Level 51–101 HP 1,295 EXP 2,289 Defense 909 Attack rate 663 Defense rate 182 Class Normal Monster Behavior Passive · uses attack 2 at 30% HP or less Movement Wander 1.1 cells/s · chase 2.7 cells/s · alert range 8 cells · strays up to 40 cells from its spot
Attacks
Attack Damage Every Reach Area Attack 1 307–362 3.4 s 2 cells 1 cell Attack 2 288–360 2.4 s 2 cells 1 cell
Advanced stats
Evasion 500 Accuracy 53 Penetration 53 Critical rate resistance -5
Where it spawns
Dungeons
In dungeons that use the standard level, level, HP, EXP, damage, defense and rates come from the standard monster by level table, not from the stats above.
Dungeon Spots Level HP EXP Abandoned House at the Grave 6 51 1,248 2,203 Abandoned House at the Grave 6 52 1,271 2,246 Heil's Laboratory 5 53 1,295 2,289 Lighthouse Maze (Grade: D, Group) 26 60–61 10,213–10,374 18,144–18,445 Lighthouse Maze (Grade: D, Solo) 26 60–61 1,459–1,482 2,592–2,635 Eccentric Researcher's Lab 31 61–63 1,482–1,529 2,635–2,721 The Beach Ruins 18 62–63 1,505–1,529 2,678–2,721 Beach Cave 20 64–65 1,552–1,576 2,764–2,808 Giant Sea Monster Cave (Grade: D, Group) 20 81 18,200 32,655 Hopeless Green Level 10 12 101 3,224 5,817
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except at spawn spots with loot without bonus.
Common loot
Port Lux · level 53: 60 itemsHopeless Green Level 10 · level 101: 5 itemsAbandoned House at the Grave , Abandoned House at the Grave , Heil's Laboratory · level 51–52: 54 itemsDungeon World 1 (Lighthouse Maze (Grade: D, Group) , Lighthouse Maze (Grade: D, Solo) , Eccentric Researcher's Lab , The Beach Ruins and 1 more) · level 60–65: 46 items Giant Sea Monster Cave (Grade: D, Group) · level 81: 5 items
Quests
Quests that ask you to defeat it
Data from the Cabal Latino server and client (EP33).