Wiki › Upgrades › Normal Upgrade

Normal Upgrade

Weapon and armor upgrade table from +0 to +20.

You can upgrade your weapons and armors by using an Upgrade Core. Upgraded items have improved performance, but they also require more stats.

Each attempt consumes Upgrade Cores matching the item grade. With a Core Enhancer the core becomes an Enhanced Core, and with a Core Superior a Superior Core; each one has its own success table. The Perfect Core has a 100% success chance.

Maximum level+20
Perfect Core100% success · +0 – +14: 1 per attempt · +15 – +19: 3 per attempt

Materials by item grade

Weapon and armor grades each material is for.

Rates by level

Chance of each outcome per attempt by the current item level. Safeguards is the number of Enchant Safeguards the attempt asks for to prevent the level drop.

Upgrade Core

Current levelCoresSafeguardsUp 1No changeDown 1Down 2Down 3
+01–100%0%0%0%0%
+110100%0%0%0%0%
+21090%10%0%0%0%
+32180%0%20%0%0%
+42170%0%30%0%0%
+52160%0%40%0%0%
+63152%0%21%27%0%
+73144%0%20%36%0%
+83136%0%19%45%0%
+94136%0%16%48%0%
+104136%0%16%48%0%
+114136%0%16%48%0%
+125136%0%14%50%0%
+135136%0%14%50%0%
+145136%0%14%50%0%
+1520035%65%0%0%0%
+1630230%35%35%0%0%
+1740320%20%20%40%0%
+1850410%5%10%25%50%
+196055%0%5%30%60%

Enhanced Core

Current levelCoresSafeguardsUp 2Up 1No changeDown 1
+01–100%0%0%0%
+110100%0%0%0%
+2100%100%0%0%
+3200%100%0%0%
+4200%100%0%0%
+5200%100%0%0%
+6310%52.3%0%47.7%
+7310%44.3%0%55.7%
+8310%36.3%0%63.7%
+9410%36.4%0%63.6%
+10410%36.4%0%63.6%
+11410%36.4%0%63.6%
+12510%36.5%0%63.5%
+13510%36.5%0%63.5%
+14510%36.5%0%63.5%
+151000%75%25%0%
+161520%69%5%26%
+172030%44%0%56%
+182540%25%0%75%
+193050%20%0%80%

Superior Core

Current levelCoresSafeguardsUp 2Up 1No changeDown 1
+01–100%0%0%0%
+110100%0%0%0%
+2101%99%0%0%
+3202%98%0%0%
+4202%98%0%0%
+5202%98%0%0%
+6313%52%0%45%
+7313%44%0%53%
+8313%36%0%61%
+9414%36%0%60%
+10414%36%0%60%
+11414%36%0%60%
+12515%36%0%59%
+13515%36%0%59%
+14515%36%0%59%
+1510040%50%10%0%
+1615230%49.5%15.5%5%
+1720310%36%20%34%
+182545%20%30%45%

Superior Core cannot be used on items +19 and up.

–: no value.

Possible outcomes

OutcomeIn-game textWhat the safeguard prevents
Up 2Upgrade Succeeded: Go up 2 levels
Up 1Upgrade Succeeded: Go up 1 level
No changeUpgrade Failed: Maintain the level
Down 1Upgrade Failed: Go down 1 levelUpgrade Failed: Prevent from going down 1 level
Down 2Upgrade Failed: Go down 2 levelsUpgrade Failed: Prevent from going down 2 levels
Down 3Upgrade Failed: Go down 3 levelsUpgrade Failed: Prevent from going down 3 levels
Event mode

Event mode table: it only applies while the upgrade event is on. Each cell: cores per attempt and rates. From +15 to +19 the event lowers the cores and the rates are those of the normal table.

