory Entrance in Green Despair · Objective: Bugzard ×2; Bugzard ×1; Crystal Seal ×5; Plant Pantherhorn ×2; Huge Spider ×2; Moscutter ×1; Moscutter ×2; Wriggleleaf ×1; NPC Card Box · Entry item: Gargoyle Eye |
| Forgotten Jungle Altar (Determination) | 42 min 40 s | Moscutter, Crystal Seal, Bugzard, Plant Pantherhorn, Huge Spider, Wriggleleaf, Giant Spider, Bitterleaf, Dire Boar, Moscutter+, Highzard, Sealed Gate, Pantherhorn, Plant Toad, Moscyther, Gate | This is the altar surrounded by gleaming blue energy, located in the deepest part of the jungle. · Entrance: Plant Clan Lair 2nd Territory Entrance in Green Despair · Objective: Bugzard ×2; Bugzard ×1; Crystal Seal ×5; Plant Pantherhorn ×2; Huge Spider ×2; Moscutter ×1; Moscutter ×2; Wriggleleaf ×1; NPC Card Box · Entry item: Ape Bone |
| Freezing Ordeal Level 1 | 5 min 40 s | Nipperlug, Scorlug+, Scorlug, Rabithorn, Sealed Gate, Gate | You are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Rabithorn ×1; Nipperlug ×1; Scorlug ×2; Scorlug+ ×1 · Entry item: Bitter Cold Warp Card (Lv. 1) |
| Freezing Ordeal Level 10 | 1 h | Soul Lamp, Ape, Lihorn Zombie, Death Soldier+, Death Soldier, Zombie Fighter, Elder Spector, Ape+, Zombie Slaughter, Ape zombie, Lihorn Zombie+, Zombie Knight+, Pantherhorn Zombie, Berserk Ghoul, Zombie Knight, Berserk Ghoul+, Vampire Servant, Furious Ghoul, Ghost Assassin, Bloody Lihorn Zombie, Zombie Prime Knight, Wraith, Ghost Blader+, Sealed Gate, Death Giant+, Ghost Blader, Death Giant, Zombie Fighter+, Zombie Slaughter+, Spector+, Spector, Gate | You are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Ape+ ×1; Ape ×3; Pantherhorn Zombie ×1; Ape zombie ×3; Ape ×4; Soul Lamp ×5; Bloody Lihorn Zombie ×1; Lihorn Zombie+ ×2; Lihorn Zombie ×6; Ghost Assassin ×1; Zombie Fighter ×2; Zombie Slaughter ×2; Zombie Knight ×2; Zombie Fighter ×5; Zombie Prime Knight ×1; Zombie Knight+ ×2; Furious Ghoul ×1; Berserk Ghoul ×2; Berserk Ghoul+ ×2; Vampire Servant ×1; Elder Spector ×2; Death Soldier ×2; Death Soldier+ ×2; Wraith ×1; Death Soldier+ ×5 · Entry item: Bitter Cold Warp Card (Lv. 10) |
| Freezing Ordeal Level 2 | 11 min 30 s | Lynxhorn Zombie, Soul Lamp, Scorlug+, Scorlug, Lynxhorn, Nipperlug, Sealed Gate, Rabithorn, Gate | You are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Scorlug+ ×1; Soul Lamp ×5; Lynxhorn Zombie ×1 · Entry item: Bitter Cold Warp Card (Lv. 2) |
| Freezing Ordeal Level 3 | 17 min | Lynxhorn, Scorlug, Zombie, Skeleton Warrior, Lynxhorn Zombie, Scorlug+, Skeleton, Zombie Maid, Nipperlug, Sealed Gate, Rabithorn, Gate | You are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Scorlug+ ×1; Lynxhorn Zombie ×3; Scorlug ×2; Lynxhorn ×2; Lynxhorn Zombie ×4; Zombie ×5; Skeleton Warrior ×1 · Entry item: Bitter Cold Warp Card (Lv. 3) |
| Freezing Ordeal Level 4 | 27 min 50 s | Skeleton Warrior, Soul Lamp, Skeleton Mage, Lynxhorn Zombie, Scorlug+, Skeleton, Scorlug, Lynxhorn, Zombie Maid, Nipperlug, Sealed Gate, Zombie, Gate | You are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Scorlug+ ×1; Lynxhorn Zombie ×1; Soul Lamp ×5; Skeleton Warrior ×1; Skeleton Mage ×1 · Entry item: Bitter Cold Warp Card (Lv. 4) |
| Freezing Ordeal Level 5 | 37 min | Skeleton Warrior, Skeleton Mage, Skeleton, Soul Lamp, Babayaga, Lynxhorn Zombie, Lynxhorn, Scorlug, Zombie Maid, Sealed Gate, Zombie, Gate | You are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Soul Lamp ×5; Lynxhorn Zombie ×2; Skeleton Warrior ×1; Skeleton ×5; Skeleton Mage ×3; Skeleton ×4; Skeleton Warrior ×2; Babayaga ×1; Babayaga ×3; Skeleton Warrior ×5 · Entry item: Bitter Cold Warp Card (Lv. 5) |
| Freezing Ordeal Level 6 | 36 min 30 s | Babayaga, Skeleton Mage, Skeleton Warrior, Soul Lamp, Pantherhorn Zombie, Lynxhorn Zombie, Skeleton, Lynxhorn, Hound Zombie, Zombie Maid, Scorlug, Sealed Gate, Zombie, Gate | You are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Lynxhorn Zombie ×1; Soul Lamp ×5; Skeleton Warrior ×2; Skeleton Mage ×2; Skeleton Mage ×1; Babayaga ×1; Pantherhorn Zombie ×1 · Entry item: Bitter Cold Warp Card (Lv. 6) |
| Freezing Ordeal Level 7 | 46 min 20 s | Skeleton Warrior, Babayaga, Skeleton Mage, Pantherhorn Zombie, Skeleton, Soul Lamp, Hound Zombie, Ape+, Scorlug+, Ape, Nipperlug, Scorlug, Zombie Maid, Sealed Gate, Lynxhorn, Lynxhorn Zombie, Zombie, Gate | You are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Scorlug+ ×1; Soul Lamp ×5; Skeleton Warrior ×1; Skeleton Mage ×3; Skeleton ×2; Skeleton Warrior ×2; Babayaga ×4; Skeleton Warrior ×4; Babayaga ×2; Babayaga ×3; Skeleton Warrior ×5; Pantherhorn Zombie ×1; Pantherhorn Zombie ×2; Hound Zombie ×2; Ape+ ×5; Ape+ ×1 · Entry item: Bitter Cold Warp Card (Lv. 7) |
| Freezing Ordeal Level 8 | 46 min 20 s | Babayaga, Pantherhorn Zombie, Hound Zombie, Soul Lamp, Ape, Ape+, Sealed Gate, Gate | You are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Pantherhorn Zombie ×3; Babayaga ×1; Hound Zombie ×1; Babayaga ×4; Soul Lamp ×5; Hound Zombie ×2; Babayaga ×2; Babayaga ×5; Pantherhorn Zombie ×2; Pantherhorn Zombie ×4; Ape+ ×1; Ape ×2; Pantherhorn Zombie ×5 · Entry item: Bitter Cold Warp Card (Lv. 8) |
| Freezing Ordeal Level 9 | 1 h | Babayaga, Pantherhorn Zombie, Hound Zombie, Soul Lamp, Ape, Ape+, Sealed Gate, Gate | You are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Pantherhorn Zombie ×3; Babayaga ×1; Hound Zombie ×1; Babayaga ×4; Soul Lamp ×5; Hound Zombie ×2; Babayaga ×2; Babayaga ×5; Pantherhorn Zombie ×2; Pantherhorn Zombie ×4; Ape+ ×1; Ape ×2; Pantherhorn Zombie ×5 · Entry item: Bitter Cold Warp Card (Lv. 9) |
| Freezing Ordeal Training | 5 min | Nipperlug, Scorlug, Scorlug+, Sealed Gate | This dungeon is to experience the final stage of the Battle Style Level Up in advance. · Objective: Scorlug ×4; Scorlug+ ×2; Nipperlug ×4; NPC Assistant Hoover · Entry item: Bitter Cold Warp Card (Training) |
| Frozen Forest Cave | 34 min | Skeleton, Skeleton Mage, Babayaga, Soul Lamp, Skeleton Warrior, Ape+, Pantherhorn Zombie, Hound Zombie, Ape, Sealed Gate, Gate | This is a deep cave within the frozen forest which is rumoured to be occupied by the 'Peculiar Ape Zombie'. · Objective: Skeleton Mage ×6; Skeleton ×2; Skeleton Warrior ×1; Babayaga ×3; Skeleton Mage ×1; Soul Lamp ×5; Skeleton ×5; Babayaga ×1; Ape+ ×1 · Reward: Item by class: Red Osmium Great Sword, Red Osmium Blade, Red Osmium Katana, Topaz Orb, Topaz Crystal, Red Osmium Chakram |
| Frozen Forest Tunnel | 3 min | Skeleton Mage, Sealed Gate | This is the tunnel entrance to Undead Ground. · Entrance: Undead Ground Entrance in Bloody Ice · Objective: Skeleton Mage ×1; NPC Yuan |
| Frozen Forest Tunnel | 9 min 10 s | Heresist Fighter, Heresist Ranger, Skeleton Mage, Sealed Gate, Gate | This is the tunnel within the frozen forest. The heretics are supposed to stay inside. · Entrance: Undead Ground Entrance in Bloody Ice · Objective: Heresist Fighter ×1; Heresist Ranger ×1 |
