| Level | 70 |
|---|---|
| HP | 1,693 |
| EXP | 3,024 |
| Defense | 194 |
| Attack rate | 560 |
| Defense rate | 196 |
| Class | Normal Monster |
| Behavior | Aggressive |
| Movement | Wander 1 cell/s · chase 2 cells/s · alert range 8 cells · strays up to 40 cells from its spot |
It only spawns in dungeons that use the standard level: level, HP, EXP, damage, defense and rates come from the standard monster by level table.
Attacks
| Attack | Damage | Every | Reach | Area |
|---|---|---|---|---|
| Attack 1 | 322–379 | 5 s | 7 cells | 1 cell |
| Attack 2 | 418–492 | 3 s | 2 cells | 1 cell |
Advanced stats
| Damage reduction | 20 |
|---|---|
| Evasion | 500 |
| Accuracy | 99 |
| Penetration | 118 |
| Critical rate resistance | -5 |
Where it spawns
Dungeons
In dungeons that use the standard level, level, HP, EXP, damage, defense and rates come from the standard monster by level table, not from the stats above.
| Dungeon | Spots | Level | HP | EXP |
|---|---|---|---|---|
| Moscutter Queen Lair | 1 | 70 | 1,693 | 3,024 |
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except at spawn spots with loot without bonus.
Common loot
Moscutter Queen Lair · level 70: 46 items
Data from the Cabal Latino server and client (EP33).