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Quest instances with no minimum level

Quest instances with no minimum level: time limit, monsters, entrance, objective, quest and reward.

Other parts of the list: Quest instances up to level 49, Quest instances from level 50.

InstanceTime limitMonstersDetails
A vampire house22 min 30 sSoul Lamp, Death Soldier+, Berserk Ghoul, Zombie Fighter+, Zombie Slaughter, Death Soldier, Elder Spector, Zombie Knight, Lihorn Zombie, Death Giant, Zombie Knight+, Vampire Servant, Lihorn Zombie+, Furious Ghoul, Bloody Lihorn Zombie, Ghost Assassin, Zombie Prime Knight, Wraith, Patren, Sealed Gate, Ghost Blader+, Death Giant+, Zombie Fighter, Zombie Slaughter+, Berserk Ghoul+, Ghost Blader, Spector+, Spector, GateThe place to where Yuan lured the king · Objective: Lihorn Zombie+ ×4; Bloody Lihorn Zombie ×2; Lihorn Zombie ×4; Soul Lamp ×5; Zombie Knight ×2; Ghost Assassin ×2; Zombie Slaughter ×2; Zombie Knight+ ×2; Zombie Prime Knight ×2; Zombie Fighter+ ×2; Furious Ghoul ×1; Vampire Servant ×2; Berserk Ghoul ×5; Vampire Servant ×4; Furious Ghoul ×2; Berserk Ghoul ×4; Death Giant ×2; Death Soldier ×1; Death Soldier+ ×1; Elder Spector ×2; Wraith ×2; Death Soldier+ ×4; Patren ×1; NPC Yuan · Entry item: Yuan's Memo
Abandoned House at the Grave30 min 50 sPhantom Crew, Crystal Seal, Soul Lamp, Bugdolphy, Phantom Crew+, Ghoul+, Bugshark+, Ghoul, Stone Gargoyle, Bug Shark, Crag Toad, Sealed Gate, Phantom Walker, GateThis is a collapsed old house near the grave, which has a secret door to the underground. · Entrance: Cemetery Ruins Entrance in Port Lux · Objective: Bugdolphy ×1; Crystal Seal ×5; Soul Lamp ×5; Phantom Crew ×1; Phantom Crew+ ×1; NPC Dungeon Tombstone · Entry item: Apocalypse Card (Guardians)
Abandoned House at the Grave13 min 20 sBugshark+, Ghoul, Stone Gargoyle, Phantom Crew, Bugdolphy, Ghoul+, Sealed GateThis is a collapsed old house near the grave. · Entrance: Cemetery Ruins Entrance in Port Lux · Objective: Stone Gargoyle ×4; Bugdolphy ×2; Bugshark+ ×4; Phantom Crew ×4; Ghoul ×4; NPC Aike; NPC Rin; NPC Arionell
Abandoned House at the Grave9 min 20 sBugdolphy, Ghoul, Phantom Crew, Ghoul+, Bugshark+, Crag Toad, Bug Shark, Sealed Gate, Stone GargoyleThis is a collapsed old house near the grave. · Objective: Bugdolphy ×2; Bugdolphy ×1; Phantom Crew ×2; Ghoul ×2; Ghoul+ ×1; NPC Patren; NPC Silverwood · Entry item: Intricate Patterned Stone Plate
Abandoned House at the Grave8 min 30 sSoul Lamp, Bugdolphy, Ghoul, Ghoul+, Phantom Crew, Sealed GateThis is a collapsed old house near the grave. · Entrance: Cemetery Ruins Entrance in Port Lux · Objective: Bugdolphy ×2; Soul Lamp ×5; NPC Freed
Abandoned Mansion17 minSkeleton Warrior, Mechbuffalo, Crystal Seal, Heresist Warrior, Skeleton, Mechbuffalo+, Babayaga, Auto Cannon-Ex+, Rigel, Heresist Ranger, Skeleton Mage, Dark Blader, Stone Golem, Sealed Gate, Electric Bird, Mechape Archer, GateThe traitor Rigel sage is rumoured to be hiding in this place. · Objective: Skeleton Warrior ×3; Skeleton ×2; Babayaga ×2; Skeleton Warrior ×5; Crystal Seal ×5; Mechbuffalo+ ×1; Mechbuffalo ×2; Heresist Warrior ×2; Auto Cannon-Ex+ ×1; Mechbuffalo+ ×2; Mechbuffalo ×6; Rigel ×1 · Entry item: Feather from the Rigel's Clothes
Abandoned Mansion Tunnel Lair34 minMechbuffalo, Heresist Warrior, Crystal Seal, Mechape Archer, Dark Blader, Mechape, Mechape+, Mechmander, Stone Golem, Mechbuffalo+, Auto Cannon-Ex+, Silverwood, Electric Bird, Sealed Gate, Heresist RangerSilverwood was spotted entering this place. · Objective: Crystal Seal ×5; Mechape+ ×4; Mechape ×4; Mechape+ ×3; Mechape ×1; Mechmander ×1; Mechape Archer ×2; Heresist Warrior ×4; Mechbuffalo ×2; Auto Cannon-Ex+ ×1; Mechbuffalo+ ×2; Mechbuffalo ×5; Stone Golem ×2; Dark Blader ×3; Heresist Warrior ×2; Dark Blader ×5; Stone Golem ×1; Heresist Warrior ×3; Silverwood ×1; NPC Silverwood · Entry item: Circuit
Adventurer Lodging2 min—Veradrix has visited the adventurer's lodging. · Entrance: Ruins excavation site in Desert Scream · Objective: NPC Veradrix
Adventurer Lodging6 min—Veradrix has visited the adventurer's lodging. · Entrance: Ruins excavation site in Desert Scream · Objective: NPC Veradrix
Adventurer Lodging2 min—Veradrix has visited the adventurer's lodging. · Objective: NPC Veradrix · Entry item: Veradrix's Medicine
Adventurer Lodging10 min—Veradrix has visited the adventurer's lodging. · Entrance: Ruins excavation site in Desert Scream · Objective: NPC Silverwood
BabaYaga House in the Disused Mine11 min 10 sSkeleton Mage, Skeleton, Skeleton Warrior, Babayaga, Sealed Gate, GateThis is the BabaYaga's lair, aka 'BabaYaga House'. · Objective: Skeleton Mage ×6; Skeleton ×2; Skeleton Warrior ×1; Skeleton Mage ×1; Babayaga ×1
Beach Cave32 min 50 sBugdolphy, Bugshark+, Crystal Seal, Stone Golem, Flame Hound, Bug Shark, Crag Crab, Crag Toad, Dark Soldier, Crag Turtle, Sealed GateThis is a dangerous monster lair in the ruins near the beach. · Entrance: Seaside Cave Entrance in Port Lux · Objective: Crystal Seal ×5; Bugshark+ ×2; Bugshark+ ×1; Bugdolphy ×1; Bugdolphy ×2; Stone Golem ×1; NPC Silverwood
Bitterleaf Forest11 min 20 sMosscyther+, Bitterleaf, Moscutter, Moscyther, WriggleleafThis is the Bitterleaf lair. · Entrance: Bitterleaf Cave Entrance in Green Despair · Objective: Mosscyther+ ×1 · Reward: Item by class: Shineguard Visor (WA), Mystic Headpiece (BL), Mystic Headpiece (WI), Teragrace Headgear (FA), Shineguard Visor (FS), Teragrace Headgear (FB), Shineguard Visor(GL), Teragrace Headgear (FG), Mystic Headpiece (DM)
Black Bard's Place2 min—Somewhere that you can meet with Black Bard who does not sing · Entrance: The 4th Gate in Warp Center · Objective: NPC Black Bard · Entry item: Security Warp Card (Target: Unknown)
Black Bard's Place2 min—Somewhere that you can meet with Black Bard who does not sing · Entrance: The 4th Gate in Warp Center · Objective: NPC Black Bard · Entry item: Security Warp Card (Target: Specialist)
Black Bard's Place2 min—Somewhere that you can meet with Black Bard who does not sing · Entrance: The 4th Gate in Warp Center · Objective: NPC Black Bard · Entry item: Modified Warp Card (Target: Unknown)
Black Bard's Place2 min—Somewhere that you can meet with Black Bard who does not sing · Entrance: The 4th Gate in Warp Center · Objective: NPC Black Bard · Entry item: Security Warp Card (Target: Black Bard)
Blizzard Altar39 min 40 sSkeleton, Skeleton Mage, Ghoul, Phantom Crew, Soul Lamp, Ghoul+, Skeleton Warrior, Babayaga, Phantom Crew+, Ancient Wraith, Sealed Gate, Phantom WalkerThis is the mysterious altar in a snowy forest that is rumoured to have the power to stop the blizzard. · Entrance: Altar of Blizzard in Bloody Ice · Objective: Soul Lamp ×5; Babayaga ×4; Skeleton Warrior ×4; Skeleton Mage ×1; Skeleton ×4; Ghoul ×5; Phantom Crew+ ×1; Phantom Crew ×4; Ghoul+ ×4; Skeleton ×5; Ancient Wraith ×1; NPC Shade
Blizzard Altar17 min 10 sSkeleton Mage, Pantherhorn Zombie, Skeleton Warrior, Ape, Skeleton, Soul Lamp, Ape+, Babayaga, Sealed Gate, Hound Zombie, GateThis is the mysterious altar in a snowy forest that is rumoured to have the power to stop the blizzard. · Entrance: Altar of Blizzard in Bloody Ice · Objective: Skeleton Mage ×6; Skeleton ×2; Skeleton Warrior ×1; Soul Lamp ×5; Pantherhorn Zombie ×1; Ape ×4; Ape+ ×1; Pantherhorn Zombie ×2; NPC Dungeon Tombstone · Entry item: Apocalypse Card (Guardians)
Blizzard Altar (Companion's Ordeal)43 minSkeleton Mage, Soul Lamp, Skeleton Warrior, Babayaga, Phantom Crew, Crystal Seal, Ape+, Skeleton, Pantherhorn Zombie, Ghoul, Sealed Gate, Ape, Ghoul+, Hound Zombie, GateThis is the mysterious altar in a snowy forest that is rumoured to have the power to stop the blizzard. · Entrance: Altar of Blizzard in Bloody Ice · Objective: Skeleton Mage ×2; Babayaga ×1; Soul Lamp ×5; Skeleton Warrior ×2; Phantom Crew ×2; Crystal Seal ×5; Skeleton Mage ×1; Ape+ ×1; NPC Card Box · Entry item: Wisdom Staff
Blizzard Altar (Gaining Trust)43 min 20 sSkeleton Mage, Soul Lamp, Skeleton Warrior, Babayaga, Phantom Crew, Crystal Seal, Ape+, Skeleton, Pantherhorn Zombie, Ghoul, Sealed Gate, Ape, Ghoul+, Hound Zombie, GateThis is the mysterious altar in a snowy forest that is rumoured to have the power to stop the blizzard. · Entrance: Altar of Blizzard in Bloody Ice · Objective: Skeleton Mage ×2; Babayaga ×1; Soul Lamp ×5; Skeleton Warrior ×2; Phantom Crew ×2; Crystal Seal ×5; Skeleton Mage ×1; Ape+ ×1; NPC Card Box · Entry item: White Tree Nut
Blizzard Altar (Measure of the Devotion)43 minSkeleton Mage, Soul Lamp, Skeleton Warrior, Babayaga, Phantom Crew, Crystal Seal, Ape+, Skeleton, Pantherhorn Zombie, Ghoul, Sealed Gate, Ape, Ghoul+, Hound Zombie, GateThis is the mysterious altar in a snowy forest that is rumoured to have the power to stop the blizzard. · Entrance: Altar of Blizzard in Bloody Ice · Objective: Skeleton Mage ×2; Babayaga ×1; Soul Lamp ×5; Skeleton Warrior ×2; Phantom Crew ×2; Crystal Seal ×5; Skeleton Mage ×1; Ape+ ×1; NPC Card Box · Entry item: Rusty Shackles
Bloody Ice Adventurer Lodgings2 min 40 sSkeleton Mage+, Skeleton, Skeleton Warrior, Skeleton MageThis is the place where the mysterious woman was reported to stay. · Objective: Skeleton Mage+ ×2 · Entry item: Woman's Necklace
Captain Mark's House2 min—This is Captain Mark, in the grave keeper's house. · Entrance: Two-Story House Entrance in Desert Scream · Objective: NPC Sirius · Entry item: Mark's House Key
Captain Mark's House2 min—This is Captain Mark's house. · Entrance: Two-Story House Entrance in Desert Scream · Objective: NPC Sirius