Current levelUpgrade CoreEnhanced CoreSuperior Core
+01 · Up 1: 100%1 · Up 2: 100%1 · Up 2: 100%
+11 · Up 1: 100%1 · Up 2: 100%1 · Up 2: 100%
+21 · Up 1: 100%1 · Up 1: 100%1 · Up 2: 1% · Up 1: 99%
+32 · Up 1: 100%2 · Up 1: 100%2 · Up 2: 2% · Up 1: 98%
+42 · Up 1: 100%2 · Up 1: 100%2 · Up 2: 2% · Up 1: 98%
+52 · Up 1: 74% · Down 1: 26%2 · Up 1: 100%2 · Up 2: 2% · Up 1: 98%
+63 · Up 1: 67% · Down 1: 27% · Down 2: 6%3 · Up 1: 68.2% · Down 1: 31.8%3 · Up 2: 8.1% · Up 1: 65.2% · Down 1: 26.7%
+73 · Up 1: 59% · Down 1: 14% · Down 2: 27%3 · Up 1: 60.2% · Down 1: 39.8%3 · Up 2: 8.1% · Up 1: 57.2% · Down 1: 34.7%
+83 · Up 1: 52% · Down 1: 12% · Down 2: 36%3 · Up 1: 54.4% · Down 1: 45.6%3 · Up 2: 8.1% · Up 1: 51.1% · Down 1: 40.8%
+94 · Up 1: 51% · Down 1: 13% · Down 2: 36%4 · Up 1: 54.6% · Down 1: 45.4%4 · Up 2: 9.2% · Up 1: 51% · Down 1: 39.8%
+104 · Up 1: 52% · Down 1: 16% · Down 2: 32%4 · Up 1: 54.4% · Down 1: 45.6%4 · Up 2: 9.2% · Up 1: 51.2% · Down 1: 39.6%
+114 · Up 1: 44% · Down 1: 12% · Down 2: 44%4 · Up 1: 47.6% · Down 1: 52.4%4 · Up 2: 9.2% · Up 1: 44% · Down 1: 46.8%
+125 · Up 1: 44% · Down 1: 12% · Down 2: 44%5 · Up 1: 47.5% · Down 1: 52.5%5 · Up 2: 10% · Up 1: 44% · Down 1: 46%
+135 · Up 1: 44% · Down 1: 12% · Down 2: 44%5 · Up 1: 47.5% · Down 1: 52.5%5 · Up 2: 10% · Up 1: 44% · Down 1: 46%
+145 · Up 1: 44% · Down 1: 12% · Down 2: 44%5 · Up 1: 47.5% · Down 1: 52.5%5 · Up 2: 10% · Up 1: 44% · Down 1: 46%
+1513 · Up 1: 35% · No change: 65%7 · Up 1: 75% · No change: 25%7 · Up 2: 40% · Up 1: 50% · No change: 10%
+1620 · Up 1: 30% · No change: 35% · Down 1: 35%10 · Up 1: 69% · No change: 5% · Down 1: 26%10 · Up 2: 30% · Up 1: 49.5% · No change: 15.5% · Down 1: 5%
+1727 · Up 1: 20% · No change: 20% · Down 1: 20% · Down 2: 40%13 · Up 1: 44% · Down 1: 56%13 · Up 2: 10% · Up 1: 36% · No change: 20% · Down 1: 34%
+1833 · Up 1: 10% · No change: 5% · Down 1: 10% · Down 2: 25% · Down 3: 50%17 · Up 1: 25% · Down 1: 75%17 · Up 2: 5% · Up 1: 20% · No change: 30% · Down 1: 45%
+1940 · Up 1: 5% · Down 1: 5% · Down 2: 30% · Down 3: 60%20 · Up 1: 20% · Down 1: 80%Cannot be used
Attributes by type and grade

Attributes each item type gains when its level goes up, with the two values of each attribute.

