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Mission War

The war between Capella and Procyon, with 14 maps from level 52–200.

Capella and Procyon fight on three battlefields, Tierra Gloriosa, Memoria Chrysos and Ingens Proelium, split into 14 maps by level. The nation with the higher score at the end wins, or earlier if it conquers every enemy base and stronghold or reaches the top score.

Required questWhat Are You Fighting For?
Entry fee50,000 Alz – 1,250,000 Alz
Minimum combat power700,000 on maps 7 and 8 and 800,000 on map 14

Battlefields

Players = maximum per battlefield. Extra reward = extra item from that personal score.

MapLevelEntry feePlayersLobby timeDurationExtra reward
Tierra Gloriosa (Lv. 52–79, map 1)52–7950,000 Alz1405 min50 minWar Reward Cube (Lv. 1) (20 points)
Tierra Gloriosa (Lv. 80–109, map 2)80–109250,000 Alz1405 min50 minWar Reward Cube (Lv. 1) (35 points)
Tierra Gloriosa (Lv. 110–139, map 3)110–139500,000 Alz1405 min50 minWar Reward Cube (Lv. 2) (40 points)
Tierra Gloriosa (Lv. 140–169, map 4)140–169750,000 Alz1405 min50 minWar Reward Cube (Lv. 3) (45 points)
Tierra Gloriosa (Lv. 170–199, map 5)170–1991,000,000 Alz1405 min50 min—
Tierra Gloriosa (Lv. 170–199, map 6)170–1991,000,000 Alz1405 min30 min—
Tierra Gloriosa (Lv. 170–199, map 11)170–1991,000,000 Alz503 min30 minWar Reward Cube (Lv. 3) (45 points)
Tierra Gloriosa (Lv. 200, map 7)2001,250,000 Alz1404 min30 min—
Tierra Gloriosa (Lv. 200, map 9)2001,250,000 Alz1405 min30 min—
Tierra Gloriosa (Lv. 200, map 12)2001,250,000 Alz503 min30 minWar Reward Cube (Lv. 3) (45 points)
Memoria Chrysos (Lv. 200, map 8)2001,250,000 Alz1404 min30 min—
Memoria Chrysos (Lv. 200, map 10)2001,250,000 Alz1405 min30 min—
Memoria Chrysos (Lv. 200, map 13)2001,250,000 Alz503 min30 minWar Reward Cube (Lv. 3) (45 points)
Ingens Proelium (Lv. 200, map 14)2001,250,000 Alz1004 min30 min—

The towers of each map are on Force Towers.

Winning nation reward

The nation that wins the war gets these benefits for 168 h (7 days):

RewardEffect
All Map Drop Rate 10%+10%
All Map EXP 10% UP+10%
All Map Skill EXP 10% UP+10%
All Map AXP 10% UP+10%
Frozen Tower of Undead EntranceWarp point to Undead Ground (from level 80)
Volcanic Citadel EntranceWarp point to Port Lux (from level 50)
Forgotten Temple EntranceWarp point to Forgotten Ruin (from level 95)
Altar of Siena EntranceWarp point to Mutant Forest (from level 125)
Illusion Castle EntranceWarp point to Lakeside (from level 120)
Outpost EntranceWarp point to Pontus Ferrum (from level 145)
Entrance to Vikalitan IslandWarp point to Lakeside (from level 110), destination by nation

The warp points are for Premium players.

Score bonuses

In Tierra Gloriosa, characters of level 120 or higher get 100,000 AXP for every score point.

When the war ends, the personal score gives AXP and WExp bonuses (see WExp) and Honor Medal points:

AXP bonus by personal score (151 ranges)
ScoreAXP
0–1040
105–10990,000
110–114110,000
115–119130,000
120–124170,000
125–129210,000
130–134260,000
135–139320,000
140–144400,000
145–149490,000
150–154600,000
155–159730,000
160–164900,000
165–1691,100,000
170–1741,300,000
175–1791,600,000
180–1842,000,000
185–1892,500,000
190–1943,000,000
195–1993,700,000
200–2044,500,000
205–2095,600,000
210–2146,800,000
215–2198,300,000
220–22910,200,000
230–23912,500,000
240–24913,200,000
250–25913,900,000
260–26914,600,000
270–27915,300,000
280–28916,000,000
290–29916,700,000
300–30917,400,000
310–31918,100,000
320–32918,800,000
330–33919,500,000
340–34920,200,000
350–35920,900,000
360–36921,600,000
370–37922,300,000
380–38923,000,000
390–39923,700,000
400–40924,400,000
410–41925,100,000
420–42925,800,000
430–43926,500,000
440–44927,200,000
450–45927,900,000
460–46928,600,000
470–47929,300,000
480–48930,000,000
490–49930,700,000
500–50931,400,000
510–51932,100,000
520–52932,800,000
530–53933,500,000
540–54934,200,000
550–55934,900,000
560–56935,600,000
570–57936,300,000
580–58937,000,000
590–59937,700,000
600–60938,400,000
610–61939,100,000
620–62939,800,000
630–63940,500,000
640–64941,200,000
650–65941,900,000
660–66942,600,000
670–67943,300,000
680–68944,000,000
690–69944,700,000
700–70945,400,000
710–71946,100,000
720–72946,800,000
730–73947,500,000
740–74948,200,000
750–75948,900,000
760–76949,600,000
770–77950,300,000
780–78951,000,000
790–79951,700,000
800–80952,400,000
810–81953,100,000
820–82953,800,000
830–83954,500,000
840–84955,200,000
850–85955,900,000
860–86956,600,000
870–87957,300,000
880–88958,000,000
890–89958,700,000
900–90959,400,000
910–91960,100,000
920–92960,800,000
930–93961,500,000
940–94962,200,000
950–95962,900,000
960–96963,600,000
970–97964,300,000
980–98965,000,000
990–99965,700,000
1,000–1,00966,400,000
1,010–1,01967,100,000
1,020–1,02967,800,000
1,030–1,03968,500,000
1,040–1,04969,200,000
1,050–1,05969,900,000
1,060–1,06970,600,000
1,070–1,07971,300,000
1,080–1,08972,000,000
1,090–1,09972,700,000
1,100–1,10973,400,000
1,110–1,11974,100,000
1,120–1,12974,800,000
1,130–1,13975,500,000
1,140–1,14976,200,000
1,150–1,15976,900,000
1,160–1,16977,600,000
1,170–1,17978,300,000
1,180–1,18979,000,000
1,190–1,19979,700,000
1,200–1,20980,400,000
1,210–1,21981,100,000
1,220–1,22981,800,000
1,230–1,23982,500,000
1,240–1,24983,200,000
1,250–1,25983,900,000
1,260–1,26984,600,000
1,270–1,27985,300,000
1,280–1,28986,000,000
1,290–1,29986,700,000
1,300–1,30987,400,000
1,310–1,31988,100,000
1,320–1,32988,800,000
1,330–1,33989,500,000
1,340–1,34990,200,000
1,350–1,35990,900,000
1,360–1,36991,600,000
1,370–1,37992,300,000
1,380–1,38993,000,000
1,390–1,39993,700,000
1,400–1,40994,400,000
1,410–1,41995,100,000
1,420–1,42995,800,000
1,430–1,43996,500,000
1,440–1,44997,200,000
1,450–1,45997,900,000
1,460–1,46998,600,000
1,470–1,47999,300,000
1,480–500,000100,000,000
Honor Medal points by personal score (11 ranges)
ScoreMedal points
0–2990
300–39910
400–49915
500–59920
600–74925
750–89930
900–1,09935
1,100–1,49940
1,500–1,99945
2,000–2,99950
3,000–99,99955

Legacy Weapon

In Tierra Gloriosa and Memoria Chrysos, whoever occupies a stronghold gets the Legacy Weapon item, which can only be used on the battlefield and changes type and abilities with the character battle style.

In-game help texts

Entering Mission War Channel

Characters may attempt to enter mission war up to six times per day in accordance with the Mission War schedule. Once the lobby has opened, it will remain open for 10 minutes until the Mission War begins. The Mission War will then commence for 30 minutes, participants will receive valuable WEXP so be sure to join often!

Progress of Mission War

Characters in battlefields will be located in the "Base" of the nation they belong to. There is only one base in each nation, and the base will be occupied by the enemy when the "Sages Ensign" in the center of the base is destroyed.

There are strongpoints in the battlefield and it is at neutral status but if any participant clicks legacy core in the center, it will belong to the nation. To click the legacy core, you need to destroy the legacy barrier.

The Legacy Guardian is a monster that protects the strongpoint, and they have different abilities according to the size of the strongpoint. The barrier in the strongpoint will be automatically destroyed when you destroy the Legacy Guardian.

If you occupy a strongpoint, you will obtain a special weapon called Legacy Weapon. This weapon can only be used in the battlefield, and its type, shape, and abilities will automatically change according to the player's battle style.

Force Tower is a multipurpose building that can only be built in the battlefield of Mission War. You will spend some Alz and War Points when you build a Force Tower.

There are two types of Force Towers, which are Free Installation type that can be built anywhere regardless of the location and Fixed Installation type that can only be built on an FT Panel near a base/strongpoint.

Result of Mission War

Your nation will score according to your ally's actions while participating at Mission War. This score determines the winner after the war is over.

If it's a Called Game, the winner will be determined regardless of the remaining time. The war will end as a Called Game when all the base and strongpoints of a nation are conquered or when nation's score reaches the top score.

Reward of Mission War

You'll receive different types of rewards according to your contribution. You'll be given a Victory Reward and a Core Cube, and they will be delivered to each of the members via mail.

You can also obtain WExp, and level 120 characters or above will gain 100,000 AP per 1 Score.

Nation Rewards are given only to the winning nation of the war that takes place at 22:00 on every Sunday. Regardless of the outcome of the war, every player belonging to the winning nation will receive the same benefits.

The Nation Rewards are follows.

-EXP/ Skill Exp/ Item Drop Rate /AXP will increase 10% in all maps

-Freely use the Nation Reward Warp Points (Premium Players)

GPS

The mission war winner's warp point is only available for the nation which won the mission war at 22:00 on Sunday in 170Lv-180Lv channel. Others have to purchase warp stone from grocer or Core Alchemist to use the warp point.

In-game tips
  • You can enter the Mission Battle Channel by clicking the Join Mission Battle button.
  • You can join the Mission Battle by nation.
  • Nation Reward will be applied for seven days according to the results of the Mission Battle on every Sunday.
  • Damage Amplifiers adds more damages to skills during Mission War.
  • From level 190 onwards, 300 Wexp are consumed when exchanging Wexp experience points.
  • WEXP to EXP exchange costs 300 WEXP from level 190.
  • AXP can be acquired from winning scores at pure monster hunting or mission wars.
  • Damage Amplifier is an item that increases damage when using skills in mission war.
  • Damage Amplifiers add more damages to skills during the Mission War.
  • WEXP can be used for purchasing cube items from Contribution Officer at the mission war channel lobby.

Data from the Cabal Latino server and client (EP33).

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