Captain Mark's House16 minSealed GateThis is Captain Mark's house. · Entrance: Two-Story House Entrance in Desert Scream · Objective: NPC Sirius; NPC Silverwood; NPC Veradrix; NPC Patren
Captain Mark's House2 min—An adventurer is using Captain Mark's house. · Entrance: Two-Story House Entrance in Desert Scream · Objective: NPC Aldebaran
Central Shrine23 min 50 sSoul Lamp, Death Soldier, Zombie Fighter+, Zombie Slaughter+, Zombie Fighter, Berserk Ghoul, Death Giant, Zombie Knight+, Zombie Knight, Zombie Slaughter, Vampire Servant, Elder Spector, Furious Ghoul, Ghost Assassin, Lihorn Zombie, Death Soldier+, Lihorn Zombie+, Ghost Blader+, Sealed Gate, Ghost Blader, Spector, Berserk Ghoul+, Death Giant+, Spector+, Zombie Prime Knight, Wraith, GateWon't there be any clue left in the place where the Rigel sage was found? · Objective: Soul Lamp ×5; Zombie Knight ×4; Ghost Assassin ×2; Zombie Fighter ×4; Ghost Assassin ×1; Zombie Fighter ×2; Zombie Slaughter ×2; Zombie Knight+ ×2; Zombie Fighter+ ×4; Zombie Slaughter+ ×2; Vampire Servant ×2; Furious Ghoul ×1; Berserk Ghoul ×2; Furious Ghoul ×2; Death Giant ×2; Elder Spector ×1; Death Soldier ×4; NPC Awakened Patren
Closed Railroad Tunnel30 min 40 sMechbuffalo, Mechape+, Mechape Archer, Crystal Seal, Auto Cannon-Ex+, Mechape, Hound S-01, Mechape Archer+, Mechmander, Mechbuffalo+, Sealed Gate, Electric Bird, GateObjective: Crystal Seal ×5; Mechape Archer ×2; Mechape+ ×1; Mechbuffalo ×1; Mechbuffalo ×2; Auto Cannon-Ex+ ×1 · Entry item: Mechbuffalo Doll
Closed Train Station2 min—This is an old train station where Mystic Blade is staying. · Entrance: Abandoned Station in Fort. Ruina · Objective: NPC Mystic Blade
Closed Train Station2 min—This is an old train station where Mystic Blade is staying. · Objective: NPC Mystic Blade · Entry item: Mystic Blade's Message
Closed Train Station23 min 50 s—This is an old train station where Mystic Blade is staying. · Entrance: Abandoned Station in Fort. Ruina · Objective: NPC Mystic Blade
Cottage Where Aike is Waiting2 min—Aike is expecting you inside the cottage. · Objective: NPC Aike
Desert Scream Adventurer Lodging2 min—This is the adventurer lodgings in the desert. · Entrance: Ruins excavation site in Desert Scream · Objective: NPC Aldebaran
Desert Scream Adventurer Lodging2 min—This is the adventurer lodgings in the desert. · Entrance: Ruins excavation site in Desert Scream · Objective: NPC Yuan
Desert Scream Adventurer Lodging2 min—This is the desert adventurer lodgings where the Aldebaran sage is staying. · Entrance: Ruins excavation site in Desert Scream · Objective: NPC Aldebaran
Desert Scream Adventurer Lodging2 min—Veradrix is staying in the desert adventurer lodgings. · Objective: NPC Veradrix · Entry item: A letter from Veradrix
Desert Scream Residence2 min—This is the Desert Scream residence, where the Veradrix sage stays every time she visits. · Entrance: Desert Scream Official Quarters in Desert Scream · Objective: NPC Veradrix
Desert Scream Residence2 min—This is the Desert Scream residence, where the Veradrix sage stays every time she visits. · Entrance: Desert Scream Official Quarters in Desert Scream · Objective: NPC Veradrix · Entry item: Veradrix's Documents
Disused Mine12 min 50 sSoul Lamp, Skeleton Warrior, Skeleton, Skeleton Mage, Sealed Gate, GateThis is the biggest coal mine of Bloody Ice that has been shut down for a while. · Objective: Skeleton Warrior ×1; Soul Lamp ×5; NPC Unidentified Wizard
Disused Mine9 min 10 sNight-Walkers Guardian, Night-Walkers Blader, Night-Walkers Leader, Night-Walkers Member, Night-Walkers Fighter, Thief Hunter, Thief Fighter, Night-Walkers Officer, Sealed Gate, GateThis is the tunnel within the frozen forest. · Entrance: Undead Ground Entrance in Bloody Ice · Objective: Night-Walkers Blader ×1; Night-Walkers Guardian ×1; Night-Walkers Leader ×1 · Reward: Item by class: Shineguard Greaves (WA), Mystic Shoes (BL), Mystic Shoes (WI), Teragrace boots (FA), Shineguard Greaves (FS), Teragrace boots (FB), Shineguard Greaves(GL), Teragrace Boots (FG), Mystic Shoes (DM)
Eccentric Researcher's Lab2 min—This is the laboratory of Mr. Heill, the researcher of the Sage Tower. · Entrance: The 4th Gate in Warp Center · Objective: NPC Heil · Entry item: Laboratory Warp Card
Eccentric Researcher's Lab3 minBugzard, Dire Boar, Sealed GateThis is the laboratory of Mr. Heill, the researcher of the Sage Tower. · Entrance: The 4th Gate in Warp Center · Objective: Bugzard ×1; NPC Heil · Entry item: Laboratory Warp Card
Eccentric Researcher's Lab6 min 30 sSkeleton Mage, Skeleton, Sealed Gate, GateThis is the laboratory of Mr. Heill, the researcher of the Sage Tower. · Entrance: The 4th Gate in Warp Center · Objective: Skeleton Mage ×2; NPC Heil · Entry item: Laboratory Warp Card
Eccentric Researcher's Lab8 min 30 sZombie, Soul Lamp, Zombie Maid, Pantherhorn Zombie, Sealed GateThis is the laboratory of Mr. Heill, the researcher of the Sage Tower. · Entrance: The 4th Gate in Warp Center · Objective: Zombie ×2; Soul Lamp ×5; NPC Heil · Entry item: Laboratory Warp Card
Eccentric Researcher's Lab7 min 50 sCrystal Seal, Mummy Blader, Mummy, Sealed Gate, GateThis is the laboratory of Mr. Heill, the researcher of the Sage Tower. · Entrance: The 4th Gate in Warp Center · Objective: Crystal Seal ×5; NPC Heil · Entry item: Laboratory Warp Card
Eccentric Researcher's Lab10 min 10 sCrystal Seal, Mosscyther+, Bitterleaf, Moscyther, Wriggleleaf, Moscutter, Sealed Gate, GateThis is the laboratory of Mr. Heill, the researcher of the Sage Tower. · Entrance: The 4th Gate in Warp Center · Objective: Mosscyther+ ×2; Crystal Seal ×5; Mosscyther+ ×1; NPC Heil · Entry item: Laboratory Warp Card
Eccentric Researcher's Lab14 min 10 sSkeleton Mage, Phantom Crew, Skeleton Warrior, Phantom Crew+, Skeleton, Phantom Walker, Ghoul, Sealed Gate, Ghoul+, GateThis is the laboratory of Mr. Heill, the researcher of the Sage Tower. · Entrance: The 4th Gate in Warp Center · Objective: Phantom Crew ×2; Phantom Crew+ ×1; Skeleton Mage ×1; Skeleton Warrior ×1; NPC Heil · Entry item: Laboratory Warp Card
Eccentric Researcher's Lab14 min 10 sMoscutter, Bitterleaf, Wriggleleaf, Giant Spider, Moscyther, Moscutter+, Sealed Gate, Huge Spider, GateThis is the laboratory of Mr. Heill, the researcher of the Sage Tower. · Entrance: The 4th Gate in Warp Center · Objective: Moscutter ×2; Bitterleaf ×1; Wriggleleaf ×1; NPC Heil · Entry item: Laboratory Warp Card
Eccentric Researcher's Lab14 min 40 sDesert Fox, Armaku, Crystal Seal, Mummy, Armaku+, Huge Beetle, Bugmander, Desert Hound, Sealed Gate, Giant Beetle, GateThis is the laboratory of Mr. Heill, the researcher of the Sage Tower. · Entrance: The 4th Gate in Warp Center · Objective: Armaku+ ×2; Mummy ×1; Armaku ×2; Huge Beetle ×2; Desert Fox ×4; Crystal Seal ×5; NPC Heil · Entry item: Laboratory Warp Card
Eccentric Researcher's Lab17 min 40 sAuto Cannon - Op, Electric Bird, Hound S-01, Soul Lamp, Sealed Gate, GateThis is the laboratory of Mr. Heill, the researcher of the Sage Tower. · Entrance: The 4th Gate in Warp Center · Objective: Hound S-01 ×2; Hound S-01 ×1; Electric Bird ×2; Auto Cannon - Op ×4; Soul Lamp ×5; NPC Heil · Entry item: Laboratory Warp Card
Eccentric Researcher's Lab21 min 50 sDesert Fox, Desert Hound, Crystal Seal, Bugmander, Armaku, Huge Beetle, Armaku+, Archionis, Sealed Gate, Architeryx, Architeryx+, Giant Beetle, GateThis is the laboratory of Mr. Heill, the researcher of the Sage Tower. · Entrance: The 4th Gate in Warp Center · Objective: Armaku+ ×2; Huge Beetle ×1; Armaku ×2; Huge Beetle ×2; Desert Fox ×4; Crystal Seal ×5; Bugmander ×3; Desert Fox ×1; Desert Hound ×1; NPC Heil · Entry item: Laboratory Warp Card
Eccentric Researcher's Lab22 min 20 sCrag Toad, Bug Shark, Bugdolphy, Crystal Seal, Peryton, Crag Turtle, Sealed Gate, GateThis is the laboratory of Mr. Heill, the researcher of the Sage Tower. · Entrance: The 4th Gate in Warp Center · Objective: Peryton ×2; Peryton ×1; Bug Shark ×2; Crag Toad ×2; Bugdolphy ×2; Crag Toad ×4; Crag Toad ×1; Bug Shark ×1; Crystal Seal ×5; NPC Heil · Entry item: Laboratory Warp Card
Eccentric Researcher's Lab12 min 20 sStone Golem, Stone Gargoyle, Clay Gargoyle, Clay Golem, Crystal Seal, Sealed Gate, GateThis is the laboratory of Mr. Heill, the researcher of the Sage Tower. · Entrance: The 4th Gate in Warp Center · Objective: Clay Golem ×2; Clay Golem ×1; Clay Golem ×4; Clay Gargoyle ×4; Crystal Seal ×5; Stone Golem ×4; Stone Gargoyle ×1; NPC Heil · Entry item: Laboratory Warp Card
Eccentric Researcher's Lab12 min 20 sMechape, Mechape+, Crystal Seal, Mechbuffalo, Sealed Gate, Mechbuffalo+, Electric Bird, Mechape Archer, Auto Cannon - Op, Hound S-01, Auto Cannon-Op+, GateThis is the laboratory of Mr. Heill, the researcher of the Sage Tower. · Entrance: The 4th Gate in Warp Center · Objective: Mechape ×2; Mechape ×1; Mechape+ ×2; Mechbuffalo ×2; Mechape ×4; Crystal Seal ×5; Mechbuffalo ×1; NPC Heil · Entry item: Laboratory Warp Card
Flaming Patience Level 15 min 40 sGarlie, Gally Captain, Red Garlie, Giant Beetle, Sealed Gate, GateYou are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Gally Captain ×4; Garlie ×2; Red Garlie ×2; Gally Captain ×1 · Entry item: Scorching Warp Card (Lv. 1)
Flaming Patience Level 101 hCockatrice, Crystal Seal, Lihorna, Sand Lihorn, Hexscyther, Stone Beetle, Architeryx, Blade Peryton, Two-headed Hound, Architeryx+, Griffin, Giant scorpion, Clay Gargoyle, Archionis, Sealed Gate, Fire Beetle, GateYou are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Architeryx+ ×3; Archionis ×1; Architeryx ×1; Clay Gargoyle ×3; Architeryx ×4; Crystal Seal ×5; Giant scorpion ×3; Stone Beetle ×6; Lihorna ×3; Two-headed Hound ×4; Two-headed Hound ×5; Cockatrice ×3; Sand Lihorn ×2; Cockatrice ×2; Blade Peryton ×4; Griffin ×4; Hexscyther ×3; Blade Peryton ×5 · Entry item: Scorching Warp Card (Lv. 10)
