Level 51–101 HP 2,964 EXP 5,270 Defense 622 Attack rate 759 Defense rate 206 Class Normal Monster Behavior Aggressive · picks the attack that fits the distance Movement Wander 1.5 cells/s · chase 3.3 cells/s · alert range 8 cells · strays up to 40 cells from its spot
Attacks
Attack Damage Every Reach Area Attack 1 191–225 1.4 s 2 cells 1 cell Attack 2 233–292 1.4 s 1 cell 1 cell
Advanced stats
Evasion 500 Accuracy 61 Penetration 61 Critical rate resistance -5
Where it spawns
Dungeons
In dungeons that use the standard level, level, HP, EXP, damage, defense and rates come from the standard monster by level table, not from the stats above.
Dungeon Spots Level HP EXP Abandoned House at the Grave 17 51 1,248 2,203 Abandoned House at the Grave 6 52 1,271 2,246 Abandoned House at the Grave 11 52 1,271 2,246 Lighthouse 6 54 1,318 2,332 Lighthouse Maze (Grade: D, Group) 38 60–63 10,213–10,703 18,144–19,047 Lighthouse Maze (Grade: D, Solo) 34 60–62 1,459–1,505 2,592–2,678 The Beach Ruins 17 62–63 1,505–1,529 2,678–2,721 Beach Cave 20 64–66 1,552–1,599 2,764–2,851 Giant Sea Monster Cave (Grade: D, Group) 29 81–83 18,200–18,634 32,655–33,460 Hopeless Green Level 10 10 101 3,224 5,817
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except at spawn spots with loot without bonus.
Common loot
Port Lux · level 61: 54 itemsHopeless Green Level 10 · level 101: 5 itemsAbandoned House at the Grave , Abandoned House at the Grave , Abandoned House at the Grave , Lighthouse · level 51–54: 54 itemsLighthouse Maze (Grade: D, Group) , Lighthouse Maze (Grade: D, Solo) , The Beach Ruins , Beach Cave · level 60–66: 46 itemsGiant Sea Monster Cave (Grade: D, Group) · level 81–83: 5 items
Quests
Quests that ask for an item it drops
Data from the Cabal Latino server and client (EP33).