| Frozen Forest Village | 14 min 10 s | Skeleton Mage, Babayaga, Skeleton, Skeleton Warrior, Sealed Gate, Gate | This is the cave entrance that the Naain's pursuers entered following Naain. · Objective: Skeleton Mage ×2; Skeleton Mage ×1; Babayaga ×1; NPC Arionell |
| Frozen Forest Village | 14 min 40 s | Night-Walkers Blader, Thief, Night-Walkers Member, Night-Walkers Guardian, Thief Fighter, Night-Walkers Leader, Thief Hunter, Night-Walkers Fighter, Night-Walkers Officer, Sealed Gate, Gate | This is where Naain's pursuers are supposed to stay. · Objective: Night-Walkers Member ×2; Thief ×2; Thief Fighter ×1; Night-Walkers Blader ×1; Night-Walkers Guardian ×1; Night-Walkers Leader ×1; NPC Yuan · Entry item: Circuit |
| Frozen Forest Village | 8 min 10 s | Night-Walkers Blader, Soul Lamp, Night-Walkers Leader, Thief Fighter, Night-Walkers Guardian, Night-Walkers Fighter, Night-Walkers Officer, Sealed Gate, Night-Walkers Member, Gate | This is an abandoned village inside the frozen forest. · Objective: Night-Walkers Blader ×2; Soul Lamp ×5; Night-Walkers Leader ×1 |
| Frozen Forest Village | 17 min | Heresist Ranger, Skeleton Warrior, Skeleton Mage, Heresist Fighter, Heresist Warrior, Sealed Gate, Skeleton, Gate | This is an abandoned village inside the frozen forest. The heretics are supposed to stay. · Objective: Heresist Fighter ×1; Heresist Ranger ×3; Heresist Fighter ×2; Skeleton Mage ×2; Heresist Ranger ×4; Skeleton Warrior ×5; Heresist Warrior ×1 |
| Gargoyle Shrine | 34 min | Architeryx, Architeryx+, Archionis, Clay Gargoyle, Crystal Seal, Sealed Gate, Gate | This is a cave that is rumoured to be occupied by the 'Peculiar Gargoyle'. · Objective: Clay Gargoyle ×6; Architeryx ×4; Architeryx+ ×3; Archionis ×1; Architeryx ×1; Crystal Seal ×5; Clay Gargoyle ×2; Architeryx+ ×2; Architeryx ×3; Architeryx+ ×1; Clay Gargoyle ×1 · Reward: Item by class: Red Osmium Daikatana, Red Osmium Blade, Red Osmium Katana, Topaz Orb, Topaz Crystal, Red Osmium Chakram |
| Ghost Villa | 2 min 40 s | Thief Fighter, Zombie Maid, Thief Hunter, Zombie, Thief | This is a disused cottage in a secluded area, which is rumoured to be haunted by evil. · Objective: Thief Fighter ×2 · Entry item: Key with soil on it |
| Ghost Villa | 2 min 40 s | Skeleton Mage+, Skeleton Mage, Skeleton, Skeleton Warrior, Zombie, Skeleton, Sealed Gate | This is the cottage where a group of the strange people was rumoured to stay. · Objective: Skeleton Mage+ ×1 · Entry item: Ghost Villa Key |
| Ghost Villa | 37 min | Skeleton, Skeleton Mage, Heresist Ranger, Skeleton Warrior, Crystal Seal, Soul Lamp, Heresist Warrior, Heresist Fighter, Sealed Gate, Gate | The heretics, that have assaulted innocent people, were seen entering this place. · Entrance: Hillside Ghost Cottage Entrance in Bloody Ice · Objective: Crystal Seal ×5; Heresist Ranger ×2; Heresist Ranger ×1; Skeleton Warrior ×5; Heresist Warrior ×1; Heresist Ranger ×4; Skeleton Warrior ×4; Skeleton Mage ×1; Soul Lamp ×5; Skeleton Warrior ×1; Skeleton Mage ×2; Skeleton ×5 |
| Grave Keeper's House in Undead Ground | 2 min | Gate | This is the grave keeper's house in Undead Ground. · Objective: NPC Bookshelf · Entry item: Map of the Gravekeeper's House |
| Hidden Gangway | 20 min 30 s | Skeleton Mage, Babayaga, Pantherhorn Zombie, Skeleton Warrior, Ape+, Skeleton, Sealed Gate, Ape, Gate | Rumour has it that the 'Peculiar Skeleton Mage' is there. · Objective: Skeleton Mage ×2; Babayaga ×1; Pantherhorn Zombie ×1; Ape+ ×1; Skeleton Mage ×1; Skeleton Warrior ×1 · Reward: Epaulet of the Dead (B2F) Part1 |
| Hidden Laboratory | 7 min 30 s | Armaku, Crystal Seal, Bugmander, Sealed Gate, Mummy | This is the hidden laboratory of Naain, that was given by the Desert Scream instructor. · Entrance: Dungeon Entrance in Desert Scream · Objective: Armaku ×1; Crystal Seal ×5; NPC Yuan |
| Hidden Monster Lair | 8 min 30 s | Heresist Ranger, Heresist Warrior, Skeleton Mage, Skeleton Warrior, Heresist Fighter, Sealed Gate, Gate | This is a hidden monster lair. The heretics are supposed to stay inside. · Entrance: Hidden Lair Entrance in Green Despair · Objective: Heresist Ranger ×1; Heresist Warrior ×1 |
| Hidden Troglo Lair | 4 min 40 s | Elder Troglo, Troglo, Troglo Fighter | This is the hidden Troglo lair. · Entrance: Hidden Lair Entrance in Green Despair · Objective: Elder Troglo ×2; NPC Odds and Ends |
| Hopeless Green Level 1 | 5 min | Troglo, Mantis, Elder Troglo, Troglo Fighter, Troglo Warrior, Sealed Gate, Gate | You are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Elder Troglo ×1; Mantis ×1; Troglo ×1 · Entry item: Green Despair Warp Card (Lv. 1) |
| Hopeless Green Level 10 | 1 h | Bitterleaf, Wriggleleaf, Moscutter, Crystal Seal, Giant Spider, Huge Spider, Plant Pantherhorn, Bug Shark, Crag Toad, Moscyther, Bugshark+, Bugdolphy, Sealed Gate, Moscutter+, Gate | You are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Huge Spider ×3; Plant Pantherhorn ×1; Giant Spider ×1; Plant Pantherhorn ×4; Crystal Seal ×5; Bugshark+ ×3; Crag Toad ×4; Bug Shark ×2; Crag Toad ×2; Bugdolphy ×3; Bug Shark ×5; Moscutter ×3; Giant Spider ×2; Huge Spider ×2; Bitterleaf ×2; Wriggleleaf ×2; Moscyther ×1; Wriggleleaf ×3; Bitterleaf ×5 · Entry item: Green Despair Warp Card (Lv. 10) |
| Hopeless Green Level 2 | 10 min 50 s | Elder Troglo, Dire Boar, Crystal Seal, Troglo Warrior, Troglo, Troglo Fighter, Mantis, Sealed Gate, Gate | You are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Elder Troglo ×1; Crystal Seal ×5; Dire Boar ×1 · Entry item: Green Despair Warp Card (Lv. 2) |
| Hopeless Green Level 3 | 16 min 20 s | Dire Boar, Elder Troglo, Bugzard, Troglo Warrior, Plant Toad, Troglo, Troglo Fighter, Sealed Gate, Gate | You are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Elder Troglo ×1; Dire Boar ×3; Troglo Warrior ×2; Elder Troglo ×2; Dire Boar ×2; Troglo Warrior ×1; Dire Boar ×5; Bugzard ×1 · Entry item: Green Despair Warp Card (Lv. 3) |
| Hopeless Green Level 4 | 27 min 30 s | Bugzard, Dire Boar, Crystal Seal, Elder Troglo, Plant Pantherhorn, Highzard, Plant Toad, Pantherhorn, Troglo Warrior, Troglo Fighter, Sealed Gate, Troglo, Mantis, Gate | You are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Elder Troglo ×1; Dire Boar ×1; Crystal Seal ×5; Bugzard ×1; Plant Pantherhorn ×1 · Entry item: Green Despair Warp Card (Lv. 4) |
| Hopeless Green Level 5 | 36 min 20 s | Bugzard, Dire Boar, Plant Pantherhorn, Crystal Seal, Giant Spider, Huge Spider, Highzard, Pantherhorn, Elder Troglo, Plant Toad, Troglo Warrior, Sealed Gate, Gate | You are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Crystal Seal ×5; Dire Boar ×2; Bugzard ×1; Bugzard ×5; Pantherhorn ×2; Bugzard ×4; Highzard ×2; Huge Spider ×1; Huge Spider ×3; Plant Pantherhorn ×3; Giant Spider ×1 · Entry item: Green Despair Warp Card (Lv. 5) |
| Hopeless Green Level 6 | 36 min 50 s | Bugzard, Dire Boar, Huge Spider, Crystal Seal, Plant Pantherhorn, Moscutter, Giant Spider, Elder Troglo, Plant Toad, Sealed Gate, Pantherhorn, Troglo Warrior, Highzard, Gate | You are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Dire Boar ×1; Crystal Seal ×5; Bugzard ×2; Plant Pantherhorn ×2; Plant Pantherhorn ×1; Huge Spider ×1; Moscutter ×1 · Entry item: Green Despair Warp Card (Lv. 6) |