Flaming Patience Level 211 min 30 sGally Captain, Desert Hound, Crystal Seal, Desert Fox, Red Garlie, Giant Beetle, Garlie, Sealed Gate, GateYou are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Gally Captain ×1; Crystal Seal ×5; Desert Hound ×1 · Entry item: Scorching Warp Card (Lv. 2)
Flaming Patience Level 317 minDesert Hound, Gally Captain, Black Snake, Desert Fox, Giant Snake, Red Garlie, Giant Beetle, Sealed Gate, Garlie, GateYou are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Gally Captain ×1; Desert Hound ×3; Desert Fox ×2; Gally Captain ×2; Desert Hound ×4; Desert Hound ×5; Black Snake ×1 · Entry item: Scorching Warp Card (Lv. 3)
Flaming Patience Level 427 min 50 sDesert Hound, Black Snake, Gally Captain, Crystal Seal, Armaku+, Giant Snake, Huge Beetle, Desert Fox, Sealed Gate, Red Garlie, Giant Beetle, Garlie, GateYou are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Gally Captain ×1; Desert Hound ×1; Crystal Seal ×5; Black Snake ×1; Armaku+ ×1 · Entry item: Scorching Warp Card (Lv. 4)
Flaming Patience Level 537 minBlack Snake, Armaku, Desert Hound, Crystal Seal, Mummy, Huge Beetle, Armaku+, Gally Captain, Bugmander, Giant Snake, Desert Fox, Sealed Gate, GateYou are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Crystal Seal ×5; Desert Hound ×2; Black Snake ×1; Black Snake ×5; Armaku+ ×3; Black Snake ×4; Huge Beetle ×2; Mummy ×1; Mummy ×3; Armaku ×5 · Entry item: Scorching Warp Card (Lv. 5)
Flaming Patience Level 635 min 10 sMummy, Black Snake, Desert Hound, Crystal Seal, Mummy Warrior, Armaku+, Gally Captain, Mummy Blader, Armaku, Giant Snake, Bugmander, Sealed Gate, Desert Fox, Huge Beetle, GateYou are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Desert Hound ×1; Crystal Seal ×5; Black Snake ×1; Armaku+ ×2; Armaku+ ×1; Mummy ×1; Mummy Warrior ×1 · Entry item: Scorching Warp Card (Lv. 6)
Flaming Patience Level 743 min 40 sMummy, Armaku, Black Snake, Crystal Seal, Architeryx+, Gally Captain, Armaku+, Mummy Blader, Mummy Warrior, Archionis, Desert Hound, Giant Beetle, Architeryx, Huge Beetle, Bugmander, Sealed Gate, Desert Fox, Giant Snake, GateYou are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Gally Captain ×1; Crystal Seal ×5; Black Snake ×1; Armaku+ ×3; Black Snake ×2; Mummy ×4; Armaku ×4; Mummy ×2; Mummy ×3; Armaku ×5; Mummy Warrior ×1; Mummy Warrior ×2; Mummy Blader ×2; Architeryx+ ×1 · Entry item: Scorching Warp Card (Lv. 7)
Flaming Patience Level 847 minMummy, Mummy Warrior, Mummy Blader, Crystal Seal, Archionis, Architeryx+, Sealed Gate, Architeryx, GateYou are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Mummy Warrior ×3; Mummy ×1; Mummy Blader ×1; Mummy ×4; Crystal Seal ×5; Mummy Blader ×2; Mummy ×2; Mummy ×5; Mummy Warrior ×2; Mummy Warrior ×4; Architeryx+ ×3; Archionis ×5 · Entry item: Scorching Warp Card (Lv. 8)
Flaming Patience Level 91 hMummy, Mummy Warrior, Mummy Blader, Crystal Seal, Archionis, Architeryx+, Sealed Gate, Architeryx, GateYou are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Mummy Warrior ×3; Mummy ×1; Mummy Blader ×1; Mummy ×4; Crystal Seal ×5; Mummy Blader ×2; Mummy ×2; Mummy ×5; Mummy Warrior ×2; Mummy Warrior ×4; Architeryx+ ×3; Archionis ×5 · Entry item: Scorching Warp Card (Lv. 9)
Flaming Patience Training5 minGarlie, Giant Beetle, Red Garlie, Sealed GateThis dungeon is to experience the final stage of the Battle Style Level Up in advance. · Objective: Giant Beetle ×4; Red Garlie ×2; Garlie ×4; NPC Assistant Copland · Entry item: Scorching Warp Card (Training)
Forgotten Jungle Altar (Anticipation)43 minMoscutter, Crystal Seal, Bugzard, Plant Pantherhorn, Huge Spider, Wriggleleaf, Giant Spider, Bitterleaf, Dire Boar, Moscutter+, Highzard, Sealed Gate, Pantherhorn, Plant Toad, Moscyther, GateThis is the altar surrounded by gleaming blue energy, located in the deepest part of the jungle. · Entrance: Plant Clan Lair 2nd Territory Entrance in Green Despair · Objective: Bugzard ×2; Bugzard ×1; Crystal Seal ×5; Plant Pantherhorn ×2; Huge Spider ×2; Moscutter ×1; Moscutter ×2; Wriggleleaf ×1; NPC Card Box · Entry item: Moscutter Egg
Forgotten Jungle Altar (Conquest)43 minMoscutter, Crystal Seal, Bugzard, Plant Pantherhorn, Huge Spider, Wriggleleaf, Giant Spider, Bitterleaf, Dire Boar, Moscutter+, Highzard, Sealed Gate, Pantherhorn, Plant Toad, Moscyther, GateThis is the altar surrounded by gleaming blue energy, located in the deepest part of the jungle. · Entrance: Plant Clan Lair 2nd Territory Entrance in Green Despair · Objective: Bugzard ×2; Bugzard ×1; Crystal Seal ×5; Plant Pantherhorn ×2; Huge Spider ×2; Moscutter ×1; Moscutter ×2; Wriggleleaf ×1; NPC Card Box · Entry item: Gargoyle Eye
Forgotten Jungle Altar (Determination)42 min 40 sMoscutter, Crystal Seal, Bugzard, Plant Pantherhorn, Huge Spider, Wriggleleaf, Giant Spider, Bitterleaf, Dire Boar, Moscutter+, Highzard, Sealed Gate, Pantherhorn, Plant Toad, Moscyther, GateThis is the altar surrounded by gleaming blue energy, located in the deepest part of the jungle. · Entrance: Plant Clan Lair 2nd Territory Entrance in Green Despair · Objective: Bugzard ×2; Bugzard ×1; Crystal Seal ×5; Plant Pantherhorn ×2; Huge Spider ×2; Moscutter ×1; Moscutter ×2; Wriggleleaf ×1; NPC Card Box · Entry item: Ape Bone
Freezing Ordeal Level 15 min 40 sNipperlug, Scorlug+, Scorlug, Rabithorn, Sealed Gate, GateYou are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Rabithorn ×1; Nipperlug ×1; Scorlug ×2; Scorlug+ ×1 · Entry item: Bitter Cold Warp Card (Lv. 1)
Freezing Ordeal Level 101 hSoul Lamp, Ape, Lihorn Zombie, Death Soldier+, Death Soldier, Zombie Fighter, Elder Spector, Ape+, Zombie Slaughter, Ape zombie, Lihorn Zombie+, Zombie Knight+, Pantherhorn Zombie, Berserk Ghoul, Zombie Knight, Berserk Ghoul+, Vampire Servant, Furious Ghoul, Ghost Assassin, Bloody Lihorn Zombie, Zombie Prime Knight, Wraith, Ghost Blader+, Sealed Gate, Death Giant+, Ghost Blader, Death Giant, Zombie Fighter+, Zombie Slaughter+, Spector+, Spector, GateYou are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Ape+ ×1; Ape ×3; Pantherhorn Zombie ×1; Ape zombie ×3; Ape ×4; Soul Lamp ×5; Bloody Lihorn Zombie ×1; Lihorn Zombie+ ×2; Lihorn Zombie ×6; Ghost Assassin ×1; Zombie Fighter ×2; Zombie Slaughter ×2; Zombie Knight ×2; Zombie Fighter ×5; Zombie Prime Knight ×1; Zombie Knight+ ×2; Furious Ghoul ×1; Berserk Ghoul ×2; Berserk Ghoul+ ×2; Vampire Servant ×1; Elder Spector ×2; Death Soldier ×2; Death Soldier+ ×2; Wraith ×1; Death Soldier+ ×5 · Entry item: Bitter Cold Warp Card (Lv. 10)
Freezing Ordeal Level 211 min 30 sLynxhorn Zombie, Soul Lamp, Scorlug+, Scorlug, Lynxhorn, Nipperlug, Sealed Gate, Rabithorn, GateYou are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Scorlug+ ×1; Soul Lamp ×5; Lynxhorn Zombie ×1 · Entry item: Bitter Cold Warp Card (Lv. 2)
Freezing Ordeal Level 317 minLynxhorn, Scorlug, Zombie, Skeleton Warrior, Lynxhorn Zombie, Scorlug+, Skeleton, Zombie Maid, Nipperlug, Sealed Gate, Rabithorn, GateYou are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Scorlug+ ×1; Lynxhorn Zombie ×3; Scorlug ×2; Lynxhorn ×2; Lynxhorn Zombie ×4; Zombie ×5; Skeleton Warrior ×1 · Entry item: Bitter Cold Warp Card (Lv. 3)
Freezing Ordeal Level 427 min 50 sSkeleton Warrior, Soul Lamp, Skeleton Mage, Lynxhorn Zombie, Scorlug+, Skeleton, Scorlug, Lynxhorn, Zombie Maid, Nipperlug, Sealed Gate, Zombie, GateYou are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Scorlug+ ×1; Lynxhorn Zombie ×1; Soul Lamp ×5; Skeleton Warrior ×1; Skeleton Mage ×1 · Entry item: Bitter Cold Warp Card (Lv. 4)
Freezing Ordeal Level 537 minSkeleton Warrior, Skeleton Mage, Skeleton, Soul Lamp, Babayaga, Lynxhorn Zombie, Lynxhorn, Scorlug, Zombie Maid, Sealed Gate, Zombie, GateYou are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Soul Lamp ×5; Lynxhorn Zombie ×2; Skeleton Warrior ×1; Skeleton ×5; Skeleton Mage ×3; Skeleton ×4; Skeleton Warrior ×2; Babayaga ×1; Babayaga ×3; Skeleton Warrior ×5 · Entry item: Bitter Cold Warp Card (Lv. 5)
Freezing Ordeal Level 636 min 30 sBabayaga, Skeleton Mage, Skeleton Warrior, Soul Lamp, Pantherhorn Zombie, Lynxhorn Zombie, Skeleton, Lynxhorn, Hound Zombie, Zombie Maid, Scorlug, Sealed Gate, Zombie, GateYou are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Lynxhorn Zombie ×1; Soul Lamp ×5; Skeleton Warrior ×2; Skeleton Mage ×2; Skeleton Mage ×1; Babayaga ×1; Pantherhorn Zombie ×1 · Entry item: Bitter Cold Warp Card (Lv. 6)
Freezing Ordeal Level 746 min 20 sSkeleton Warrior, Babayaga, Skeleton Mage, Pantherhorn Zombie, Skeleton, Soul Lamp, Hound Zombie, Ape+, Scorlug+, Ape, Nipperlug, Scorlug, Zombie Maid, Sealed Gate, Lynxhorn, Lynxhorn Zombie, Zombie, GateYou are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Scorlug+ ×1; Soul Lamp ×5; Skeleton Warrior ×1; Skeleton Mage ×3; Skeleton ×2; Skeleton Warrior ×2; Babayaga ×4; Skeleton Warrior ×4; Babayaga ×2; Babayaga ×3; Skeleton Warrior ×5; Pantherhorn Zombie ×1; Pantherhorn Zombie ×2; Hound Zombie ×2; Ape+ ×5; Ape+ ×1 · Entry item: Bitter Cold Warp Card (Lv. 7)
Freezing Ordeal Level 846 min 20 sBabayaga, Pantherhorn Zombie, Hound Zombie, Soul Lamp, Ape, Ape+, Sealed Gate, GateYou are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Pantherhorn Zombie ×3; Babayaga ×1; Hound Zombie ×1; Babayaga ×4; Soul Lamp ×5; Hound Zombie ×2; Babayaga ×2; Babayaga ×5; Pantherhorn Zombie ×2; Pantherhorn Zombie ×4; Ape+ ×1; Ape ×2; Pantherhorn Zombie ×5 · Entry item: Bitter Cold Warp Card (Lv. 8)
