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Arrogance and Lightning

Quest for levels 130 to 200, given by Library Entrance Statue in Illusion Castle Radiant Hall.

Details

Level130 to 200
ClassesAll
Class rank11 or higher
TypeParty quest
RepeatableYes
Given byLibrary Entrance Statue, Illusion Castle Radiant Hall (131, 152)
Turned in toForgotten Dranish Throne, Illusion Castle Radiant Hall (127, 243)
Quest dungeonsIllusion Castle Radiant Hall

Objectives

Monsters to defeat

NPC steps

Reward

AXP3,000,000

Quest journal

  1. You have found a statue that looks like either a crow or eagle.

  2. It is written with an unintelligible cryptograph. Let's find a hint to decode the message.

  3. Let's decode the cryptograph.

  4. Let's enter the opened door.

  5. Let's obtain Dranish Record.

  6. Let's obtain Origin Record.

  7. You don't have time to read the record. Let's leave it for now.

  8. Let's investigate another armor.

  9. Destroy the door while the armor is shining.

  10. Let's defeat the monster that appeared while you were investigating the incense burner.

  11. Let's investigate another armor.

  12. Let's operate the switch.

  13. Let's move to somewhere else.

Dialogue

Offer: Library Entrance Statue

A pair of statues stands on the both sides of the gate.

The eyes of the statues glare at you, warning not to enter.

  • Let's check them. (accepts the quest)

Both the statues are carved with an unintelligible cryptograph.

Here is yet another puzzle for you.

You'd better start looking for a hint.

  • Let's find a hint.
Step 1: Library Entrance Statue

Both the statues are carved with an unintelligible cryptograph.

Here is yet another puzzle for you.

You'd better start looking for a hint.

  • Let's find a hint.
Step 2: Library Entrance Statue

You have found a hint to decode the cryptograph. The last statues are carved only with the cryptograph, but this one has buttons that can be pushed.

  • Let's use the hint and press the buttons.
Step 3: Library Entrance Statue

Your guess was right: the gate is opening as you start pushing the buttons.

  • Let's enter.
Step 4: First Origin Record

The birth of the Origins meant the fall of the Dranishes.

  • What does this mean? Let's take this record.
Step 5: Last Dranish Record

The fall of the Dranishes meant the birth of the Origins.

This sounds the same as the last one...

Everything in this place sounds puzzling.

  • What does this mean? Let's take this record.
Step 6: Desk

On the desk is a document that is written more clearly:

Traitor Volfid disgraced the honor of the Dranishes by becoming the agent of the Origins voluntarily. His betrayal accelerated the fall of the Dranishes, and...

While you are reading the document, a roaring monster appears. Is... Is this Volfid?

First things first; let's put down the document and defeat the monster.

  • Let's defeat Volfid.
Step 7: Decorative Armor

After defeating the monster, you left the place hurriedly without thinking about the document.

Maybe you are being too forgetful...

You, however, don't have time to go back. Let's move further for now.

By the way...

This doesn't look special, does it?

  • Let's investigate a different place.
Step 8: Decorative Armor

This armor decoration does not look special at all.

  • Let's investigate a different place.
Step 9: Decorative Armor

*Click*!

As soon as you touch the armor, something makes a noise.

Let's destroy the door while the switch is operating.

  • Let's destroy the door.
Step 10: Light Incense Burner

It wasn't worth to destroy the door; nothing is behind.

Disappointed and angry, you are about to leave the room. Then an incense burner comes into sight.

  • It doesn't look special... Wah, monsters!
Step 11: Red Flash Armor

This red armor does not look special.

  • Let's check the armor next to it.
Step 12: Blue Flash Armor

This blue armor has a small protrusion that appears to be a button.

When you press it, suddenly a group of monsters appear around you.

  • Let's defeat them.
Step 9, afterwards: Decorative Armor

*Click*!

As soon as you touch the armor, a light appears surrounding it.

The door weakens while the light is present.

  • Let's destroy the door.
Turn-in: Forgotten Dranish Throne

This monster was much stronger than the last Volfid.

It must have been the true Traitor Volfid.

  • Let's move to a different place. (completes the quest)

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