| Hopeless Green Level 7 | 43 min 40 s | Plant Pantherhorn, Huge Spider, Moscutter, Giant Spider, Bugzard, Crystal Seal, Highzard, Bitterleaf, Elder Troglo, Dire Boar, Troglo, Moscutter+, Pantherhorn, Sealed Gate, Troglo Warrior, Troglo Fighter, Plant Toad, Gate | You are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Elder Troglo ×1; Crystal Seal ×5; Bugzard ×1; Plant Pantherhorn ×1; Bugzard ×2; Highzard ×2; Huge Spider ×4; Plant Pantherhorn ×4; Huge Spider ×2; Huge Spider ×3; Plant Pantherhorn ×5; Moscutter ×1; Moscutter ×2; Giant Spider ×3; Bitterleaf ×1 · Entry item: Green Despair Warp Card (Lv. 7) |
| Hopeless Green Level 8 | 46 min 20 s | Giant Spider, Moscutter, Huge Spider, Crystal Seal, Bitterleaf, Sealed Gate, Moscutter+, Gate | You are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Moscutter ×3; Giant Spider ×1; Huge Spider ×1; Giant Spider ×4; Crystal Seal ×5; Huge Spider ×2; Giant Spider ×2; Giant Spider ×5; Moscutter ×2; Bitterleaf ×3; Moscutter ×5 · Entry item: Green Despair Warp Card (Lv. 8) |
| Hopeless Green Level 9 | 1 h | Giant Spider, Moscutter, Huge Spider, Crystal Seal, Bitterleaf, Sealed Gate, Moscutter+, Gate | You are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Moscutter ×3; Giant Spider ×1; Huge Spider ×1; Giant Spider ×4; Crystal Seal ×5; Huge Spider ×2; Giant Spider ×2; Giant Spider ×5; Moscutter ×2; Bitterleaf ×3; Moscutter ×5 · Entry item: Green Despair Warp Card (Lv. 9) |
| Hopeless Green Training | 5 min | Troglo, Troglo Fighter, Elder Troglo, Sealed Gate | This dungeon is to experience the final stage of the Battle Style Level Up in advance. · Objective: Troglo Fighter ×4; Elder Troglo ×2; Troglo ×4; NPC Assistant Lyen · Entry item: Green Despair Warp Card (Training) |
| House of the Dead | 2 min | — | The old grave keeper's house that the group is now going to stay for a while · Entrance: House of the Dead in Undead Ground · Objective: NPC Sirius |
| House of the Dead | 4 min | — | The old grave keeper's house that the group is now going to stay for a while · Entrance: House of the Dead in Undead Ground · Objective: NPC Sirius |
| House of the Dead | 12 min | — | The old grave keeper's house that the group is now going to stay for a while · Entrance: House of the Dead in Undead Ground · Objective: NPC Arionell |
| House of the Dead | 8 min | — | The old grave keeper's house that the group is now going to stay for a while · Entrance: House of the Dead in Undead Ground · Objective: NPC Freed |
| House of the Dead | 4 min | — | The old grave keeper's house that the group is now going to stay for a while · Entrance: House of the Dead in Undead Ground · Objective: NPC Arionell |
| House of the Dead | 2 min | — | The old grave keeper's house that the group is now going to stay for a while · Entrance: House of the Dead in Undead Ground · Objective: NPC Odds and Ends |
| House of the Dead | 4 min | — | Rin is looking for you. · Objective: NPC Rin · Entry item: Rin's Message |
| House of the Dead | 2 min | — | Sirius sage has come back. · Entrance: House of the Dead in Undead Ground · Objective: NPC Sirius |
| Jungle Border Observation Point | 2 min 20 s | Elder Troglo, Troglo, Troglo Fighter | This is a observation point built at the entrance of the Red jungle. · Objective: Elder Troglo ×1 · Entry item: Key of the Red jungle Observation Point |
| Jungle Lair | 15 min 10 s | Heresist Ranger, Heresist Fighter, Skeleton Mage, Crystal Seal, Heresist Warrior, Skeleton Warrior, Sealed Gate, Gate | This is a monster lair hidden in the dark. The heretics are supposed to be inside. · Entrance: Troglo King Lair in Green Despair · Objective: Heresist Ranger ×6; Skeleton Mage ×4; Crystal Seal ×5; Heresist Warrior ×1; Heresist Ranger ×4; Heresist Fighter ×2 |
| Jungle Observation Point | 6 min | — | This is where the Patrens are staying for a while. · Entrance: Jungle Prison Camp Entrance in Green Despair · Objective: NPC Patren · Entry item: Old Box |
| Lair at the Upper Reaches of the River | 30 min 50 s | Bitterleaf, Moscutter, Moscyther, Wriggleleaf, Crystal Seal, Moscutter+, Giant Spider, Sealed Gate, Huge Spider, Gate | This is the upper reaches of the river where the Little Owner of the Red Forest is supposed to stay. · Objective: Moscutter ×1; Crystal Seal ×5; Bitterleaf ×3; Moscutter ×2; Moscutter+ ×2; Bitterleaf ×4; Moscutter ×4; Bitterleaf ×2; Wriggleleaf ×3; Bitterleaf ×5; Wriggleleaf ×1; Wriggleleaf ×2; Moscyther ×2 · Entry item: Milky Nut |
| Lighthouse | 31 min 50 s | Phantom Crew, Bugdolphy, Ghoul, Heresist Warrior, Heresist Ranger, Heresist Fighter, Crystal Seal, Phantom Crew+, Stone Gargoyle, Bugshark+, Phantom Walker, Ghoul+, Sealed Gate, Gate | This is an aged lighthouse which has been here even before Port Lux was built. · Entrance: Mage Guild Laboratory Entrance in Port Lux · Objective: Bugdolphy ×2; Heresist Ranger ×3; Bugdolphy ×1; Heresist Fighter ×1; Bugdolphy ×5; Heresist Warrior ×2; Crystal Seal ×5; Heresist Warrior ×3; Ghoul ×5; Phantom Crew ×2; Phantom Crew+ ×1 |
| Moscutter Cave | 34 min | Moscutter, Bitterleaf, Giant Spider, Moscutter+, Crystal Seal, Huge Spider, Wriggleleaf, Moscyther, Sealed Gate, Gate | This is a cave that is rumoured to be occupied by the 'Peculiar Moscutter'. · Entrance: Bitterleaf Cave Entrance in Green Despair · Objective: Moscutter ×6; Giant Spider ×4; Bitterleaf ×3; Moscutter ×1; Moscutter+ ×1; Crystal Seal ×5; Moscutter ×2; Huge Spider ×2; Giant Spider ×3; Bitterleaf ×1; Wriggleleaf ×1 · Reward: Map Part |
| Moscutter Queen Lair | 28 min 40 s | Bitterleaf, Moscutter, Giant Spider, Moscyther, Crystal Seal, Wriggleleaf, Moscutter+, Huge Spider, Plant Giant, Sealed Gate, Gate | This is the Plant Clan monster lair that the Mage Guild has located. · Objective: Moscutter ×3; Giant Spider ×1; Huge Spider ×1; Crystal Seal ×5; Giant Spider ×4; Bitterleaf ×3; Moscutter ×2; Moscutter+ ×2; Bitterleaf ×4; Moscutter ×4; Bitterleaf ×6; Wriggleleaf ×3; Bitterleaf ×5; Wriggleleaf ×2; Moscyther ×2; Plant Giant ×1 · Entry item: Tesky's Map |
| Mutated Jungle Cabin | 11 min 30 s | Heresist Ranger, Skeleton Mage, Heresist Warrior, Skeleton Warrior, Heresist Fighter, Sealed Gate, Gate | This is a cottage inside the mutated jungle. The heretics are supposed to stay inside. · Objective: Heresist Ranger ×6; Skeleton Mage ×4; Heresist Warrior ×1 |
| Mutated Jungle Cabin | 30 min 50 s | Bitterleaf, Moscutter, Crystal Seal, Wriggleleaf, Giant Spider, Moscyther, Moscutter+, Huge Spider, Sealed Gate, Gate | This is where the Mage Guild and the Plant Clan had the intense fight against each other. · Objective: Moscutter ×2; Moscutter ×1; Crystal Seal ×5; Bitterleaf ×2; Bitterleaf ×1; Wriggleleaf ×2; Wriggleleaf ×1; NPC Odds and Ends |