Freezing Ordeal Level 91 hBabayaga, Pantherhorn Zombie, Hound Zombie, Soul Lamp, Ape, Ape+, Sealed Gate, GateYou are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Pantherhorn Zombie ×3; Babayaga ×1; Hound Zombie ×1; Babayaga ×4; Soul Lamp ×5; Hound Zombie ×2; Babayaga ×2; Babayaga ×5; Pantherhorn Zombie ×2; Pantherhorn Zombie ×4; Ape+ ×1; Ape ×2; Pantherhorn Zombie ×5 · Entry item: Bitter Cold Warp Card (Lv. 9)
Freezing Ordeal Training5 minNipperlug, Scorlug, Scorlug+, Sealed GateThis dungeon is to experience the final stage of the Battle Style Level Up in advance. · Objective: Scorlug ×4; Scorlug+ ×2; Nipperlug ×4; NPC Assistant Hoover · Entry item: Bitter Cold Warp Card (Training)
Frozen Forest Cave34 minSkeleton, Skeleton Mage, Babayaga, Soul Lamp, Skeleton Warrior, Ape+, Pantherhorn Zombie, Hound Zombie, Ape, Sealed Gate, GateThis is a deep cave within the frozen forest which is rumoured to be occupied by the 'Peculiar Ape Zombie'. · Objective: Skeleton Mage ×6; Skeleton ×2; Skeleton Warrior ×1; Babayaga ×3; Skeleton Mage ×1; Soul Lamp ×5; Skeleton ×5; Babayaga ×1; Ape+ ×1 · Reward: Item by class: Red Osmium Great Sword, Red Osmium Blade, Red Osmium Katana, Topaz Orb, Topaz Crystal, Red Osmium Chakram
Frozen Forest Tunnel3 minSkeleton Mage, Sealed GateThis is the tunnel entrance to Undead Ground. · Entrance: Undead Ground Entrance in Bloody Ice · Objective: Skeleton Mage ×1; NPC Yuan
Frozen Forest Tunnel9 min 10 sHeresist Fighter, Heresist Ranger, Skeleton Mage, Sealed Gate, GateThis is the tunnel within the frozen forest. The heretics are supposed to stay inside. · Entrance: Undead Ground Entrance in Bloody Ice · Objective: Heresist Fighter ×1; Heresist Ranger ×1
Frozen Forest Village14 min 10 sSkeleton Mage, Babayaga, Skeleton, Skeleton Warrior, Sealed Gate, GateThis is the cave entrance that the Naain's pursuers entered following Naain. · Objective: Skeleton Mage ×2; Skeleton Mage ×1; Babayaga ×1; NPC Arionell
Frozen Forest Village14 min 40 sNight-Walkers Blader, Thief, Night-Walkers Member, Night-Walkers Guardian, Thief Fighter, Night-Walkers Leader, Thief Hunter, Night-Walkers Fighter, Night-Walkers Officer, Sealed Gate, GateThis is where Naain's pursuers are supposed to stay. · Objective: Night-Walkers Member ×2; Thief ×2; Thief Fighter ×1; Night-Walkers Blader ×1; Night-Walkers Guardian ×1; Night-Walkers Leader ×1; NPC Yuan · Entry item: Circuit
Frozen Forest Village8 min 10 sNight-Walkers Blader, Soul Lamp, Night-Walkers Leader, Thief Fighter, Night-Walkers Guardian, Night-Walkers Fighter, Night-Walkers Officer, Sealed Gate, Night-Walkers Member, GateThis is an abandoned village inside the frozen forest. · Objective: Night-Walkers Blader ×2; Soul Lamp ×5; Night-Walkers Leader ×1
Frozen Forest Village17 minHeresist Ranger, Skeleton Warrior, Skeleton Mage, Heresist Fighter, Heresist Warrior, Sealed Gate, Skeleton, GateThis is an abandoned village inside the frozen forest. The heretics are supposed to stay. · Objective: Heresist Fighter ×1; Heresist Ranger ×3; Heresist Fighter ×2; Skeleton Mage ×2; Heresist Ranger ×4; Skeleton Warrior ×5; Heresist Warrior ×1
Gargoyle Shrine34 minArchiteryx, Architeryx+, Archionis, Clay Gargoyle, Crystal Seal, Sealed Gate, GateThis is a cave that is rumoured to be occupied by the 'Peculiar Gargoyle'. · Objective: Clay Gargoyle ×6; Architeryx ×4; Architeryx+ ×3; Archionis ×1; Architeryx ×1; Crystal Seal ×5; Clay Gargoyle ×2; Architeryx+ ×2; Architeryx ×3; Architeryx+ ×1; Clay Gargoyle ×1 · Reward: Item by class: Red Osmium Daikatana, Red Osmium Blade, Red Osmium Katana, Topaz Orb, Topaz Crystal, Red Osmium Chakram
Ghost Villa2 min 40 sThief Fighter, Zombie Maid, Thief Hunter, Zombie, ThiefThis is a disused cottage in a secluded area, which is rumoured to be haunted by evil. · Objective: Thief Fighter ×2 · Entry item: Key with soil on it
Ghost Villa2 min 40 sSkeleton Mage+, Skeleton Mage, Skeleton, Skeleton Warrior, Zombie, Skeleton, Sealed GateThis is the cottage where a group of the strange people was rumoured to stay. · Objective: Skeleton Mage+ ×1 · Entry item: Ghost Villa Key
Ghost Villa37 minSkeleton, Skeleton Mage, Heresist Ranger, Skeleton Warrior, Crystal Seal, Soul Lamp, Heresist Warrior, Heresist Fighter, Sealed Gate, GateThe heretics, that have assaulted innocent people, were seen entering this place. · Entrance: Hillside Ghost Cottage Entrance in Bloody Ice · Objective: Crystal Seal ×5; Heresist Ranger ×2; Heresist Ranger ×1; Skeleton Warrior ×5; Heresist Warrior ×1; Heresist Ranger ×4; Skeleton Warrior ×4; Skeleton Mage ×1; Soul Lamp ×5; Skeleton Warrior ×1; Skeleton Mage ×2; Skeleton ×5
Grave Keeper's House in Undead Ground2 minGateThis is the grave keeper's house in Undead Ground. · Objective: NPC Bookshelf · Entry item: Map of the Gravekeeper's House
Hidden Gangway20 min 30 sSkeleton Mage, Babayaga, Pantherhorn Zombie, Skeleton Warrior, Ape+, Skeleton, Sealed Gate, Ape, GateRumour has it that the 'Peculiar Skeleton Mage' is there. · Objective: Skeleton Mage ×2; Babayaga ×1; Pantherhorn Zombie ×1; Ape+ ×1; Skeleton Mage ×1; Skeleton Warrior ×1 · Reward: Epaulet of the Dead (B2F) Part1
Hidden Laboratory7 min 30 sArmaku, Crystal Seal, Bugmander, Sealed Gate, MummyThis is the hidden laboratory of Naain, that was given by the Desert Scream instructor. · Entrance: Dungeon Entrance in Desert Scream · Objective: Armaku ×1; Crystal Seal ×5; NPC Yuan
Hidden Monster Lair8 min 30 sHeresist Ranger, Heresist Warrior, Skeleton Mage, Skeleton Warrior, Heresist Fighter, Sealed Gate, GateThis is a hidden monster lair. The heretics are supposed to stay inside. · Entrance: Hidden Lair Entrance in Green Despair · Objective: Heresist Ranger ×1; Heresist Warrior ×1
Hidden Troglo Lair4 min 40 sElder Troglo, Troglo, Troglo FighterThis is the hidden Troglo lair. · Entrance: Hidden Lair Entrance in Green Despair · Objective: Elder Troglo ×2; NPC Odds and Ends
Hopeless Green Level 15 minTroglo, Mantis, Elder Troglo, Troglo Fighter, Troglo Warrior, Sealed Gate, GateYou are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Elder Troglo ×1; Mantis ×1; Troglo ×1 · Entry item: Green Despair Warp Card (Lv. 1)
Hopeless Green Level 101 hBitterleaf, Wriggleleaf, Moscutter, Crystal Seal, Giant Spider, Huge Spider, Plant Pantherhorn, Bug Shark, Crag Toad, Moscyther, Bugshark+, Bugdolphy, Sealed Gate, Moscutter+, GateYou are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Huge Spider ×3; Plant Pantherhorn ×1; Giant Spider ×1; Plant Pantherhorn ×4; Crystal Seal ×5; Bugshark+ ×3; Crag Toad ×4; Bug Shark ×2; Crag Toad ×2; Bugdolphy ×3; Bug Shark ×5; Moscutter ×3; Giant Spider ×2; Huge Spider ×2; Bitterleaf ×2; Wriggleleaf ×2; Moscyther ×1; Wriggleleaf ×3; Bitterleaf ×5 · Entry item: Green Despair Warp Card (Lv. 10)
Hopeless Green Level 210 min 50 sElder Troglo, Dire Boar, Crystal Seal, Troglo Warrior, Troglo, Troglo Fighter, Mantis, Sealed Gate, GateYou are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Elder Troglo ×1; Crystal Seal ×5; Dire Boar ×1 · Entry item: Green Despair Warp Card (Lv. 2)
Hopeless Green Level 316 min 20 sDire Boar, Elder Troglo, Bugzard, Troglo Warrior, Plant Toad, Troglo, Troglo Fighter, Sealed Gate, GateYou are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Elder Troglo ×1; Dire Boar ×3; Troglo Warrior ×2; Elder Troglo ×2; Dire Boar ×2; Troglo Warrior ×1; Dire Boar ×5; Bugzard ×1 · Entry item: Green Despair Warp Card (Lv. 3)
Hopeless Green Level 427 min 30 sBugzard, Dire Boar, Crystal Seal, Elder Troglo, Plant Pantherhorn, Highzard, Plant Toad, Pantherhorn, Troglo Warrior, Troglo Fighter, Sealed Gate, Troglo, Mantis, GateYou are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Elder Troglo ×1; Dire Boar ×1; Crystal Seal ×5; Bugzard ×1; Plant Pantherhorn ×1 · Entry item: Green Despair Warp Card (Lv. 4)
Hopeless Green Level 536 min 20 sBugzard, Dire Boar, Plant Pantherhorn, Crystal Seal, Giant Spider, Huge Spider, Highzard, Pantherhorn, Elder Troglo, Plant Toad, Troglo Warrior, Sealed Gate, GateYou are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Crystal Seal ×5; Dire Boar ×2; Bugzard ×1; Bugzard ×5; Pantherhorn ×2; Bugzard ×4; Highzard ×2; Huge Spider ×1; Huge Spider ×3; Plant Pantherhorn ×3; Giant Spider ×1 · Entry item: Green Despair Warp Card (Lv. 5)
Hopeless Green Level 636 min 50 sBugzard, Dire Boar, Huge Spider, Crystal Seal, Plant Pantherhorn, Moscutter, Giant Spider, Elder Troglo, Plant Toad, Sealed Gate, Pantherhorn, Troglo Warrior, Highzard, GateYou are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Dire Boar ×1; Crystal Seal ×5; Bugzard ×2; Plant Pantherhorn ×2; Plant Pantherhorn ×1; Huge Spider ×1; Moscutter ×1 · Entry item: Green Despair Warp Card (Lv. 6)
Hopeless Green Level 743 min 40 sPlant Pantherhorn, Huge Spider, Moscutter, Giant Spider, Bugzard, Crystal Seal, Highzard, Bitterleaf, Elder Troglo, Dire Boar, Troglo, Moscutter+, Pantherhorn, Sealed Gate, Troglo Warrior, Troglo Fighter, Plant Toad, GateYou are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Elder Troglo ×1; Crystal Seal ×5; Bugzard ×1; Plant Pantherhorn ×1; Bugzard ×2; Highzard ×2; Huge Spider ×4; Plant Pantherhorn ×4; Huge Spider ×2; Huge Spider ×3; Plant Pantherhorn ×5; Moscutter ×1; Moscutter ×2; Giant Spider ×3; Bitterleaf ×1 · Entry item: Green Despair Warp Card (Lv. 7)