Item typeGradesAttributes
Force Controller1–4Attack (2 / 1) · Magic Attack (3 / 1) · Attack Rate (8 / 2)
Force Controller5–7Attack (2 / 2) · Magic Attack (3 / 2) · Attack Rate (10 / 2)
Force Controller8–10Attack (2 / 3) · Magic Attack (3 / 3) · Attack Rate (12 / 3)
Force Controller11–13Attack (5 / 3) · Magic Attack (6 / 3) · Attack Rate (20 / 6)
Force Controller14–16Attack (9 / 3) · Magic Attack (10 / 3) · Attack Rate (28 / 9)
One handed Sword1–4Attack (3 / 1) · Magic Attack (2 / 1) · Attack Rate (8 / 2)
One handed Sword5–7Attack (3 / 2) · Magic Attack (2 / 2) · Attack Rate (10 / 2)
One handed Sword8–10Attack (3 / 3) · Magic Attack (2 / 3) · Attack Rate (12 / 3)
One handed Sword11–13Attack (6 / 3) · Magic Attack (5 / 3) · Attack Rate (20 / 6)
One handed Sword14–16Attack (10 / 3) · Magic Attack (9 / 3) · Attack Rate (28 / 9)
Two handed Sword1–4Attack UP (6 / 2) · Magic Attack UP (4 / 2) · Attack Rate UP (16 / 4)
Two handed Sword5–7Attack UP (6 / 4) · Magic Attack UP (4 / 4) · Attack Rate UP (20 / 4)
Two handed Sword8–10Attack UP (6 / 6) · Magic Attack UP (4 / 6) · Attack Rate UP (24 / 6)
Two handed Sword11–13Attack UP (12 / 6) · Magic Attack UP (10 / 6) · Attack Rate UP (40 / 12)
Two handed Sword14–16Attack UP (20 / 6) · Magic Attack UP (18 / 6) · Attack Rate UP (56 / 18)
Suit1–4Defense (3 / 1) · Defense Rate (3 / 1) · HP UP (4 / 4)
Suit5–7Defense (3 / 2) · Defense Rate (4 / 1) · HP UP (5 / 4)
Suit8–10Defense (3 / 3) · Defense Rate (4 / 2) · HP UP (3 / 7)
Suit11–13Defense (6 / 3) · Defense Rate (7 / 2) · HP UP (4 / 8)
Suit14–16Defense (10 / 3) · Defense Rate (11 / 2) · HP UP (6 / 9)
Gloves1–4Defense (3 / 1) · Defense Rate (3 / 1) · HP UP (4 / 4)
Gloves5–7Defense (3 / 2) · Defense Rate (4 / 1) · HP UP (5 / 4)
Gloves8–10Defense (3 / 3) · Defense Rate (4 / 2) · HP UP (3 / 7)
Gloves11–13Defense (6 / 3) · Defense Rate (7 / 2) · HP UP (4 / 8)
Gloves14–16Defense (10 / 3) · Defense Rate (11 / 2) · HP UP (6 / 9)
Boots1–4Defense (3 / 1) · Defense Rate (3 / 1) · HP UP (4 / 4)
Boots5–7Defense (3 / 2) · Defense Rate (4 / 1) · HP UP (5 / 4)
Boots8–10Defense (3 / 3) · Defense Rate (4 / 2) · HP UP (3 / 7)
Boots11–13Defense (6 / 3) · Defense Rate (7 / 2) · HP UP (4 / 8)
Boots14–16Defense (10 / 3) · Defense Rate (11 / 2) · HP UP (6 / 9)
Headgear1–4Defense (3 / 1) · Defense Rate (3 / 1) · HP UP (4 / 4)
Headgear5–7Defense (3 / 2) · Defense Rate (4 / 1) · HP UP (5 / 4)
Headgear8–10Defense (3 / 3) · Defense Rate (4 / 2) · HP UP (3 / 7)
Headgear11–13Defense (6 / 3) · Defense Rate (7 / 2) · HP UP (4 / 8)
Headgear14–16Defense (10 / 3) · Defense Rate (11 / 2) · HP UP (6 / 9)
Bike4–5Defense (3 / 2) · Defense Rate (20 / 10) · Increase Movement Speed (10 / 0)
Bike7–8Defense (5 / 3) · Defense Rate (30 / 10) · Increase Movement Speed (10 / 0)
Bike11–13Defense (7 / 4) · Defense Rate (40 / 10) · Increase Movement Speed (10 / 0)
Bike14–16Defense (9 / 5) · Defense Rate (50 / 10) · Increase Movement Speed (10 / 0)
Chakram1–4Attack (3 / 1) · Magic Attack (2 / 1) · Attack Rate (8 / 2)
Chakram5–7Attack (3 / 2) · Magic Attack (2 / 2) · Attack Rate (10 / 2)
Chakram8–10Attack (3 / 3) · Magic Attack (2 / 3) · Attack Rate (12 / 3)
Chakram11–13Attack (6 / 3) · Magic Attack (5 / 3) · Attack Rate (20 / 6)
Chakram14–16Attack (10 / 3) · Magic Attack (9 / 3) · Attack Rate (28 / 9)

From +16 there is also an additional bonus.

Weapon and armor grades (bikes do not use these names): 4 Shadowsteel · 5 Bluestin · 6 Titanium · 7 Shadow Titanium · 8 Osmium · 9 Red Osmium · 10 SIGMetal · 11 Forcium · 12 Archridium · 13 Palladium · 14 Demonite.

In-game help text

You can use Upgrade Cores according to the item level. You can check the item level required to use an Upgrade Core in Tooltip.

Insert an item in the Item Upgrade UI and the required number of Upgrade Cores will be displayed. Start Auto Add, and the required number of Upgrade Cores will be automatically added to the window according to the item level.

You can fail to upgrade an item at a certain percentage. The higher the item level, lower the success rate for item uprade. If you fail to upgrade a level 2 and above item, the item upgrade level will go down or remain the same as a penalty.

You can upgrade your Astral Bike. Upgraded Astral Bikes will have different abilities and color. There are chances that bikes above level 3 could be degraded if you fail upgrade; same as Upgrade Cores.

The Core Enhancer is an upgrade item that can be applied directly to Upgrade Cores. The Upgraded Cores which a Core Enhancer is used on are renamed to Enhanced Core, which has a higher success rate than Normal Upgrade Cores when upgrading an item.

Data from the Cabal Latino server and client (EP33).

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