| Mutated Jungle Lair | 31 min 10 s | Bitterleaf, Moscutter, Moscyther, Wriggleleaf, Crystal Seal, Moscutter+, Giant Spider, Sealed Gate, Huge Spider, Gate | This is the Plant Clan monster lair. · Entrance: Bitterleaf Cave Entrance in Green Despair · Objective: Moscutter ×1; Crystal Seal ×5; Bitterleaf ×3; Moscutter ×2; Moscutter+ ×2; Bitterleaf ×4; Moscutter ×4; Bitterleaf ×2; Wriggleleaf ×3; Bitterleaf ×5; Wriggleleaf ×1; Wriggleleaf ×2; Moscyther ×4 |
| Old Arena Entrance | 30 min 20 s | Heresist Warrior, Heresist Fighter, Mechbuffalo, Mechape Archer, Crystal Seal, Mechape, Mechape+, Mechmander, Mechbuffalo+, Auto Cannon-Op+, Heresist Ranger, Sealed Gate, Auto Cannon - Op, Hound S-01, Gate | This is reported to the headquarters of the heretics, which have allied with the Undead and Metal clan monsters. · Entrance: Vampire Lair in Fort. Ruina · Objective: Auto Cannon-Op+ ×1; Crystal Seal ×5; Mechape+ ×1; Heresist Fighter ×2; Mechape ×2; Mechmander ×2; Mechape+ ×2; Heresist Fighter ×4; Mechbuffalo ×2; Mechbuffalo ×1; Mechape Archer ×2; Heresist Warrior ×5; Mechape Archer ×1; Heresist Warrior ×3; Mechbuffalo+ ×1 |
| Old Arena Tunnel | 30 min 50 s | Dark Blader, Heresist Warrior, Crystal Seal, Dark Soldier, Stone Golem, Heresist Fighter, Auto Cannon-Op+, Dark Jin, Heresist Ranger, Sealed Gate, Mechape+, Electric Bird, Gate | This is the headquarters of the heretics that has been discovered during the Nevareth Continent Meeting. · Entrance: Phantasmal Clan Lair in Fort. Ruina · Objective: Auto Cannon-Op+ ×4; Dark Soldier ×2; Heresist Fighter ×4; Crystal Seal ×5; Auto Cannon-Op+ ×2; Dark Soldier ×4; Dark Blader ×4; Heresist Warrior ×2; Dark Blader ×3; Heresist Warrior ×3; Dark Blader ×6; Heresist Warrior ×4; Dark Blader ×2; Stone Golem ×2; Heresist Warrior ×1; Stone Golem ×1; Dark Jin ×1; NPC Dark Jin |
| Old Arena Tunnel | 24 min 40 s | Mechbuffalo, Mechape+, Mechape, Mechape Archer, Crystal Seal, Hound S-01, Mechbuffalo+, Auto Cannon-Ex+, Mechmander, Mechape Archer+, Electric Bird, Sealed Gate, Gate | This is where the heretics and the Metal Clan held a secret meeting. · Objective: Mechape Archer ×2; Mechape Archer ×3; Hound S-01 ×1; Mechape ×1; Crystal Seal ×5; Mechape+ ×2; Mechbuffalo ×2; Auto Cannon-Ex+ ×1; Mechbuffalo+ ×2; Mechbuffalo ×5; Auto Cannon-Ex+ ×2; NPC Odds and Ends · Entry item: The Documents of the Heretics |
| Old Cottage | 4 min 20 s | Zombie, Zombie Maid | This is an old empty cottage. · Objective: Zombie ×1; NPC Box · Entry item: Aged Cottage Key |
| Old Cottage | 8 min 30 s | Night-Walkers Blader, Soul Lamp, Night-Walkers Leader, Thief Fighter, Night-Walkers Guardian, Night-Walkers Fighter, Night-Walkers Officer, Sealed Gate, Night-Walkers Member, Gate | The bloody marks lead you to this eerie cottage. · Objective: Night-Walkers Blader ×2; Soul Lamp ×5; Night-Walkers Leader ×1 · Entry item: Bottled Evidence |
| Old Train Station, the Heretic Camp | 27 min 40 s | Mechape+, Crystal Seal, Mechbuffalo, Auto Cannon-Op+, Heresist Ranger, Heresist Fighter, Heresist Warrior, Auto Cannon - Op, Hound S-01, Mechape Archer, Mechmander, Sealed Gate, Mechape, Gate | The heretics are reported to have come to Fortress Ruina. · Entrance: Metal Clan Lair in Fort. Ruina · Objective: Auto Cannon-Op+ ×1; Crystal Seal ×5; Mechape+ ×2; Mechape+ ×1; Mechbuffalo ×1 |
| Port Lux Residence | 2 min | — | This is the Port Lux residence. Veradrix is expecting you inside. · Entrance: Port Lux Official Quarters Entrance in Port Lux · Objective: NPC Veradrix |
| Port Lux Residence | 6 min | — | This is the Port Lux residence. Yuan is expecting you inside. · Entrance: Port Lux Official Quarters Entrance in Port Lux · Objective: NPC Aike |
| Port Lux Residence | 2 min | — | This is the Port Lux residence. Yuan is expecting you inside. · Entrance: Port Lux Official Quarters Entrance in Port Lux · Objective: NPC Yuan |
| Port Lux Residence | 2 min | — | This is the Port Lux residence. Aike is expecting you inside. · Entrance: Port Lux Official Quarters Entrance in Port Lux · Objective: NPC Aike |
| Port Lux Residence | 4 min | — | This is the Port Lux residence. Arionell has come back safely. · Entrance: Port Lux Official Quarters Entrance in Port Lux · Objective: NPC Arionell |
| Port Lux Residence | 4 min | — | This is the Port Lux residence. Freed is expecting you inside. · Entrance: Port Lux Official Quarters Entrance in Port Lux · Objective: NPC Arionell |
| Port Lux Residence | 14 min | — | This is the Port Lux residence. The members are expecting you inside. · Entrance: Port Lux Official Quarters Entrance in Port Lux · Objective: NPC Veradrix |
| Port Lux Residence | 2 min | — | This is the Port Lux residence. Arionell is expecting you inside . · Entrance: Port Lux Official Quarters Entrance in Port Lux · Objective: NPC Arionell |
| Port Lux Residence | 6 min | — | This is the Port Lux residence. The Yuans are expecting you inside. · Entrance: Port Lux Official Quarters Entrance in Port Lux · Objective: NPC Yuan |
| Port Lux Residence | 4 min | — | This is the Port Lux residence. The Yuans are expecting you inside. · Entrance: Port Lux Official Quarters Entrance in Port Lux · Objective: NPC Arionell |
| Prometheus's hideout | 21 min 50 s | Lihorn Zombie, Death Soldier+, Berserk Ghoul, Zombie Fighter+, Death Soldier, Lihorn Zombie+, Zombie Slaughter+, Zombie Slaughter, Elder Spector, Vampire Servant, Death Giant, Bloody Lihorn Zombie, Zombie Knight, Furious Ghoul, Ghost Assassin, Zombie Knight+, Zombie Prime Knight, Wraith, Ghost Blader, Ghost Blader+, Sealed Gate, Spector, Death Giant+, Spector+, Berserk Ghoul+, Gate | The place where Prometheus has performed rituals · Objective: Lihorn Zombie+ ×4; Bloody Lihorn Zombie ×2; Lihorn Zombie ×3; Bloody Lihorn Zombie ×1; Lihorn Zombie+ ×2; Lihorn Zombie ×2; Zombie Knight ×1; Ghost Assassin ×1; Zombie Knight ×2; Ghost Assassin ×2; Zombie Slaughter ×2; Zombie Prime Knight ×1; Zombie Knight+ ×2; Zombie Fighter+ ×4; Zombie Knight+ ×1; Zombie Slaughter+ ×2; Zombie Fighter+ ×3; Vampire Servant ×2; Furious Ghoul ×1; Berserk Ghoul ×4; Furious Ghoul ×2; Berserk Ghoul ×2; Death Giant ×2; Elder Spector ×1; Death Soldier+ ×2; Death Soldier ×4; Wraith ×1; Elder Spector ×2; Death Soldier+ ×5 · Entry item: Circuit |
| Rabbithorn Lair | 2 min 40 s | Lynxhorn Zombie, Rabithorn, Lynxhorn | This is the Rabbithorn lair. · Objective: Lynxhorn Zombie ×2 · Reward: Item by class: Shineguard Gauntlet (WA), Mystic Hands (BL), Mystic Hands (WI), Teragrace gloves (FA), Shineguard Gauntlet (FS), Teragrace gloves (FB), Shineguard Gauntlets(GL), Teragrace Gloves (FG), Mystic Hand (DM) |
| Red Forest Cabin | 9 min | Moscyther, Mosscyther+, Wriggleleaf, Bitterleaf, Moscutter, Sealed Gate | This was used as the Mage Guild camp when they entered the Red jungle for research. · Objective: Mosscyther+ ×2; Moscyther ×2; Wriggleleaf ×2; Mosscyther+ ×1 |
| Research Group Camp | 2 min | — | This is where the Sage Tower relic research group is staying. · Entrance: Investigators' Camp Entrance in Desert Scream · Objective: NPC Bein |
