Sage Capella is calling for you. Go to his Quarters in Green Despair.
Details
| Level | 190 to 200 |
|---|---|
| Classes | All |
| Class rank | 11 or higher |
| Nation | Capella |
| Repeatable | No, only once |
| Given by | Capella's Official Quarters Entrance, Green Despair (225, 43) |
| Turned in to | Flie' (Armor Dealer), Senillinea (26, 40) |
| Quest dungeons | Capella's Official Quarters |
Objectives
NPC steps
| Step | Action |
|---|---|
| 1 | Talk to Capella, Capella's Official Quarters (59, 68) |
| 2 | Talk to Le d'Song (Weapon Dealer), Senillinea (28, 46) |
Reward
| EXP | 988,001,257 |
|---|---|
| Alz | 2,200,000 |
| Honor points | 2,000,000 |
Chain and connections
Part 2 of 16 of the Beginning of True Battle (Capella) chain. Previous: Crossing the Senea Ocean. Next: The Dispatched Team's Mission.
Completing it also marks as completed: The Ancient Continent, Senillinea (Procyon).
Quest journal
Sage Capella is looking for you. Go to Capella's Quarters in Green Despair.
Do as the Sage says and speak with some Senillinea residents.
According to Le d'Song, some kind of pivotal event will happen in Senillinea.
According to Flie', travel between north and south Senillinea is implicitly forbidden.
Dialogue
Offer: Capella's Official Quarters Entrance
The Sage is calling for you.
Go inside.
- Go inside (accepts the quest)
- Maybe next time...
Step 1: Capella
Welcome.
I heard everything from Leedy.
Hmm, the nations are actually expanding quite rapidly on Senillinea.
Capella has established an outpost on the southern side of the continent, and we're confronting Procyon and their outpost on the northern side...
- So, Capella is in the south and Procyon is in the north...
You did a good job keeping peace in the Arcane Trace.
I think it will be a good idea to dispatch you to Senillinea for a while. You'll be able to help expand the Capella nation among the local people.
- I'll do my best.
Hmm, you'll have to meet directly with the local populace to know what kind of place it is.
Please meet with the Senillineans living at the Capella outpost and listen to what they have to say.
- Understood. I'll go right now.
Step 2: Le d'Song (Weapon Dealer)
Hmm. A new face.
Is it your first time here?
You came from Nevareth, right?
- Ah, yes. That's right. I hope we can help each other out in the future.
Hmm.
Welcome.
There's a lot you don't know about this place, huh?
Despite the way I look, I'm actually quite a nice person. Feel free to ask a lot of questions, haha!
- He seems different than he looks.
Do you want to know about Senillinea?
Senillinea has been safe from invasions from outside for a long time.
Its history and culture go back centuries. Even the animals have been around for quite a while.
Actually, the animals are... more like protectors of the land who represent fear.
- Listen to the next story.
Actually, Senillinea was very peaceful up until a certain turning point.
It was a land with an overall chilly climate and evergreen trees. The center of the continent has a high elevation and was used as pasture.
The residents established a place to live there and the guardian animals came to inhabit the north and south.
- It seems like the animals are considered guardian gods.
There's a tower in the absolute center.
It's believed the tower was built by an ancient creature and is seen as a holy place.
All of Senea's history and intensive research of nature was inside.
That is, before that certain turning point.
- What certain turning point?
Huh? Turning point?
Ah, that happened before I was even born. Hahaha.
Flie', the woman next to me, would know more about that!
- Ah... I see.
Step 1, afterwards: Capella
Hmm, you'll have to meet directly with the local populace to know what kind of place it is.
Please meet with the Senillineans living at the Capella outpost and listen to what they have to say.
- Get going.
Turn-in: Flie' (Armor Dealer)
Haha, is there a party going on today?
Ah, I guess not. You must be new?
Are you from Nevareth?
- Yes, that's correct. It's a pleasure to meet you.
Hmm, do you want to learn about what's happened on this continent?
Do you see that tower?
That's called the Senea Tower.
It used to be like an ivory tower, the central point for all research, but it's been closed for a long time now.
A forbidden experiment conducted in the tower spewed out terrible power and shook the foundations of the whole continent.
- Terrible power...! That must be the tower that Turner told me to find.
Up until then, Senillineans either lived as simple shepherds in the pasture or as scholars researching ancient history and nature in the tower.
The first Nevarethians to appear on the continent took our scholars and started performing strange experiments.
It caused our whole continent to change.
- How did it change?
The continent's southern area and northern area became polar opposites.
The southern area is no longer cold and foggy.
It's become the hot climate that you feel now.
The guardians don't live here. Gigantic insects and trees are attacking humans.
- This place definitely isn't cold.
Haha, if you head north, you'll feel an entirely different climate.
The Senillineans in the south have grown accustomed to this climate, but...
- Who performed what kind of experiment?
I don't know anything about those people.
Nothing is known about them except for the fact that they were Nevarethian.
However, they're the reason that Senillinea was completely split in two.
The north and south.
- I see... The continent was split in two.
Everyone on Senillinea misses the old days.
But that doesn't mean they like each other right now.
Ever since Capella and Procyon settled in, the conflict between the north and south has been intense.
Movement between the north and south is forbidden now.
- Somehow, it feels like there's a more intense battle than the one on Nevareth. (completes the quest)
Data from the Cabal Latino server and client (EP33).