Hopeless Green Level 846 min 20 sGiant Spider, Moscutter, Huge Spider, Crystal Seal, Bitterleaf, Sealed Gate, Moscutter+, GateYou are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Moscutter ×3; Giant Spider ×1; Huge Spider ×1; Giant Spider ×4; Crystal Seal ×5; Huge Spider ×2; Giant Spider ×2; Giant Spider ×5; Moscutter ×2; Bitterleaf ×3; Moscutter ×5 · Entry item: Green Despair Warp Card (Lv. 8)
Hopeless Green Level 91 hGiant Spider, Moscutter, Huge Spider, Crystal Seal, Bitterleaf, Sealed Gate, Moscutter+, GateYou are now at the final stage of the Battle Style Level Up. Please eliminate all the monsters within the time limit. · Objective: Moscutter ×3; Giant Spider ×1; Huge Spider ×1; Giant Spider ×4; Crystal Seal ×5; Huge Spider ×2; Giant Spider ×2; Giant Spider ×5; Moscutter ×2; Bitterleaf ×3; Moscutter ×5 · Entry item: Green Despair Warp Card (Lv. 9)
Hopeless Green Training5 minTroglo, Troglo Fighter, Elder Troglo, Sealed GateThis dungeon is to experience the final stage of the Battle Style Level Up in advance. · Objective: Troglo Fighter ×4; Elder Troglo ×2; Troglo ×4; NPC Assistant Lyen · Entry item: Green Despair Warp Card (Training)
House of the Dead2 min—The old grave keeper's house that the group is now going to stay for a while · Entrance: House of the Dead in Undead Ground · Objective: NPC Sirius
House of the Dead4 min—The old grave keeper's house that the group is now going to stay for a while · Entrance: House of the Dead in Undead Ground · Objective: NPC Sirius
House of the Dead12 min—The old grave keeper's house that the group is now going to stay for a while · Entrance: House of the Dead in Undead Ground · Objective: NPC Arionell
House of the Dead8 min—The old grave keeper's house that the group is now going to stay for a while · Entrance: House of the Dead in Undead Ground · Objective: NPC Freed
House of the Dead4 min—The old grave keeper's house that the group is now going to stay for a while · Entrance: House of the Dead in Undead Ground · Objective: NPC Arionell
House of the Dead2 min—The old grave keeper's house that the group is now going to stay for a while · Entrance: House of the Dead in Undead Ground · Objective: NPC Odds and Ends
House of the Dead4 min—Rin is looking for you. · Objective: NPC Rin · Entry item: Rin's Message
House of the Dead2 min—Sirius sage has come back. · Entrance: House of the Dead in Undead Ground · Objective: NPC Sirius
Jungle Border Observation Point2 min 20 sElder Troglo, Troglo, Troglo FighterThis is a observation point built at the entrance of the Red jungle. · Objective: Elder Troglo ×1 · Entry item: Key of the Red jungle Observation Point
Jungle Lair15 min 10 sHeresist Ranger, Heresist Fighter, Skeleton Mage, Crystal Seal, Heresist Warrior, Skeleton Warrior, Sealed Gate, GateThis is a monster lair hidden in the dark. The heretics are supposed to be inside. · Entrance: Troglo King Lair in Green Despair · Objective: Heresist Ranger ×6; Skeleton Mage ×4; Crystal Seal ×5; Heresist Warrior ×1; Heresist Ranger ×4; Heresist Fighter ×2
Jungle Observation Point6 min—This is where the Patrens are staying for a while. · Entrance: Jungle Prison Camp Entrance in Green Despair · Objective: NPC Patren · Entry item: Old Box
Lair at the Upper Reaches of the River30 min 50 sBitterleaf, Moscutter, Moscyther, Wriggleleaf, Crystal Seal, Moscutter+, Giant Spider, Sealed Gate, Huge Spider, GateThis is the upper reaches of the river where the Little Owner of the Red Forest is supposed to stay. · Objective: Moscutter ×1; Crystal Seal ×5; Bitterleaf ×3; Moscutter ×2; Moscutter+ ×2; Bitterleaf ×4; Moscutter ×4; Bitterleaf ×2; Wriggleleaf ×3; Bitterleaf ×5; Wriggleleaf ×1; Wriggleleaf ×2; Moscyther ×2 · Entry item: Milky Nut
Lighthouse31 min 50 sPhantom Crew, Bugdolphy, Ghoul, Heresist Warrior, Heresist Ranger, Heresist Fighter, Crystal Seal, Phantom Crew+, Stone Gargoyle, Bugshark+, Phantom Walker, Ghoul+, Sealed Gate, GateThis is an aged lighthouse which has been here even before Port Lux was built. · Entrance: Mage Guild Laboratory Entrance in Port Lux · Objective: Bugdolphy ×2; Heresist Ranger ×3; Bugdolphy ×1; Heresist Fighter ×1; Bugdolphy ×5; Heresist Warrior ×2; Crystal Seal ×5; Heresist Warrior ×3; Ghoul ×5; Phantom Crew ×2; Phantom Crew+ ×1
Moscutter Cave34 minMoscutter, Bitterleaf, Giant Spider, Moscutter+, Crystal Seal, Huge Spider, Wriggleleaf, Moscyther, Sealed Gate, GateThis is a cave that is rumoured to be occupied by the 'Peculiar Moscutter'. · Entrance: Bitterleaf Cave Entrance in Green Despair · Objective: Moscutter ×6; Giant Spider ×4; Bitterleaf ×3; Moscutter ×1; Moscutter+ ×1; Crystal Seal ×5; Moscutter ×2; Huge Spider ×2; Giant Spider ×3; Bitterleaf ×1; Wriggleleaf ×1 · Reward: Map Part
Moscutter Queen Lair28 min 40 sBitterleaf, Moscutter, Giant Spider, Moscyther, Crystal Seal, Wriggleleaf, Moscutter+, Huge Spider, Plant Giant, Sealed Gate, GateThis is the Plant Clan monster lair that the Mage Guild has located. · Objective: Moscutter ×3; Giant Spider ×1; Huge Spider ×1; Crystal Seal ×5; Giant Spider ×4; Bitterleaf ×3; Moscutter ×2; Moscutter+ ×2; Bitterleaf ×4; Moscutter ×4; Bitterleaf ×6; Wriggleleaf ×3; Bitterleaf ×5; Wriggleleaf ×2; Moscyther ×2; Plant Giant ×1 · Entry item: Tesky's Map
Mutated Jungle Cabin11 min 30 sHeresist Ranger, Skeleton Mage, Heresist Warrior, Skeleton Warrior, Heresist Fighter, Sealed Gate, GateThis is a cottage inside the mutated jungle. The heretics are supposed to stay inside. · Objective: Heresist Ranger ×6; Skeleton Mage ×4; Heresist Warrior ×1
Mutated Jungle Cabin30 min 50 sBitterleaf, Moscutter, Crystal Seal, Wriggleleaf, Giant Spider, Moscyther, Moscutter+, Huge Spider, Sealed Gate, GateThis is where the Mage Guild and the Plant Clan had the intense fight against each other. · Objective: Moscutter ×2; Moscutter ×1; Crystal Seal ×5; Bitterleaf ×2; Bitterleaf ×1; Wriggleleaf ×2; Wriggleleaf ×1; NPC Odds and Ends
Mutated Jungle Lair31 min 10 sBitterleaf, Moscutter, Moscyther, Wriggleleaf, Crystal Seal, Moscutter+, Giant Spider, Sealed Gate, Huge Spider, GateThis is the Plant Clan monster lair. · Entrance: Bitterleaf Cave Entrance in Green Despair · Objective: Moscutter ×1; Crystal Seal ×5; Bitterleaf ×3; Moscutter ×2; Moscutter+ ×2; Bitterleaf ×4; Moscutter ×4; Bitterleaf ×2; Wriggleleaf ×3; Bitterleaf ×5; Wriggleleaf ×1; Wriggleleaf ×2; Moscyther ×4
Old Arena Entrance30 min 20 sHeresist Warrior, Heresist Fighter, Mechbuffalo, Mechape Archer, Crystal Seal, Mechape, Mechape+, Mechmander, Mechbuffalo+, Auto Cannon-Op+, Heresist Ranger, Sealed Gate, Auto Cannon - Op, Hound S-01, GateThis is reported to the headquarters of the heretics, which have allied with the Undead and Metal clan monsters. · Entrance: Vampire Lair in Fort. Ruina · Objective: Auto Cannon-Op+ ×1; Crystal Seal ×5; Mechape+ ×1; Heresist Fighter ×2; Mechape ×2; Mechmander ×2; Mechape+ ×2; Heresist Fighter ×4; Mechbuffalo ×2; Mechbuffalo ×1; Mechape Archer ×2; Heresist Warrior ×5; Mechape Archer ×1; Heresist Warrior ×3; Mechbuffalo+ ×1
Old Arena Tunnel30 min 50 sDark Blader, Heresist Warrior, Crystal Seal, Dark Soldier, Stone Golem, Heresist Fighter, Auto Cannon-Op+, Dark Jin, Heresist Ranger, Sealed Gate, Mechape+, Electric Bird, GateThis is the headquarters of the heretics that has been discovered during the Nevareth Continent Meeting. · Entrance: Phantasmal Clan Lair in Fort. Ruina · Objective: Auto Cannon-Op+ ×4; Dark Soldier ×2; Heresist Fighter ×4; Crystal Seal ×5; Auto Cannon-Op+ ×2; Dark Soldier ×4; Dark Blader ×4; Heresist Warrior ×2; Dark Blader ×3; Heresist Warrior ×3; Dark Blader ×6; Heresist Warrior ×4; Dark Blader ×2; Stone Golem ×2; Heresist Warrior ×1; Stone Golem ×1; Dark Jin ×1; NPC Dark Jin
Old Arena Tunnel24 min 40 sMechbuffalo, Mechape+, Mechape, Mechape Archer, Crystal Seal, Hound S-01, Mechbuffalo+, Auto Cannon-Ex+, Mechmander, Mechape Archer+, Electric Bird, Sealed Gate, GateThis is where the heretics and the Metal Clan held a secret meeting. · Objective: Mechape Archer ×2; Mechape Archer ×3; Hound S-01 ×1; Mechape ×1; Crystal Seal ×5; Mechape+ ×2; Mechbuffalo ×2; Auto Cannon-Ex+ ×1; Mechbuffalo+ ×2; Mechbuffalo ×5; Auto Cannon-Ex+ ×2; NPC Odds and Ends · Entry item: The Documents of the Heretics
Old Cottage4 min 20 sZombie, Zombie MaidThis is an old empty cottage. · Objective: Zombie ×1; NPC Box · Entry item: Aged Cottage Key
Old Cottage8 min 30 sNight-Walkers Blader, Soul Lamp, Night-Walkers Leader, Thief Fighter, Night-Walkers Guardian, Night-Walkers Fighter, Night-Walkers Officer, Sealed Gate, Night-Walkers Member, GateThe bloody marks lead you to this eerie cottage. · Objective: Night-Walkers Blader ×2; Soul Lamp ×5; Night-Walkers Leader ×1 · Entry item: Bottled Evidence
Old Train Station, the Heretic Camp27 min 40 sMechape+, Crystal Seal, Mechbuffalo, Auto Cannon-Op+, Heresist Ranger, Heresist Fighter, Heresist Warrior, Auto Cannon - Op, Hound S-01, Mechape Archer, Mechmander, Sealed Gate, Mechape, GateThe heretics are reported to have come to Fortress Ruina. · Entrance: Metal Clan Lair in Fort. Ruina · Objective: Auto Cannon-Op+ ×1; Crystal Seal ×5; Mechape+ ×2; Mechape+ ×1; Mechbuffalo ×1
Port Lux Residence2 min—This is the Port Lux residence. Veradrix is expecting you inside. · Entrance: Port Lux Official Quarters Entrance in Port Lux · Objective: NPC Veradrix
Port Lux Residence6 min—This is the Port Lux residence. Yuan is expecting you inside. · Entrance: Port Lux Official Quarters Entrance in Port Lux · Objective: NPC Aike
Port Lux Residence2 min—This is the Port Lux residence. Yuan is expecting you inside. · Entrance: Port Lux Official Quarters Entrance in Port Lux · Objective: NPC Yuan