| Research Group Camp | 2 min | — | This is where the Sage Tower relic research group is staying. · Entrance: Investigators' Camp Entrance in Desert Scream · Objective: NPC Arionell |
| Research Group Camp | 2 min | — | This is where the Sage Tower relic research group is staying. · Entrance: Investigators' Camp Entrance in Desert Scream · Objective: NPC Aike |
| Research Group Camp | 6 min | — | This is where the Sage Tower relic research group is staying. · Entrance: Investigators' Camp Entrance in Desert Scream · Objective: NPC Bein |
| Research Group Camp | 8 min | — | This is where the Sage Tower relic research group is staying. · Entrance: Investigators' Camp Entrance in Desert Scream · Objective: NPC Yuan |
| Research Group Camp | 6 min | — | This is where the Sage Tower relic research group is staying. · Entrance: Investigators' Camp Entrance in Desert Scream · Objective: NPC Arionell |
| Research Group Camp | 2 min | — | This is where the Patrens are staying. · Entrance: Investigators' Camp Entrance in Desert Scream · Objective: NPC Rin |
| Research Group Camp | 2 min | — | Yuan is staying in the Sage Tower research group's camp · Entrance: Investigators' Camp Entrance in Desert Scream · Objective: NPC Yuan |
| Secluded Warehouse | 4 min | Night-Walkers Member, Thief, Thief Hunter, Thief Fighter, Sealed Gate | This is the place that is suspected to keep all the stolen merchant goods within. · Objective: Night-Walkers Member ×2 · Entry item: Warehouse Warp Card |
| Secret Mastaba in the Catacombs | 19 min 50 s | Armaku+, Architeryx+, Huge Beetle, Bugmander, Desert Fox, Archionis, Black Snake, Architeryx, Desert Hound, Sealed Gate, Armaku, Gate | You have found a path to the secret mastaba next to the Mummy Grave entrance. · Objective: Armaku+ ×2; Armaku+ ×1; Huge Beetle ×1; Bugmander ×1; Architeryx+ ×1 · Reward: HP Potion (Lv. 2) |
| Sewer Hideout | 24 min 50 s | Heresist Warrior, Heresist Fighter, Crystal Seal, Mechbuffalo, Mechape Archer, Hound S-01, Mechape+, Auto Cannon - Op, Mechmander, Wizard, Heresist Ranger, Mechape, Sealed Gate, Gate, Mechbuffalo+, Auto Cannon-Op+ | This is the sewer where the leader of the Mage Guild are reported to be hiding inside. · Objective: Auto Cannon - Op ×2; Heresist Fighter ×1; Hound S-01 ×1; Crystal Seal ×5; Mechmander ×2; Mechape+ ×1; Heresist Fighter ×4; Mechape Archer ×2; Mechbuffalo ×1; Heresist Warrior ×2; Mechbuffalo ×2; Heresist Warrior ×4; Mechape Archer ×4; Mechape Archer ×1; Heresist Warrior ×3; Wizard ×1 · Entry item: Sewer Key |
| Sirius's 1st Suspected Place | 2 min | — | You may move to the first place where Captain Mark suspected that Yuan must have been. · Objective: NPC Dungeon Tombstone · Entry item: Free Warp Card (Target: FD-101L) |
| Sirius's 2nd Suspected Place | 2 min | — | You may move to the second place where Captain Mark suspected that Yuan must have been. · Objective: NPC Dungeon Tombstone · Entry item: Free Warp Card (Target: FD-742K) |
| Skaild's Place | 2 min | — | This is where Skaild is staying. · Entrance: The 4th Gate in Warp Center · Objective: NPC Skaild · Entry item: Seclusion Place Warp Card |
| Skaild's hideout | 4 min 40 s | Night-Walkers Member, Thief, Thief Hunter, Thief Fighter, Sealed Gate | Endangered Skaild needs help. · Entrance: The 4th Gate in Warp Center · Objective: Night-Walkers Member ×1; NPC Skaild · Entry item: Seclusion Place Warp Card |
| Someone's secret laboratory | 23 min 50 s | Lihorna, Cockatrice, Crystal Seal, Giant scorpion, Hexscyther, Sand Lihorn, Blade Peryton, Two-headed Hound, Stone Beetle, Griffin, Sealed Gate, Fire Beetle, Gate | The key from the box was...to this place... · Objective: Giant scorpion ×2; Giant scorpion ×1; Crystal Seal ×5; Lihorna ×2; Cockatrice ×1; Cockatrice ×2; Hexscyther ×1; NPC Bookshelf · Entry item: Secret Laboratory Key |
| Tesky's Lab | 2 min | — | This is the laboratory of Mr. Tesky, the eccentric Core Alchemist Master. · Entrance: The 4th Gate in Warp Center · Objective: NPC Tesky (Core Alchemist) · Entry item: Modified Warp Card |
| Tesky's Lab | 2 min | — | This is the laboratory of Mr. Tesky, the eccentric Core Alchemist Master. · Objective: NPC Tesky (Core Alchemist) · Entry item: Security Warp Card (The Retired Eccentric's Association) |
| Tesky's Lab | 2 min | — | This is the laboratory of Mr. Tesky, the eccentric Core Alchemist Master. · Entrance: The 4th Gate in Warp Center · Objective: NPC Tesky (Core Alchemist) · Entry item: Security Warp Card (Target: Unknown) |
| Tesky's Lab | 2 min | — | This is the laboratory of Mr. Tesky, the eccentric Core Alchemist Master. · Entrance: The 4th Gate in Warp Center · Objective: NPC Tesky (Core Alchemist) · Entry item: The Retired Eccentric's Association Visitor's Card |
| Tesky's Lab | 2 min | — | This is the laboratory of Mr. Tesky, the eccentric Core Alchemist Master. · Objective: NPC Tesky (Core Alchemist) · Entry item: The Retired Eccentric's Association Visitor's Card (Copy) |
| The Beach Ruins | 30 min 50 s | Bugdolphy, Crystal Seal, Bugshark+, Crag Crab, Stone Golem, Bug Shark, Dark Soldier, Crag Toad, Flame Hound, Crag Turtle, Sealed Gate, Gate | This is a dangerous monster lair in the ruins near the beach. · Entrance: Cemetery Ruins Entrance in Port Lux · Objective: Crag Crab ×2; Crag Crab ×1; Crystal Seal ×5; Bugshark+ ×2; Bugdolphy ×1; Bugdolphy ×2; Stone Golem ×1; NPC Odds and Ends |
| The Catacombs | 19 min 50 s | Bugmander, Mummy, Armaku, Crystal Seal, Mummy Blader, Desert Fox, Sealed Gate, Desert Hound | This is the entrance to the Mummy Grave. Arionell is reported to have been missing around this place. · Objective: Bugmander ×2; Mummy ×1; Bugmander ×3; Armaku ×1; Crystal Seal ×5; NPC Arionell; NPC Aike; NPC Patren |
| The Catacombs | 4 min | — | This is the entrance to the Mummy Grave. Arionell is reported to have been missing around this place. · Objective: NPC Arionell · Entry item: Midterm Report |
| The Catacombs | 35 min 20 s | Desert Fox, Crystal Seal, Desert Hound, Archionis, Architeryx+, Bugmander, Armaku+, Armaku, Huge Beetle, Giant Beetle, Architeryx, Black Snake, Sealed Gate, Gate | The Police Medinak Army is reported to have reached this place. · Objective: Crystal Seal ×5; Armaku+ ×1; Desert Fox ×5; Bugmander ×3; Desert Fox ×4; Desert Hound ×2; Bugmander ×1; Architeryx+ ×3; Archionis ×4 · Quest: The Fighter Who Leads the Stars |
| The Dream | 2 min | — | It will show the truth that you want to know the most. · Entrance: The 4th Gate in Warp Center · Objective: NPC Patren · Entry item: Dream Key Card |
| The First Battle Ground of the Mage Guild | 13 min 50 s | Armaku+, Bugmander, Architeryx+, Desert Fox, Archionis, Black Snake, Desert Hound, Architeryx, Sealed Gate, Huge Beetle, Gate | You can only move to the place by using a warp card with specific coordinates memorised with. · Objective: Armaku+ ×2; Bugmander ×1; Architeryx+ ×1; NPC Odds and Ends · Entry item: Soldier Warp Card I (D.S.) |
