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Where to Level Up in Cabal Online: Leveling Route from 1 to 200

Map, monsters with the most spawn points and dungeons for every level bracket from 1 to 200, with the real server data.

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If you are looking for where to level up in Cabal Online, this is the leveling route from 1 to 200 on Cabal Latino, bracket by bracket. In each one you will see the map (with its entry level), the three monsters with the most spawn points (the places on the map where they respawn) and the dungeons that open in that range, with level, players and time limit. Everything comes from the server data: there are no made-up EXP rates or times. If this is your first character, read the beginner's guide first and pick a class in the class guide; the full list of zones is in Maps and Dungeons.

Field maps13, with entry levels from 1 to 190
First dungeonChaos Arena, level 30 (7 players, 20 min)
Dungeons for 1 playerThe 4 DX at level 110, Hazardous Valley at 155, Labyrinth and Infinite Ordeal at 200
Monster with the most spawn pointsMutated Naroosoh, level 212, 54 points (Senillinea)
Level 190 dungeons12
Dungeons in total47

Levels 1 to 30: the starting maps

The three starting maps have entry level 1 and monsters from level 3. The ones with the most spawn points below 30:

There are no dungeons in this bracket: the first one, Chaos Arena, opens at level 30.

Levels 30 to 50: same map, different zone

You stay on your starting map, but move to a different zone. Level 30 to 50 monsters with the most spawn points:

Dungeons: Chaos Arena with the Key of Chaos Lv. 1, level 30, 7 players, 20 min; and the weakened version of Ruina Station, level 45, 7 players, 30 min, which opens with the Copy of Muster Card.

Levels 50 to 65: Port Lux

Level 50: Port Lux opens, with monsters from level 51. The three with the most spawn points are Ghoul (lv 59, 26 points), Stone Gargoyle (lv 58, 25) and Dark Soldier (lv 64, 21).

Dungeons: Lake in Dusk, level 55, 7 players, 60 min, with the Map Part and its entrance in Green Despair; and the weakened version of Tower of the Undead B1F, level 55, 7 players, 120 min.

Levels 65 to 80: Fort. Ruina

Fort. Ruina has entry level 65 and monsters from that same level: Auto Cannon - Op (lv 65, 38 points: no monster on the level 1 to 160 maps has more), Mechbuffalo (lv 77, 36) and Mechzard (lv 83, 34).

Dungeons: Ruina Station in its normal version, level 70, 7 players, 30 min, with the Muster Card : Ruina Station; and Chaos Arena with the Key of Chaos Lv. 2, level 65, 7 players, 20 min.

Levels 80 to 95: Undead Ground

Undead Ground opens at level 80, but its monsters start at 91: from 80 to 90 you finish Fort. Ruina with Electric Bird (lv 80, 26 points) and Mechzard (lv 83, 34). Once inside, the lowest-level monsters with the most spawn points are Zombie Fighter (lv 98, 22), Ghost Blader (lv 94, 18) and Lihorn Zombie (lv 91, 17).

Dungeon for this bracket: Tower of the Undead B1F in its normal version, level 85, 7 players, 120 min, with the Epaulet of the Dead; the entrance is on the map itself.

Levels 95 to 110: level 100

Level 100: the leveling field is still Undead Ground. Its three monsters with the most spawn points are Death Soldier (lv 115, 24 points), Zombie Fighter (lv 98, 22) and Spector (lv 119, 20). Forgotten Ruin has entry level 95, but its monsters start at 117: leave it for the next bracket.

Dungeons: Volcanic Citadel, level 95, 7 players, 45 min, with the Seal of the Darkness and its entrance in Port Lux; Tower of the Undead B2F, level 105, 7 players, 120 min; and Chaos Arena with the Key of Chaos Lv. 3, level 95.

Levels 110 to 125: Forgotten Ruin and the DX dungeons

The field is Forgotten Ruin: Giant scorpion (lv 119, 26 points), Stone Beetle (lv 117, 22) and Fire Beetle (lv 118, 19). Lakeside opens at 110, but its monsters start at 125.

At 110 the four DX dungeons for 1 player arrive: Panic Cave and Steamer Crazy, 20 min; Catacomb Frost and Lava Hellfire, 25 min. In a group: Forgotten Temple B1F, level 110, 7 players, 50 min, and Illusion Castle Underworld, level 120, 7 players, 120 min.

Levels 125 to 140: Lakeside and Mutant Forest

From 125 to 135 you level in Lakeside with Iron Gargoyle (lv 133, 25 points), Bloody Orc (lv 125, 20) and Iron Golem (lv 135, 16). Mutant Forest has entry level 125 and monsters from 130: Mossite (lv 130, 26 points), Parasited Barker (lv 132, 20) and Ectoleaf (lv 145, 20).