Port Lux Residence2 min—This is the Port Lux residence. Aike is expecting you inside. · Entrance: Port Lux Official Quarters Entrance in Port Lux · Objective: NPC Aike
Port Lux Residence4 min—This is the Port Lux residence. Arionell has come back safely. · Entrance: Port Lux Official Quarters Entrance in Port Lux · Objective: NPC Arionell
Port Lux Residence4 min—This is the Port Lux residence. Freed is expecting you inside. · Entrance: Port Lux Official Quarters Entrance in Port Lux · Objective: NPC Arionell
Port Lux Residence14 min—This is the Port Lux residence. The members are expecting you inside. · Entrance: Port Lux Official Quarters Entrance in Port Lux · Objective: NPC Veradrix
Port Lux Residence2 min—This is the Port Lux residence. Arionell is expecting you inside . · Entrance: Port Lux Official Quarters Entrance in Port Lux · Objective: NPC Arionell
Port Lux Residence6 min—This is the Port Lux residence. The Yuans are expecting you inside. · Entrance: Port Lux Official Quarters Entrance in Port Lux · Objective: NPC Yuan
Port Lux Residence4 min—This is the Port Lux residence. The Yuans are expecting you inside. · Entrance: Port Lux Official Quarters Entrance in Port Lux · Objective: NPC Arionell
Prometheus's hideout21 min 50 sLihorn Zombie, Death Soldier+, Berserk Ghoul, Zombie Fighter+, Death Soldier, Lihorn Zombie+, Zombie Slaughter+, Zombie Slaughter, Elder Spector, Vampire Servant, Death Giant, Bloody Lihorn Zombie, Zombie Knight, Furious Ghoul, Ghost Assassin, Zombie Knight+, Zombie Prime Knight, Wraith, Ghost Blader, Ghost Blader+, Sealed Gate, Spector, Death Giant+, Spector+, Berserk Ghoul+, GateThe place where Prometheus has performed rituals · Objective: Lihorn Zombie+ ×4; Bloody Lihorn Zombie ×2; Lihorn Zombie ×3; Bloody Lihorn Zombie ×1; Lihorn Zombie+ ×2; Lihorn Zombie ×2; Zombie Knight ×1; Ghost Assassin ×1; Zombie Knight ×2; Ghost Assassin ×2; Zombie Slaughter ×2; Zombie Prime Knight ×1; Zombie Knight+ ×2; Zombie Fighter+ ×4; Zombie Knight+ ×1; Zombie Slaughter+ ×2; Zombie Fighter+ ×3; Vampire Servant ×2; Furious Ghoul ×1; Berserk Ghoul ×4; Furious Ghoul ×2; Berserk Ghoul ×2; Death Giant ×2; Elder Spector ×1; Death Soldier+ ×2; Death Soldier ×4; Wraith ×1; Elder Spector ×2; Death Soldier+ ×5 · Entry item: Circuit
Rabbithorn Lair2 min 40 sLynxhorn Zombie, Rabithorn, LynxhornThis is the Rabbithorn lair. · Objective: Lynxhorn Zombie ×2 · Reward: Item by class: Shineguard Gauntlet (WA), Mystic Hands (BL), Mystic Hands (WI), Teragrace gloves (FA), Shineguard Gauntlet (FS), Teragrace gloves (FB), Shineguard Gauntlets(GL), Teragrace Gloves (FG), Mystic Hand (DM)
Red Forest Cabin9 minMoscyther, Mosscyther+, Wriggleleaf, Bitterleaf, Moscutter, Sealed GateThis was used as the Mage Guild camp when they entered the Red jungle for research. · Objective: Mosscyther+ ×2; Moscyther ×2; Wriggleleaf ×2; Mosscyther+ ×1
Research Group Camp2 min—This is where the Sage Tower relic research group is staying. · Entrance: Investigators' Camp Entrance in Desert Scream · Objective: NPC Bein
Research Group Camp2 min—This is where the Sage Tower relic research group is staying. · Entrance: Investigators' Camp Entrance in Desert Scream · Objective: NPC Arionell
Research Group Camp2 min—This is where the Sage Tower relic research group is staying. · Entrance: Investigators' Camp Entrance in Desert Scream · Objective: NPC Aike
Research Group Camp6 min—This is where the Sage Tower relic research group is staying. · Entrance: Investigators' Camp Entrance in Desert Scream · Objective: NPC Bein
Research Group Camp8 min—This is where the Sage Tower relic research group is staying. · Entrance: Investigators' Camp Entrance in Desert Scream · Objective: NPC Yuan
Research Group Camp6 min—This is where the Sage Tower relic research group is staying. · Entrance: Investigators' Camp Entrance in Desert Scream · Objective: NPC Arionell
Research Group Camp2 min—This is where the Patrens are staying. · Entrance: Investigators' Camp Entrance in Desert Scream · Objective: NPC Rin
Research Group Camp2 min—Yuan is staying in the Sage Tower research group's camp · Entrance: Investigators' Camp Entrance in Desert Scream · Objective: NPC Yuan
Secluded Warehouse4 minNight-Walkers Member, Thief, Thief Hunter, Thief Fighter, Sealed GateThis is the place that is suspected to keep all the stolen merchant goods within. · Objective: Night-Walkers Member ×2 · Entry item: Warehouse Warp Card
Secret Mastaba in the Catacombs19 min 50 sArmaku+, Architeryx+, Huge Beetle, Bugmander, Desert Fox, Archionis, Black Snake, Architeryx, Desert Hound, Sealed Gate, Armaku, GateYou have found a path to the secret mastaba next to the Mummy Grave entrance. · Objective: Armaku+ ×2; Armaku+ ×1; Huge Beetle ×1; Bugmander ×1; Architeryx+ ×1 · Reward: HP Potion (Lv. 2)
Sewer Hideout24 min 50 sHeresist Warrior, Heresist Fighter, Crystal Seal, Mechbuffalo, Mechape Archer, Hound S-01, Mechape+, Auto Cannon - Op, Mechmander, Wizard, Heresist Ranger, Mechape, Sealed Gate, Gate, Mechbuffalo+, Auto Cannon-Op+This is the sewer where the leader of the Mage Guild are reported to be hiding inside. · Objective: Auto Cannon - Op ×2; Heresist Fighter ×1; Hound S-01 ×1; Crystal Seal ×5; Mechmander ×2; Mechape+ ×1; Heresist Fighter ×4; Mechape Archer ×2; Mechbuffalo ×1; Heresist Warrior ×2; Mechbuffalo ×2; Heresist Warrior ×4; Mechape Archer ×4; Mechape Archer ×1; Heresist Warrior ×3; Wizard ×1 · Entry item: Sewer Key
Sirius's 1st Suspected Place2 min—You may move to the first place where Captain Mark suspected that Yuan must have been. · Objective: NPC Dungeon Tombstone · Entry item: Free Warp Card (Target: FD-101L)
Sirius's 2nd Suspected Place2 min—You may move to the second place where Captain Mark suspected that Yuan must have been. · Objective: NPC Dungeon Tombstone · Entry item: Free Warp Card (Target: FD-742K)
Skaild's Place2 min—This is where Skaild is staying. · Entrance: The 4th Gate in Warp Center · Objective: NPC Skaild · Entry item: Seclusion Place Warp Card
Skaild's hideout4 min 40 sNight-Walkers Member, Thief, Thief Hunter, Thief Fighter, Sealed GateEndangered Skaild needs help. · Entrance: The 4th Gate in Warp Center · Objective: Night-Walkers Member ×1; NPC Skaild · Entry item: Seclusion Place Warp Card
Someone's secret laboratory23 min 50 sLihorna, Cockatrice, Crystal Seal, Giant scorpion, Hexscyther, Sand Lihorn, Blade Peryton, Two-headed Hound, Stone Beetle, Griffin, Sealed Gate, Fire Beetle, GateThe key from the box was...to this place... · Objective: Giant scorpion ×2; Giant scorpion ×1; Crystal Seal ×5; Lihorna ×2; Cockatrice ×1; Cockatrice ×2; Hexscyther ×1; NPC Bookshelf · Entry item: Secret Laboratory Key
Tesky's Lab2 min—This is the laboratory of Mr. Tesky, the eccentric Core Alchemist Master. · Entrance: The 4th Gate in Warp Center · Objective: NPC Tesky (Core Alchemist) · Entry item: Modified Warp Card
Tesky's Lab2 min—This is the laboratory of Mr. Tesky, the eccentric Core Alchemist Master. · Objective: NPC Tesky (Core Alchemist) · Entry item: Security Warp Card (The Retired Eccentric's Association)
Tesky's Lab2 min—This is the laboratory of Mr. Tesky, the eccentric Core Alchemist Master. · Entrance: The 4th Gate in Warp Center · Objective: NPC Tesky (Core Alchemist) · Entry item: Security Warp Card (Target: Unknown)
Tesky's Lab2 min—This is the laboratory of Mr. Tesky, the eccentric Core Alchemist Master. · Entrance: The 4th Gate in Warp Center · Objective: NPC Tesky (Core Alchemist) · Entry item: The Retired Eccentric's Association Visitor's Card
Tesky's Lab2 min—This is the laboratory of Mr. Tesky, the eccentric Core Alchemist Master. · Objective: NPC Tesky (Core Alchemist) · Entry item: The Retired Eccentric's Association Visitor's Card (Copy)
The Beach Ruins30 min 50 sBugdolphy, Crystal Seal, Bugshark+, Crag Crab, Stone Golem, Bug Shark, Dark Soldier, Crag Toad, Flame Hound, Crag Turtle, Sealed Gate, GateThis is a dangerous monster lair in the ruins near the beach. · Entrance: Cemetery Ruins Entrance in Port Lux · Objective: Crag Crab ×2; Crag Crab ×1; Crystal Seal ×5; Bugshark+ ×2; Bugdolphy ×1; Bugdolphy ×2; Stone Golem ×1; NPC Odds and Ends
The Catacombs19 min 50 sBugmander, Mummy, Armaku, Crystal Seal, Mummy Blader, Desert Fox, Sealed Gate, Desert HoundThis is the entrance to the Mummy Grave. Arionell is reported to have been missing around this place. · Objective: Bugmander ×2; Mummy ×1; Bugmander ×3; Armaku ×1; Crystal Seal ×5; NPC Arionell; NPC Aike; NPC Patren
The Catacombs4 min—This is the entrance to the Mummy Grave. Arionell is reported to have been missing around this place. · Objective: NPC Arionell · Entry item: Midterm Report
The Catacombs35 min 20 sDesert Fox, Crystal Seal, Desert Hound, Archionis, Architeryx+, Bugmander, Armaku+, Armaku, Huge Beetle, Giant Beetle, Architeryx, Black Snake, Sealed Gate, GateThe Police Medinak Army is reported to have reached this place. · Objective: Crystal Seal ×5; Armaku+ ×1; Desert Fox ×5; Bugmander ×3; Desert Fox ×4; Desert Hound ×2; Bugmander ×1; Architeryx+ ×3; Archionis ×4 · Quest: The Fighter Who Leads the Stars
The Dream2 min—It will show the truth that you want to know the most. · Entrance: The 4th Gate in Warp Center · Objective: NPC Patren · Entry item: Dream Key Card
The First Battle Ground of the Mage Guild13 min 50 sArmaku+, Bugmander, Architeryx+, Desert Fox, Archionis, Black Snake, Desert Hound, Architeryx, Sealed Gate, Huge Beetle, GateYou can only move to the place by using a warp card with specific coordinates memorised with. · Objective: Armaku+ ×2; Bugmander ×1; Architeryx+ ×1; NPC Odds and Ends · Entry item: Soldier Warp Card I (D.S.)