| The Giant Beetle Lair | 2 min 40 s | Huge Beetle, Giant Beetle | This is the Giant Beetle's lair. · Objective: Huge Beetle ×1 |
| The Group Camp | 10 min | — | This is an abandoned building where the group is staying. · Entrance: Abandoned House in Fort. Ruina · Objective: NPC Rin |
| The Group Camp | 4 min | — | This is an abandoned building where the group is staying. · Entrance: Abandoned House in Fort. Ruina · Objective: NPC Aike |
| The Group Camp | 4 min | — | This is an abandoned building where the group is staying. · Entrance: Abandoned House in Fort. Ruina · Objective: NPC Freed |
| The Group Camp | 4 min | — | This is an abandoned building where the group is staying. · Entrance: Abandoned House in Fort. Ruina · Objective: NPC Rin |
| The Group Camp | 8 min | — | This is an abandoned building where the group is staying. · Entrance: Abandoned House in Fort. Ruina · Objective: NPC Arionell |
| The Group Camp | 12 min | — | This is an abandoned building where the group is staying. · Entrance: Abandoned House in Fort. Ruina · Objective: NPC Sirius |
| The Group Camp | 2 min | — | This is an abandoned building where the group is staying. · Objective: NPC Sirius · Entry item: Veradrix's Documents |
| The Group Camp | 6 min | — | This is an abandoned building where the group is staying. · Entrance: Abandoned House in Fort. Ruina · Objective: NPC Freed |
| The Group Camp | 4 min | — | This is an abandoned building where the group is staying. · Entrance: Abandoned House in Fort. Ruina · Objective: NPC Sirius |
| The Group Camp | 2 min | — | This is an abandoned building where the group is staying. · Entrance: Abandoned House in Fort. Ruina · Objective: NPC Sirius |
| The Group Camp | 2 min | — | This is an abandoned building where the group is staying. · Entrance: Abandoned House in Fort. Ruina · Objective: NPC Sirius · Entry item: Message from Captain Mark |
| The Group Camp | 2 min | — | This is an abandoned building where the group is staying. · Entrance: Abandoned House in Fort. Ruina · Objective: NPC Sirius · Entry item: The Official Announcement from the Sage Tower |
| The Hideout of the Escaped Thief | 2 min | — | This is where the con-Kashu thieves are hiding. · Entrance: Jungle Prison Camp Entrance in Green Despair · Objective: NPC Hidden Thief |
| The Last Contact Place with the Group | 2 min | — | You can only move to the place by using a warp card with specific coordinates memorised with. · Objective: NPC Aike · Entry item: Free Warp Card (Target: FD-381D) |
| The Mage Guild Laboratory | 2 min | — | This is a warp gate in the desert, which seems to be connected to somewhere. · Entrance: Dungeon Entrance in Desert Scream · Objective: NPC Wizard of the Guild · Entry item: Circuit |
| The Mage Guild Laboratory | 19 min | Bugmander, Crystal Seal, Desert Fox, Desert Hound, Mummy, Armaku, Black Snake, Armaku+, Huge Beetle, Sealed Gate, Gate | This is the Garlie's lair. Rumour has This that This is occupied by a human. · Entrance: Garlie Lair Entrance in Desert Scream · Objective: Crystal Seal ×5; Bugmander ×3; Desert Fox ×4; Desert Hound ×2; Mummy ×1; NPC Bookshelf |
| The Meeting Place with Yuan | 13 min 20 s | Bitterleaf, Moscutter, Huge Spider, Crystal Seal, Moscutter+, Giant Spider, Moscyther, Wriggleleaf, Sealed Gate, Gate | You may move to the place where Yuan and Aike is going to meet by using Aike's warp card. · Objective: Huge Spider ×2; Moscutter ×1; Bitterleaf ×2; Moscutter ×2; Moscutter+ ×1; Crystal Seal ×5; NPC Yuan · Entry item: Free Warp Card (Target: DG-906Z) |
| The Ruins at the South of the Desert | 39 min 20 s | Desert Fox, Crystal Seal, Desert Hound, Huge Beetle, Black Snake, Bugmander, Armaku+, Bloody Lihorn, Armaku, Giant Beetle, Sealed Gate, Archionis, Architeryx, Architeryx+ | This is the entrance to the Underground Ruins. Arionell has followed Patren inside. · Objective: Crystal Seal ×5; Armaku+ ×2; Black Snake ×2; Huge Beetle ×1; Armaku+ ×3; Black Snake ×1; Desert Fox ×5; Bugmander ×3; Desert Fox ×4; Desert Hound ×2; Bloody Lihorn ×1; NPC Arionell · Entry item: Piece of the map of the underground remains |
| The Ruins at the South of the Desert | 31 min 50 s | Electric Bird, Auto Cannon - Op, Hound S-01, Soul Lamp, Sealed Gate, Gate | Machine Monsters have appeared in the desert all of a sudden. · Entrance: Relic Entrance in Desert Scream · Objective: Hound S-01 ×2; Hound S-01 ×1; Electric Bird ×3; Auto Cannon - Op ×1; Electric Bird ×5; Soul Lamp ×5; Electric Bird ×2; Auto Cannon - Op ×5 |
| The Ruins of the Ancient City | 15 min 40 s | Mechape Archer, Mechape+, Mechbuffalo, Mechape Archer+, Hound S-01, Mechape, Mechbuffalo+, Electric Bird, Auto Cannon-Ex+ | This is the other side of the disconnected road, the remains of the ancient city. · Entrance: Abandoned Ancient City in Fort. Ruina · Objective: NPC Odds and Ends |
| The Second Battle Ground of the Mage Guild | 30 min 10 s | Crystal Seal, Architeryx+, Bugmander, Armaku+, Armaku, Black Snake, Archionis, Desert Fox, Architeryx, Desert Hound, Huge Beetle, Giant Beetle, Sealed Gate, Gate | You can only move to the place by using a warp card with specific coordinates memorised with. · Objective: Armaku ×1; Armaku+ ×1; Crystal Seal ×5; Bugmander ×1; Architeryx+ ×1; NPC Bookshelf · Entry item: Soldier Warp Card II (D.S.) |
| The Thief Hideout | 4 min 20 s | Night-Walkers Member, Thief Hunter, Thief, Thief Fighter | This is where Mr.Heill's intimidators are hiding. · Objective: Night-Walkers Member ×1; NPC Box · Entry item: Thief Guild Warp Card |
| The Thief Hideout | 8 min 10 s | Soul Lamp, Zombie, Night-Walkers Member, Lynxhorn Zombie, Thief Hunter, Zombie Maid, Thief, Thief Fighter, Sealed Gate, Gate | This is where the members of the Thief Guild are rumoured to hide inside. · Entrance: The 4th Gate in Warp Center · Objective: Zombie ×2; Soul Lamp ×5; Night-Walkers Member ×1 · Entry item: Soldier Warp Card (B.I.) |
| The Thief Hideout | 15 min 10 s | Zombie Maid, Zombie, Soul Lamp, Thief Fighter, Night-Walkers Guardian, Night-Walkers Blader, Lynxhorn Zombie, Thief Hunter, Night-Walkers Member, Sealed Gate, Thief, Gate | This is where the members of the Thief Guild are rumoured to hide inside. · Entrance: The 4th Gate in Warp Center · Objective: Zombie ×6; Zombie Maid ×4; Soul Lamp ×5; Thief Fighter ×1; Night-Walkers Guardian ×2; Night-Walkers Blader ×1; Thief Fighter ×2 · Entry item: Soldier Warp Card (B.I.) |
| The Thief Hideout | 11 min 10 s | Night-Walkers Guardian, Night-Walkers Blader, Thief Fighter, Night-Walkers Leader, Thief Hunter, Night-Walkers Fighter, Zombie Maid, Thief, Night-Walkers Member, Sealed Gate, Night-Walkers Officer, Zombie, Gate | This is where the members of the Thief Guild are rumoured to hide inside. · Objective: Thief Fighter ×2; Night-Walkers Blader ×1; Night-Walkers Guardian ×1; Night-Walkers Leader ×1 · Entry item: Soldier Warp Card (D.S.) |