Dungeons that open in this bracket:

DungeonLevelPlayersTime
Forgotten Temple B2F125760 min
Forbidden Island125760 min
Chaos Arena (Key of Chaos Lv. 4)125720 min
Illusion Castle Radiant Hall1307120 min
Eternal Chaos Arena130710 min
Holy Windmill130225 min
Altar of Siena B1F135760 min
Altar of Siena B2F135780 min

Levels 140 to 160: Pontus Ferrum

Level 140: Pontus Ferrum opens, with monsters from 140: ARM-01 Assassin (lv 140, 24 points), MA-05 Armun Pallida (lv 157, 23) and MA-03 Armun Rutil (lv 155, 21).

Dungeons: Maquinas Outpost, level 145, 7 players and only 7 min; Chaos Arena with the Key of Chaos Lv. 5, level 145; Holy Keldrasil, level 150, 2 players, 30 min; Hazardous Valley, level 155, 1 player, 20 min; and Tower of the Dead B3F, level 155, 7 players, 10 min. The four DX dungeons from 110 also have an Awakened version at level 150 for 1 player.

Levels 160 to 180: Porta Inferno

Porta Inferno opens at 160 with monsters from 165: Dark Shielder (lv 171, 29 points), Dark Spirit (lv 172, 29) and Dark Archer (lv 170, 21).

Dungeons: Flame Dimension, level 160, 7 players, 10 min, with the Blazing Crystal; and Chaos Arena with the Key of Chaos Lv. 6, level 165.

Levels 180 to 200: Arcane Trace and Senillinea

Arcane Trace (entry 180) and Senillinea (entry 190) have monsters from level 200, so from 180 to 190 the field is still Porta Inferno, with Demonic Alis (lv 186, 13 points) and Demonic Jason (lv 188, 12). In Arcane Trace: Rebel Leadership Member (lv 210, 34 points), Furious Rebel Hunter (lv 200, 30) and Furious Rebel (lv 200, 28). In Senillinea: Mutated Naroosoh (lv 212, 54 points, the highest of all maps), Outrageous Robot (lv 208, 32) and Giant Lynx (lv 208, 28).

Dungeons for this bracket, including the level 190 block and the two level 200 ones for 1 player:

DungeonLevelPlayersTime
Abandoned City180760 min
Devil's Tower180420 min
Chaos Arena (Key of Chaos Lv. 7)185720 min
Glacies Inferna190710 min
Forgotten Temple B3F190760 min
Acheron Arena190320 min
Pandemonium190530 min
Mirage Island190545 min
Ancient Tomb190230 min
Frozen Canyon190230 min
Flame Nest190230 min
Terminus Machina190230 min
Garden of Dust190540 min
Automata Lab190740 min
Labyrinth200120 min
Infinite Ordeal200160 min
FAQ
Where do I level up at 50 in Cabal Online?

In Port Lux, which opens at level 50: Ghoul (lv 59) and Stone Gargoyle (lv 58) have 26 and 25 spawn points. At 55, Lake in Dusk is added (7 players, 60 min).

Where do I level at level 100?

In Undead Ground: Zombie Fighter (lv 98, 22 points), Death Soldier (lv 115, 24) and Spector (lv 119, 20). The dungeons for this bracket are Volcanic Citadel (level 95, 45 min) and Tower of the Undead B2F (level 105, 120 min), both for 7 players.

Where to level up at 140?

In Pontus Ferrum, with ARM-01 Assassin (lv 140, 24 points), MA-03 Armun Rutil (lv 155, 21) and MA-05 Armun Pallida (lv 157, 23). Maquinas Outpost opens at 145 (7 players, 7 min).

What is the best place to level up in Cabal Online?

It depends on the bracket: the map is chosen by its entry level (1, 50, 65, 80, 95, 110, 125, 140, 160, 180 and 190) and, within it, by the monsters with the most spawn points. The two clearest cases are Auto Cannon - Op in Fort. Ruina (lv 65, 38 points) and Mutated Naroosoh in Senillinea (lv 212, 54 points).

Can you level solo in Cabal Online?

Yes. At level 110 the four DX dungeons for 1 player open (20 to 25 min), at 155 Hazardous Valley (20 min) and at 200 Labyrinth (20 min) and Infinite Ordeal (60 min).

At what level does each map open?

Bloody Ice, Desert Scream and Green Despair at 1; Port Lux 50; Fort. Ruina 65; Undead Ground 80; Forgotten Ruin 95; Lakeside 110; Mutant Forest 125; Pontus Ferrum 140; Porta Inferno 160; Arcane Trace 180; Senillinea 190.

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