Level 220 HP 18,313,680 EXP 20,072,160 Defense 2,820 Attack rate 17,899 Defense rate 8,182 HP recovery 6,000 Class Boss Monster Behavior Aggressive · picks the attack that fits the distance Movement Does not move · alert range 14 cells
Attacks
Attack Damage Every Reach Area Attack 1 3,538–4,163 2.5 s 14 cells 1 cell Attack 2 2,005–2,507 4 s 14 cells 1 cell
Special attacks
# Type Damage Reach Area 1295 Attack 2,574–3,476 12 cells single target 1296 Spike 2,723–3,653 30 cells around the monster · 20 cells
Advanced stats
Damage reduction 567 Evasion 1,270 Accuracy 1,760 Penetration 374 Critical rate resistance -1 Critical damage resistance 10 Skill amplification resistance 10 Ignore accuracy 500 Ignore penetration 45
Where it spawns
Bottle summon : group 11 (15%)
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map; once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus does not apply: every spawn spot gives loot without bonus.
Own loot · 60 items
Combat behavior Condition Action Repeat 1 s into combat Uses attack 1295 on the highest aggro every 2.5 s 25 s into combat Uses attack 1296 on the highest aggro every 30 s No target for 3 min Resets itself
Data from the Cabal Latino server and client (EP33).