| The Thief Hideout | 8 min 10 s | Night-Walkers Blader, Soul Lamp, Night-Walkers Leader, Thief Fighter, Night-Walkers Guardian, Night-Walkers Fighter, Night-Walkers Officer, Sealed Gate, Night-Walkers Member, Gate | This is where the survivors of the Thief Guild are reported to hide within. · Entrance: The 4th Gate in Warp Center · Objective: Night-Walkers Blader ×2; Soul Lamp ×5; Night-Walkers Leader ×1 · Entry item: Soldier Warp Card (B.I.) |
| The Thief Hideout | 8 min 30 s | Night-Walkers Blader, Soul Lamp, Night-Walkers Leader, Thief Fighter, Night-Walkers Guardian, Night-Walkers Fighter, Night-Walkers Officer, Sealed Gate, Night-Walkers Member, Gate | This is where the survivors of the Thief Guild are reported to hide within. · Entrance: The 4th Gate in Warp Center · Objective: Night-Walkers Blader ×2; Soul Lamp ×5; Night-Walkers Leader ×1 · Entry item: Soldier Warp Card (B.I.) |
| The Thief Hideout | 8 min 30 s | Night-Walkers Blader, Soul Lamp, Night-Walkers Leader, Thief Fighter, Night-Walkers Guardian, Night-Walkers Fighter, Night-Walkers Officer, Sealed Gate, Night-Walkers Member, Gate | This is where the survivors of the Thief Guild are reported to hide within. · Entrance: Ruins excavation site in Desert Scream · Objective: Night-Walkers Blader ×2; Soul Lamp ×5; Night-Walkers Leader ×1 |
| The Underground Passage | 21 min 50 s | Heresist Warrior, Heresist Fighter, Mechbuffalo, Mechape, Mechape Archer, Mechape+, Auto Cannon - Op, Hound S-01, Mechmander, Auto Cannon-Op+, Mechbuffalo+, Heresist Ranger, Sealed Gate, Gate | Somewhere in this underground passage had an explosion. · Entrance: Abandoned Ancient City in Fort. Ruina · Objective: Auto Cannon - Op ×4; Auto Cannon-Op+ ×2; Heresist Fighter ×4; Auto Cannon - Op ×2; Heresist Fighter ×1; Hound S-01 ×1; Auto Cannon - Op ×1; Auto Cannon-Op+ ×1; Mechmander ×2; Mechape+ ×2; Mechape ×2; Mechape+ ×1; Mechmander ×1; Heresist Fighter ×3; Mechape Archer ×2; Mechbuffalo ×1; Heresist Warrior ×4; Mechbuffalo ×2; Heresist Warrior ×2; Mechbuffalo+ ×1; Heresist Warrior ×5 |
| The conversation | 4 min | — | The conversation between the two. You are chosen to be their listener. · Entrance: Ruins Excavation Site in Undead Ground · Objective: NPC Rigel |
| The dark mage's base | 21 min 50 s | Crystal Seal, Night-Walkers Guardian, Heresist Warrior, Night-Walkers Leader, Heresist Ranger, Night-Walkers Blader, Night-Walkers Member, Thief, Heresist Fighter, Thief Hunter, Thief Fighter, Night-Walkers Fighter, Night-Walkers Officer, Sealed Gate, Gate | The dark mage, who was defeated in the Huan continent, is reported to be hiding in this place. · Entrance: Bone Tomb Cave in Undead Ground · Objective: Crystal Seal ×5; Heresist Warrior ×2; Heresist Warrior ×1; Night-Walkers Guardian ×1; Night-Walkers Guardian ×2; Night-Walkers Leader ×1 |
| The deserted house at far south of Undead Ground | 2 min | — | Arionell is awaiting you in this place. · Objective: NPC Arionell · Entry item: Strange Letter |
| The deserted house at far south of Undead Ground | 4 min | — | Yuan has come back. · Entrance: Old House in the Camp in Undead Ground · Objective: NPC Yuan |
| The deserted house at far south of Undead Ground | 2 min | — | The group has retreated to this place temporarily. · Entrance: Old House in the Camp in Undead Ground · Objective: NPC Arionell · Entry item: Bottle |
| The deserted house at far south of Undead Ground | 4 min | — | The group has retreated to this place temporarily. · Entrance: Old House in the Camp in Undead Ground · Objective: NPC Freed |
| The deserted house at far south of Undead Ground | 4 min | — | The group has retreated to this place temporarily. · Entrance: Old House in the Camp in Undead Ground · Objective: NPC Rin |
| The deserted house at far south of Undead Ground | 4 min | — | The group has retreated to this place temporarily. · Entrance: Old House in the Camp in Undead Ground · Objective: NPC Awakened Patren · Entry item: Patren's Broken Sword |
| The huge explosion | 18 min | Frozen Fighter Zombie, Frozen Slaughter Zombie, Frozen Knight Zombie, Soul Lamp, Ice Hound Zombie, Ice Ghol Warrior, Ice Zombie Lady, Sealed Gate, Ice Babayaga, Bloody Bat | A new entrance to the Tower of the Dead underground · Objective: Soul Lamp ×5; Ice Ghol Warrior ×4; Ice Hound Zombie ×4; Ice Ghol Warrior ×3; Ice Hound Zombie ×1; Ice Zombie Lady ×1; Frozen Knight Zombie ×3; Frozen Fighter Zombie ×4; Frozen Slaughter Zombie ×2; Frozen Fighter Zombie ×5; NPC Silverwood; NPC Silverwood · Entry item: Epaulet of the Dead |
| The island with the fall | 3 min 20 s | Carass Nazdane, Dark Soldier, Dark Blader | The place that you have followed the someone's record · Entrance: Waterfall Islet Entrance in Port Lux · Objective: Carass Nazdane ×1; NPC Odds and Ends · Entry item: Someone's Record |
| The old train station that responded to the warp circuit board | 8 min 30 s | Mechape, Mechape+, Crystal Seal, Mechbuffalo+, Mechbuffalo, Hound S-01, Electric Bird, Auto Cannon-Op+, Mechape Archer, Sealed Gate, Gate | The place where a record of someone has been found · Objective: Crystal Seal ×5; Mechbuffalo ×1; Mechape+ ×2; Mechape ×6; Mechbuffalo+ ×1 · Entry item: Circuit |
| The place that the first Lord of Destruction was supposed to be sealed within | 23 min 50 s | Heresist Ranger, Mechape, Dark Soldier, Scorlug, Dark Blader, Thief Hunter, Armaku, Pantherhorn Zombie, Hound S-01, Thief Fighter, Night-Walkers Blader, Heresist Fighter, Zombie Fighter+, Zombie Slaughter+, Lynxhorn Zombie, Heresist Warrior, Armaku+, Ape zombie, Mechape+, Night-Walkers Member, Night-Walkers Officer, Zombie Knight+, Mechbuffalo, Bitterleaf, Wriggleleaf, Night-Walkers Leader, Plant Toad, Sealed Gate, Sand Lihorn, Lihorna, Fire Beetle, Auto Cannon - Op, Mechape Archer, Hound Zombie, Blade Peryton, Night-Walkers Guardian, Ghost Blader+, Huge Beetle, Hexscyther, Zombie Warrior, Zombie Prime Knight, Gate | The place that is supposed to have the first Lord of Destruction sealed within · Objective: Armaku ×4; Armaku+ ×2; Scorlug ×4; Ape zombie ×2; Lynxhorn Zombie ×1; Pantherhorn Zombie ×1; Bitterleaf ×1; Wriggleleaf ×1; Thief Hunter ×2; Night-Walkers Member ×2; Thief Fighter ×2; Heresist Warrior ×1; Heresist Ranger ×2; Heresist Fighter ×4; Dark Blader ×4; Dark Soldier ×3; Night-Walkers Officer ×2; Night-Walkers Leader ×1; Night-Walkers Blader ×4; Mechape ×4; Hound S-01 ×2; Mechape+ ×2; Mechbuffalo ×1; Mechape ×2; Zombie Knight+ ×2; Zombie Fighter+ ×4; Zombie Slaughter+ ×2; NPC Dungeon Tombstone · Entry item: A Record of the Academy |
| The place where the Lich Rigel sage is hiding | 8 min 30 s | Soul Lamp, Berserk Ghoul, Berserk Ghoul+, Vampire Servant, Lich Rigel, Death Soldier, Zombie Fighter+, Death Giant, Zombie Slaughter+, Zombie Knight+, Death Soldier+, Sealed Gate, Ghost Blader+, Furious Ghoul, Gate | The Rigel sage's predecessor, who has become a Lich, is reportedly staying here. · Objective: Soul Lamp ×5; Vampire Servant ×2; Berserk Ghoul ×4; Berserk Ghoul+ ×2; Lich Rigel ×1 · Entry item: Old Amulet |