The Giant Beetle Lair2 min 40 sHuge Beetle, Giant BeetleThis is the Giant Beetle's lair. · Objective: Huge Beetle ×1
The Group Camp10 min—This is an abandoned building where the group is staying. · Entrance: Abandoned House in Fort. Ruina · Objective: NPC Rin
The Group Camp4 min—This is an abandoned building where the group is staying. · Entrance: Abandoned House in Fort. Ruina · Objective: NPC Aike
The Group Camp4 min—This is an abandoned building where the group is staying. · Entrance: Abandoned House in Fort. Ruina · Objective: NPC Freed
The Group Camp4 min—This is an abandoned building where the group is staying. · Entrance: Abandoned House in Fort. Ruina · Objective: NPC Rin
The Group Camp8 min—This is an abandoned building where the group is staying. · Entrance: Abandoned House in Fort. Ruina · Objective: NPC Arionell
The Group Camp12 min—This is an abandoned building where the group is staying. · Entrance: Abandoned House in Fort. Ruina · Objective: NPC Sirius
The Group Camp2 min—This is an abandoned building where the group is staying. · Objective: NPC Sirius · Entry item: Veradrix's Documents
The Group Camp6 min—This is an abandoned building where the group is staying. · Entrance: Abandoned House in Fort. Ruina · Objective: NPC Freed
The Group Camp4 min—This is an abandoned building where the group is staying. · Entrance: Abandoned House in Fort. Ruina · Objective: NPC Sirius
The Group Camp2 min—This is an abandoned building where the group is staying. · Entrance: Abandoned House in Fort. Ruina · Objective: NPC Sirius
The Group Camp2 min—This is an abandoned building where the group is staying. · Entrance: Abandoned House in Fort. Ruina · Objective: NPC Sirius · Entry item: Message from Captain Mark
The Group Camp2 min—This is an abandoned building where the group is staying. · Entrance: Abandoned House in Fort. Ruina · Objective: NPC Sirius · Entry item: The Official Announcement from the Sage Tower
The Hideout of the Escaped Thief2 min—This is where the con-Kashu thieves are hiding. · Entrance: Jungle Prison Camp Entrance in Green Despair · Objective: NPC Hidden Thief
The Last Contact Place with the Group2 min—You can only move to the place by using a warp card with specific coordinates memorised with. · Objective: NPC Aike · Entry item: Free Warp Card (Target: FD-381D)
The Mage Guild Laboratory2 min—This is a warp gate in the desert, which seems to be connected to somewhere. · Entrance: Dungeon Entrance in Desert Scream · Objective: NPC Wizard of the Guild · Entry item: Circuit
The Mage Guild Laboratory19 minBugmander, Crystal Seal, Desert Fox, Desert Hound, Mummy, Armaku, Black Snake, Armaku+, Huge Beetle, Sealed Gate, GateThis is the Garlie's lair. Rumour has This that This is occupied by a human. · Entrance: Garlie Lair Entrance in Desert Scream · Objective: Crystal Seal ×5; Bugmander ×3; Desert Fox ×4; Desert Hound ×2; Mummy ×1; NPC Bookshelf
The Meeting Place with Yuan13 min 20 sBitterleaf, Moscutter, Huge Spider, Crystal Seal, Moscutter+, Giant Spider, Moscyther, Wriggleleaf, Sealed Gate, GateYou may move to the place where Yuan and Aike is going to meet by using Aike's warp card. · Objective: Huge Spider ×2; Moscutter ×1; Bitterleaf ×2; Moscutter ×2; Moscutter+ ×1; Crystal Seal ×5; NPC Yuan · Entry item: Free Warp Card (Target: DG-906Z)
The Ruins at the South of the Desert39 min 20 sDesert Fox, Crystal Seal, Desert Hound, Huge Beetle, Black Snake, Bugmander, Armaku+, Bloody Lihorn, Armaku, Giant Beetle, Sealed Gate, Archionis, Architeryx, Architeryx+This is the entrance to the Underground Ruins. Arionell has followed Patren inside. · Objective: Crystal Seal ×5; Armaku+ ×2; Black Snake ×2; Huge Beetle ×1; Armaku+ ×3; Black Snake ×1; Desert Fox ×5; Bugmander ×3; Desert Fox ×4; Desert Hound ×2; Bloody Lihorn ×1; NPC Arionell · Entry item: Piece of the map of the underground remains
The Ruins at the South of the Desert31 min 50 sElectric Bird, Auto Cannon - Op, Hound S-01, Soul Lamp, Sealed Gate, GateMachine Monsters have appeared in the desert all of a sudden. · Entrance: Relic Entrance in Desert Scream · Objective: Hound S-01 ×2; Hound S-01 ×1; Electric Bird ×3; Auto Cannon - Op ×1; Electric Bird ×5; Soul Lamp ×5; Electric Bird ×2; Auto Cannon - Op ×5
The Ruins of the Ancient City15 min 40 sMechape Archer, Mechape+, Mechbuffalo, Mechape Archer+, Hound S-01, Mechape, Mechbuffalo+, Electric Bird, Auto Cannon-Ex+This is the other side of the disconnected road, the remains of the ancient city. · Entrance: Abandoned Ancient City in Fort. Ruina · Objective: NPC Odds and Ends
The Second Battle Ground of the Mage Guild30 min 10 sCrystal Seal, Architeryx+, Bugmander, Armaku+, Armaku, Black Snake, Archionis, Desert Fox, Architeryx, Desert Hound, Huge Beetle, Giant Beetle, Sealed Gate, GateYou can only move to the place by using a warp card with specific coordinates memorised with. · Objective: Armaku ×1; Armaku+ ×1; Crystal Seal ×5; Bugmander ×1; Architeryx+ ×1; NPC Bookshelf · Entry item: Soldier Warp Card II (D.S.)
The Thief Hideout4 min 20 sNight-Walkers Member, Thief Hunter, Thief, Thief FighterThis is where Mr.Heill's intimidators are hiding. · Objective: Night-Walkers Member ×1; NPC Box · Entry item: Thief Guild Warp Card
The Thief Hideout8 min 10 sSoul Lamp, Zombie, Night-Walkers Member, Lynxhorn Zombie, Thief Hunter, Zombie Maid, Thief, Thief Fighter, Sealed Gate, GateThis is where the members of the Thief Guild are rumoured to hide inside. · Entrance: The 4th Gate in Warp Center · Objective: Zombie ×2; Soul Lamp ×5; Night-Walkers Member ×1 · Entry item: Soldier Warp Card (B.I.)
The Thief Hideout15 min 10 sZombie Maid, Zombie, Soul Lamp, Thief Fighter, Night-Walkers Guardian, Night-Walkers Blader, Lynxhorn Zombie, Thief Hunter, Night-Walkers Member, Sealed Gate, Thief, GateThis is where the members of the Thief Guild are rumoured to hide inside. · Entrance: The 4th Gate in Warp Center · Objective: Zombie ×6; Zombie Maid ×4; Soul Lamp ×5; Thief Fighter ×1; Night-Walkers Guardian ×2; Night-Walkers Blader ×1; Thief Fighter ×2 · Entry item: Soldier Warp Card (B.I.)
The Thief Hideout11 min 10 sNight-Walkers Guardian, Night-Walkers Blader, Thief Fighter, Night-Walkers Leader, Thief Hunter, Night-Walkers Fighter, Zombie Maid, Thief, Night-Walkers Member, Sealed Gate, Night-Walkers Officer, Zombie, GateThis is where the members of the Thief Guild are rumoured to hide inside. · Objective: Thief Fighter ×2; Night-Walkers Blader ×1; Night-Walkers Guardian ×1; Night-Walkers Leader ×1 · Entry item: Soldier Warp Card (D.S.)
The Thief Hideout8 min 10 sNight-Walkers Blader, Soul Lamp, Night-Walkers Leader, Thief Fighter, Night-Walkers Guardian, Night-Walkers Fighter, Night-Walkers Officer, Sealed Gate, Night-Walkers Member, GateThis is where the survivors of the Thief Guild are reported to hide within. · Entrance: The 4th Gate in Warp Center · Objective: Night-Walkers Blader ×2; Soul Lamp ×5; Night-Walkers Leader ×1 · Entry item: Soldier Warp Card (B.I.)
The Thief Hideout8 min 30 sNight-Walkers Blader, Soul Lamp, Night-Walkers Leader, Thief Fighter, Night-Walkers Guardian, Night-Walkers Fighter, Night-Walkers Officer, Sealed Gate, Night-Walkers Member, GateThis is where the survivors of the Thief Guild are reported to hide within. · Entrance: The 4th Gate in Warp Center · Objective: Night-Walkers Blader ×2; Soul Lamp ×5; Night-Walkers Leader ×1 · Entry item: Soldier Warp Card (B.I.)
The Thief Hideout8 min 30 sNight-Walkers Blader, Soul Lamp, Night-Walkers Leader, Thief Fighter, Night-Walkers Guardian, Night-Walkers Fighter, Night-Walkers Officer, Sealed Gate, Night-Walkers Member, GateThis is where the survivors of the Thief Guild are reported to hide within. · Entrance: Ruins excavation site in Desert Scream · Objective: Night-Walkers Blader ×2; Soul Lamp ×5; Night-Walkers Leader ×1
The Underground Passage21 min 50 sHeresist Warrior, Heresist Fighter, Mechbuffalo, Mechape, Mechape Archer, Mechape+, Auto Cannon - Op, Hound S-01, Mechmander, Auto Cannon-Op+, Mechbuffalo+, Heresist Ranger, Sealed Gate, GateSomewhere in this underground passage had an explosion. · Entrance: Abandoned Ancient City in Fort. Ruina · Objective: Auto Cannon - Op ×4; Auto Cannon-Op+ ×2; Heresist Fighter ×4; Auto Cannon - Op ×2; Heresist Fighter ×1; Hound S-01 ×1; Auto Cannon - Op ×1; Auto Cannon-Op+ ×1; Mechmander ×2; Mechape+ ×2; Mechape ×2; Mechape+ ×1; Mechmander ×1; Heresist Fighter ×3; Mechape Archer ×2; Mechbuffalo ×1; Heresist Warrior ×4; Mechbuffalo ×2; Heresist Warrior ×2; Mechbuffalo+ ×1; Heresist Warrior ×5
The conversation4 min—The conversation between the two. You are chosen to be their listener. · Entrance: Ruins Excavation Site in Undead Ground · Objective: NPC Rigel
The dark mage's base21 min 50 sCrystal Seal, Night-Walkers Guardian, Heresist Warrior, Night-Walkers Leader, Heresist Ranger, Night-Walkers Blader, Night-Walkers Member, Thief, Heresist Fighter, Thief Hunter, Thief Fighter, Night-Walkers Fighter, Night-Walkers Officer, Sealed Gate, GateThe dark mage, who was defeated in the Huan continent, is reported to be hiding in this place. · Entrance: Bone Tomb Cave in Undead Ground · Objective: Crystal Seal ×5; Heresist Warrior ×2; Heresist Warrior ×1; Night-Walkers Guardian ×1; Night-Walkers Guardian ×2; Night-Walkers Leader ×1
The deserted house at far south of Undead Ground2 min—Arionell is awaiting you in this place. · Objective: NPC Arionell · Entry item: Strange Letter
The deserted house at far south of Undead Ground4 min—Yuan has come back. · Entrance: Old House in the Camp in Undead Ground · Objective: NPC Yuan
The deserted house at far south of Undead Ground2 min—The group has retreated to this place temporarily. · Entrance: Old House in the Camp in Undead Ground · Objective: NPC Arionell · Entry item: Bottle
The deserted house at far south of Undead Ground4 min—The group has retreated to this place temporarily. · Entrance: Old House in the Camp in Undead Ground · Objective: NPC Freed
The deserted house at far south of Undead Ground4 min—The group has retreated to this place temporarily. · Entrance: Old House in the Camp in Undead Ground · Objective: NPC Rin