| The shrine where the Rigel sage is hiding | 22 min 30 s | Soul Lamp, Death Soldier+, Zombie Fighter+, Berserk Ghoul, Zombie Slaughter, Death Soldier, Elder Spector, Zombie Knight, Lihorn Zombie, Death Giant, Zombie Knight+, Vampire Servant, Lihorn Zombie+, Berserk Ghoul+, Furious Ghoul, Wraith, Bloody Lihorn Zombie, Ghost Assassin, Zombie Prime Knight, Sealed Gate, Death Giant+, Zombie Fighter, Ghost Blader+, Zombie Slaughter+, Ghost Blader, Spector+, Spector, Gate | The shrine that responded to the Rigel sage's ring · Objective: Lihorn Zombie+ ×4; Bloody Lihorn Zombie ×2; Lihorn Zombie ×3; Soul Lamp ×5; Zombie Knight ×2; Ghost Assassin ×2; Zombie Slaughter ×2; Zombie Knight+ ×2; Zombie Prime Knight ×2; Zombie Fighter+ ×2; Furious Ghoul ×1; Vampire Servant ×2; Berserk Ghoul ×3; Furious Ghoul ×2; Berserk Ghoul ×2; Berserk Ghoul+ ×1; Death Giant ×2; Death Soldier ×1; Death Soldier+ ×1; Elder Spector ×2; Wraith ×2; Death Soldier+ ×4; Wraith ×1; NPC Rigel · Entry item: Rigel's Ring |
| Troglo Lair | 9 min | Elder Troglo, Troglo, Troglo Fighter | This is the Troglo's lair. · Entrance: Magic Laboratory Entrance in Green Despair · Objective: Elder Troglo ×1 |
| Troglo Lair | 9 min 10 s | Heresist Ranger, Heresist Warrior, Heresist Fighter, Skeleton Warrior, Skeleton Mage, Sealed Gate, Gate | This is the Troglo's lair. The heretics are supposed to stay inside. · Entrance: Magic Laboratory Entrance in Green Despair · Objective: Heresist Ranger ×1; Heresist Warrior ×1 |
| Troglo Lair | 19 min 30 s | Dire Boar, Bugzard, Plant Pantherhorn, Highzard, Elder Troglo, Pantherhorn, Troglo Warrior, Sealed Gate, Plant Toad, Gate | This is the corner to the maze deep inside the jungle. Rumour has it that a milky tree is there. · Entrance: Magic Laboratory Entrance in Green Despair · Objective: Dire Boar ×2; Dire Boar ×1; Bugzard ×1; Plant Pantherhorn ×1 · Reward: Return Stone |
| Tunnel Lair in Front of the Abandoned Mansion | 28 min 10 s | Mechbuffalo, Mechape, Mechape+, Mechape Archer, Crystal Seal, Hound S-01, Mechmander, Mechape Archer+, Mechbuffalo+, Auto Cannon-Ex+, Mechspider, Sealed Gate, Electric Bird, Gate | This is the Metal Clan boss monster's lair. · Entrance: Ancient Laboratory of Metal Clan in Fort. Ruina · Objective: Mechape Archer ×3; Hound S-01 ×1; Mechape ×1; Crystal Seal ×5; Hound S-01 ×4; Mechape+ ×3; Mechape ×2; Mechmander ×2; Mechape+ ×4; Mechape ×4; Mechbuffalo ×6; Mechape+ ×2; Mechape Archer+ ×1; Mechbuffalo ×3; Mechape+ ×5; Mechbuffalo+ ×2; Auto Cannon-Ex+ ×1; Mechbuffalo ×4; Mechbuffalo+ ×1; Mechbuffalo ×5; Mechspider ×1 |
| Tunnel to Somewhere | 23 min 30 s | Skeleton Warrior, Heresist Warrior, Crystal Seal, Dark Blader, Heresist Ranger, Soul Lamp, Babayaga, Stone Golem, Mechbuffalo, Skeleton, Sealed Gate, Mechbuffalo+, Mechape Archer, Skeleton Mage, Electric Bird | Arionell wrote in her message that she would come to this place. · Objective: Soul Lamp ×5; Babayaga ×4; Skeleton Warrior ×4; Heresist Warrior ×1; Heresist Ranger ×3; Skeleton Warrior ×1; Crystal Seal ×5; Dark Blader ×3; Stone Golem ×2; Heresist Warrior ×4; Dark Blader ×1; Heresist Warrior ×3; NPC Patren · Entry item: Arionell's Message |
| Under the Grave | 10 min 30 s | Crystal Seal, Mummy Blader, Bugmander, Mummy Warrior, Armaku, Mummy, Sealed Gate, Gate | This is the entrance to the catacombs. · Objective: Crystal Seal ×5; NPC Seal · Entry item: Underground Dungeon Key |
| Underground Ruins | 28 min 40 s | Architeryx, Archionis, Architeryx+, Lug Queen, Crystal Seal, Antralug, Armaku, Clay Gargoyle, Bugmander, Mummy, Sealed Gate, Gate | This is the Underground Ruins, rumoured to be occupied by very powerful mutant monsters. · Entrance: Relic Entrance in Desert Scream · Objective: Mummy ×3; Armaku ×1; Bugmander ×1; Crystal Seal ×5; Architeryx+ ×3; Archionis ×4; Archionis ×2; Architeryx ×2; Architeryx+ ×4; Clay Gargoyle ×6; Architeryx ×4; Clay Gargoyle ×3; Architeryx ×5; Architeryx+ ×2; Lug Queen ×4; Antralug ×3; Lug Queen ×1 |
| Unidentified Lair | 6 min | Gally Captain, Garlie, Red Garlie, Sealed Gate | This is an unidentified monster's lair. · Entrance: Strange Lair Entrance in Desert Scream · Objective: Gally Captain ×2; NPC Odds and Ends |
| Upper Reaches of the Green Despair River | 23 min | Bitterleaf, Wriggleleaf, Moscyther, Moscutter, Giant Spider, Plant Pantherhorn, Huge Spider, Bugzard, Moscutter+, Pantherhorn, Highzard | This is the entrance of the underground passage at the upper reaches of the river in the jungle. · Entrance: Plant Clan Lair 2nd Territory Entrance in Green Despair · Objective: Wriggleleaf ×3; Bitterleaf ×2; Moscyther ×2; Wriggleleaf ×1; NPC Dungeon Tombstone · Entry item: Apocalypse Card (Guardians) |
| Upper Reaches of the Green Despair River | 13 min 30 s | Plant Pantherhorn, Huge Spider, Moscutter, Giant Spider, Bugzard, Pantherhorn, Sealed Gate, Highzard | This is the entrance of the underground passage at the upper reaches of the river in the jungle. · Entrance: Plant Clan Lair 2nd Territory Entrance in Green Despair · Objective: Plant Pantherhorn ×2; Huge Spider ×1; Moscutter ×1; NPC Rin; NPC Freed |
| Vampire Castle | 21 min 50 s | Soul Lamp, Zombie Knight, Berserk Ghoul, Zombie Slaughter, Furious Ghoul, Zombie Slayer, Zombie Prime Knight, Lakixl von Zatellerean, Zombie Fighter, Vampire Servant, Ghost Assassin, Zombie Warrior, Sealed Gate, Vampire Steward, Ghost Blader, Gate | The defeated dark mage has entered the Vampire Castle. · Entrance: Vampire Castle in Undead Ground · Objective: Soul Lamp ×5; Zombie Slayer ×6; Zombie Slaughter ×3; Zombie Slayer ×3; Zombie Slaughter ×4; Zombie Prime Knight ×3; Zombie Knight ×6; Furious Ghoul ×3; Berserk Ghoul ×4; Furious Ghoul ×4; Berserk Ghoul ×2; Lakixl von Zatellerean ×1 |
| Vampire Castle in Undead Ground | 28 min 40 s | Zombie Knight, Zombie Fighter, Vampire Servant, Zombie Slaughter, Berserk Ghoul, Soul Lamp, Zombie Prime Knight, Zombie Warrior, Zombie Slayer, Vampire Steward, Furious Ghoul, Vampire Rigel, Ghost Blader, Ghost Assassin, Sealed Gate, Gate | This is the Vampire Castle which the giant vampire ruled. · Objective: Zombie Warrior ×3; Zombie Fighter ×2; Soul Lamp ×5; Zombie Slayer ×3; Zombie Slaughter ×4; Zombie Prime Knight ×3; Zombie Knight ×4; Zombie Prime Knight ×4; Zombie Prime Knight ×6; Furious Ghoul ×3; Berserk Ghoul ×5; Berserk Ghoul ×4; Vampire Steward ×2; Vampire Servant ×5; Vampire Rigel ×1 · Entry item: Castle Lord's Key |
| Warp Gate at the Centre of the Desert | 22 min 30 s | Desert Fox, Desert Hound, Crystal Seal, Bugmander, Armaku, Huge Beetle, Armaku+, Black Snake, Archionis, Sealed Gate, Architeryx, Architeryx+, Giant Beetle, Gate | This is a warp gate in the desert, which seems to be connected to somewhere. · Entrance: Dungeon Entrance in Desert Scream · Objective: Armaku ×2; Armaku+ ×1; Huge Beetle ×2; Desert Fox ×4; Crystal Seal ×5; Bugmander ×3; Desert Fox ×1; Desert Hound ×1; NPC Dungeon Tombstone · Entry item: Apocalypse Card (Guardians) |
Data from the Cabal Latino server and client (EP33).