The deserted house at far south of Undead Ground4 min—The group has retreated to this place temporarily. · Entrance: Old House in the Camp in Undead Ground · Objective: NPC Awakened Patren · Entry item: Patren's Broken Sword
The huge explosion18 minFrozen Fighter Zombie, Frozen Slaughter Zombie, Frozen Knight Zombie, Soul Lamp, Ice Hound Zombie, Ice Ghol Warrior, Ice Zombie Lady, Sealed Gate, Ice Babayaga, Bloody BatA new entrance to the Tower of the Dead underground · Objective: Soul Lamp ×5; Ice Ghol Warrior ×4; Ice Hound Zombie ×4; Ice Ghol Warrior ×3; Ice Hound Zombie ×1; Ice Zombie Lady ×1; Frozen Knight Zombie ×3; Frozen Fighter Zombie ×4; Frozen Slaughter Zombie ×2; Frozen Fighter Zombie ×5; NPC Silverwood; NPC Silverwood · Entry item: Epaulet of the Dead
The island with the fall3 min 20 sCarass Nazdane, Dark Soldier, Dark BladerThe place that you have followed the someone's record · Entrance: Waterfall Islet Entrance in Port Lux · Objective: Carass Nazdane ×1; NPC Odds and Ends · Entry item: Someone's Record
The old train station that responded to the warp circuit board8 min 30 sMechape, Mechape+, Crystal Seal, Mechbuffalo+, Mechbuffalo, Hound S-01, Electric Bird, Auto Cannon-Op+, Mechape Archer, Sealed Gate, GateThe place where a record of someone has been found · Objective: Crystal Seal ×5; Mechbuffalo ×1; Mechape+ ×2; Mechape ×6; Mechbuffalo+ ×1 · Entry item: Circuit
The place that the first Lord of Destruction was supposed to be sealed within23 min 50 sHeresist Ranger, Mechape, Dark Soldier, Scorlug, Dark Blader, Thief Hunter, Armaku, Pantherhorn Zombie, Hound S-01, Thief Fighter, Night-Walkers Blader, Heresist Fighter, Zombie Fighter+, Zombie Slaughter+, Lynxhorn Zombie, Heresist Warrior, Armaku+, Ape zombie, Mechape+, Night-Walkers Member, Night-Walkers Officer, Zombie Knight+, Mechbuffalo, Bitterleaf, Wriggleleaf, Night-Walkers Leader, Plant Toad, Sealed Gate, Sand Lihorn, Lihorna, Fire Beetle, Auto Cannon - Op, Mechape Archer, Hound Zombie, Blade Peryton, Night-Walkers Guardian, Ghost Blader+, Huge Beetle, Hexscyther, Zombie Warrior, Zombie Prime Knight, GateThe place that is supposed to have the first Lord of Destruction sealed within · Objective: Armaku ×4; Armaku+ ×2; Scorlug ×4; Ape zombie ×2; Lynxhorn Zombie ×1; Pantherhorn Zombie ×1; Bitterleaf ×1; Wriggleleaf ×1; Thief Hunter ×2; Night-Walkers Member ×2; Thief Fighter ×2; Heresist Warrior ×1; Heresist Ranger ×2; Heresist Fighter ×4; Dark Blader ×4; Dark Soldier ×3; Night-Walkers Officer ×2; Night-Walkers Leader ×1; Night-Walkers Blader ×4; Mechape ×4; Hound S-01 ×2; Mechape+ ×2; Mechbuffalo ×1; Mechape ×2; Zombie Knight+ ×2; Zombie Fighter+ ×4; Zombie Slaughter+ ×2; NPC Dungeon Tombstone · Entry item: A Record of the Academy
The place where the Lich Rigel sage is hiding8 min 30 sSoul Lamp, Berserk Ghoul, Berserk Ghoul+, Vampire Servant, Lich Rigel, Death Soldier, Zombie Fighter+, Death Giant, Zombie Slaughter+, Zombie Knight+, Death Soldier+, Sealed Gate, Ghost Blader+, Furious Ghoul, GateThe Rigel sage's predecessor, who has become a Lich, is reportedly staying here. · Objective: Soul Lamp ×5; Vampire Servant ×2; Berserk Ghoul ×4; Berserk Ghoul+ ×2; Lich Rigel ×1 · Entry item: Old Amulet
The shrine where the Rigel sage is hiding22 min 30 sSoul Lamp, Death Soldier+, Zombie Fighter+, Berserk Ghoul, Zombie Slaughter, Death Soldier, Elder Spector, Zombie Knight, Lihorn Zombie, Death Giant, Zombie Knight+, Vampire Servant, Lihorn Zombie+, Berserk Ghoul+, Furious Ghoul, Wraith, Bloody Lihorn Zombie, Ghost Assassin, Zombie Prime Knight, Sealed Gate, Death Giant+, Zombie Fighter, Ghost Blader+, Zombie Slaughter+, Ghost Blader, Spector+, Spector, GateThe shrine that responded to the Rigel sage's ring · Objective: Lihorn Zombie+ ×4; Bloody Lihorn Zombie ×2; Lihorn Zombie ×3; Soul Lamp ×5; Zombie Knight ×2; Ghost Assassin ×2; Zombie Slaughter ×2; Zombie Knight+ ×2; Zombie Prime Knight ×2; Zombie Fighter+ ×2; Furious Ghoul ×1; Vampire Servant ×2; Berserk Ghoul ×3; Furious Ghoul ×2; Berserk Ghoul ×2; Berserk Ghoul+ ×1; Death Giant ×2; Death Soldier ×1; Death Soldier+ ×1; Elder Spector ×2; Wraith ×2; Death Soldier+ ×4; Wraith ×1; NPC Rigel · Entry item: Rigel's Ring
Troglo Lair9 minElder Troglo, Troglo, Troglo FighterThis is the Troglo's lair. · Entrance: Magic Laboratory Entrance in Green Despair · Objective: Elder Troglo ×1
Troglo Lair9 min 10 sHeresist Ranger, Heresist Warrior, Heresist Fighter, Skeleton Warrior, Skeleton Mage, Sealed Gate, GateThis is the Troglo's lair. The heretics are supposed to stay inside. · Entrance: Magic Laboratory Entrance in Green Despair · Objective: Heresist Ranger ×1; Heresist Warrior ×1
Troglo Lair19 min 30 sDire Boar, Bugzard, Plant Pantherhorn, Highzard, Elder Troglo, Pantherhorn, Troglo Warrior, Sealed Gate, Plant Toad, GateThis is the corner to the maze deep inside the jungle. Rumour has it that a milky tree is there. · Entrance: Magic Laboratory Entrance in Green Despair · Objective: Dire Boar ×2; Dire Boar ×1; Bugzard ×1; Plant Pantherhorn ×1 · Reward: Return Stone
Tunnel Lair in Front of the Abandoned Mansion28 min 10 sMechbuffalo, Mechape, Mechape+, Mechape Archer, Crystal Seal, Hound S-01, Mechmander, Mechape Archer+, Mechbuffalo+, Auto Cannon-Ex+, Mechspider, Sealed Gate, Electric Bird, GateThis is the Metal Clan boss monster's lair. · Entrance: Ancient Laboratory of Metal Clan in Fort. Ruina · Objective: Mechape Archer ×3; Hound S-01 ×1; Mechape ×1; Crystal Seal ×5; Hound S-01 ×4; Mechape+ ×3; Mechape ×2; Mechmander ×2; Mechape+ ×4; Mechape ×4; Mechbuffalo ×6; Mechape+ ×2; Mechape Archer+ ×1; Mechbuffalo ×3; Mechape+ ×5; Mechbuffalo+ ×2; Auto Cannon-Ex+ ×1; Mechbuffalo ×4; Mechbuffalo+ ×1; Mechbuffalo ×5; Mechspider ×1
Tunnel to Somewhere23 min 30 sSkeleton Warrior, Heresist Warrior, Crystal Seal, Dark Blader, Heresist Ranger, Soul Lamp, Babayaga, Stone Golem, Mechbuffalo, Skeleton, Sealed Gate, Mechbuffalo+, Mechape Archer, Skeleton Mage, Electric BirdArionell wrote in her message that she would come to this place. · Objective: Soul Lamp ×5; Babayaga ×4; Skeleton Warrior ×4; Heresist Warrior ×1; Heresist Ranger ×3; Skeleton Warrior ×1; Crystal Seal ×5; Dark Blader ×3; Stone Golem ×2; Heresist Warrior ×4; Dark Blader ×1; Heresist Warrior ×3; NPC Patren · Entry item: Arionell's Message
Under the Grave10 min 30 sCrystal Seal, Mummy Blader, Bugmander, Mummy Warrior, Armaku, Mummy, Sealed Gate, GateThis is the entrance to the catacombs. · Objective: Crystal Seal ×5; NPC Seal · Entry item: Underground Dungeon Key
Underground Ruins28 min 40 sArchiteryx, Archionis, Architeryx+, Lug Queen, Crystal Seal, Antralug, Armaku, Clay Gargoyle, Bugmander, Mummy, Sealed Gate, GateThis is the Underground Ruins, rumoured to be occupied by very powerful mutant monsters. · Entrance: Relic Entrance in Desert Scream · Objective: Mummy ×3; Armaku ×1; Bugmander ×1; Crystal Seal ×5; Architeryx+ ×3; Archionis ×4; Archionis ×2; Architeryx ×2; Architeryx+ ×4; Clay Gargoyle ×6; Architeryx ×4; Clay Gargoyle ×3; Architeryx ×5; Architeryx+ ×2; Lug Queen ×4; Antralug ×3; Lug Queen ×1
Unidentified Lair6 minGally Captain, Garlie, Red Garlie, Sealed GateThis is an unidentified monster's lair. · Entrance: Strange Lair Entrance in Desert Scream · Objective: Gally Captain ×2; NPC Odds and Ends
Upper Reaches of the Green Despair River23 minBitterleaf, Wriggleleaf, Moscyther, Moscutter, Giant Spider, Plant Pantherhorn, Huge Spider, Bugzard, Moscutter+, Pantherhorn, HighzardThis is the entrance of the underground passage at the upper reaches of the river in the jungle. · Entrance: Plant Clan Lair 2nd Territory Entrance in Green Despair · Objective: Wriggleleaf ×3; Bitterleaf ×2; Moscyther ×2; Wriggleleaf ×1; NPC Dungeon Tombstone · Entry item: Apocalypse Card (Guardians)
Upper Reaches of the Green Despair River13 min 30 sPlant Pantherhorn, Huge Spider, Moscutter, Giant Spider, Bugzard, Pantherhorn, Sealed Gate, HighzardThis is the entrance of the underground passage at the upper reaches of the river in the jungle. · Entrance: Plant Clan Lair 2nd Territory Entrance in Green Despair · Objective: Plant Pantherhorn ×2; Huge Spider ×1; Moscutter ×1; NPC Rin; NPC Freed
Vampire Castle21 min 50 sSoul Lamp, Zombie Knight, Berserk Ghoul, Zombie Slaughter, Furious Ghoul, Zombie Slayer, Zombie Prime Knight, Lakixl von Zatellerean, Zombie Fighter, Vampire Servant, Ghost Assassin, Zombie Warrior, Sealed Gate, Vampire Steward, Ghost Blader, GateThe defeated dark mage has entered the Vampire Castle. · Entrance: Vampire Castle in Undead Ground · Objective: Soul Lamp ×5; Zombie Slayer ×6; Zombie Slaughter ×3; Zombie Slayer ×3; Zombie Slaughter ×4; Zombie Prime Knight ×3; Zombie Knight ×6; Furious Ghoul ×3; Berserk Ghoul ×4; Furious Ghoul ×4; Berserk Ghoul ×2; Lakixl von Zatellerean ×1
Vampire Castle in Undead Ground28 min 40 sZombie Knight, Zombie Fighter, Vampire Servant, Zombie Slaughter, Berserk Ghoul, Soul Lamp, Zombie Prime Knight, Zombie Warrior, Zombie Slayer, Vampire Steward, Furious Ghoul, Vampire Rigel, Ghost Blader, Ghost Assassin, Sealed Gate, GateThis is the Vampire Castle which the giant vampire ruled. · Objective: Zombie Warrior ×3; Zombie Fighter ×2; Soul Lamp ×5; Zombie Slayer ×3; Zombie Slaughter ×4; Zombie Prime Knight ×3; Zombie Knight ×4; Zombie Prime Knight ×4; Zombie Prime Knight ×6; Furious Ghoul ×3; Berserk Ghoul ×5; Berserk Ghoul ×4; Vampire Steward ×2; Vampire Servant ×5; Vampire Rigel ×1 · Entry item: Castle Lord's Key
Warp Gate at the Centre of the Desert22 min 30 sDesert Fox, Desert Hound, Crystal Seal, Bugmander, Armaku, Huge Beetle, Armaku+, Black Snake, Archionis, Sealed Gate, Architeryx, Architeryx+, Giant Beetle, GateThis is a warp gate in the desert, which seems to be connected to somewhere. · Entrance: Dungeon Entrance in Desert Scream · Objective: Armaku ×2; Armaku+ ×1; Huge Beetle ×2; Desert Fox ×4; Crystal Seal ×5; Bugmander ×3; Desert Fox ×1; Desert Hound ×1; NPC Dungeon Tombstone · Entry item: Apocalypse Card (Guardians)

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