Level 250 HP 35,900,880 EXP 9,884,160 Defense 1,900 Attack rate 17,230 Defense rate 8,699 HP recovery 3,000 Class Boss Monster Behavior Aggressive Immunities Cannot be knocked back Movement Wander 1.3 cells/s · chase 2.8 cells/s · alert range 30 cells · strays up to 53 cells from its spot
Attacks
Attack Damage Every Reach Area Attack 1 6,714–7,899 2.5 s 9 cells 1 cell Attack 2 5,041–6,302 2 s 2 cells 1 cell
Special attacks
# Type Damage Reach Area 1282 Attack 3,428–4,969 8 cells single target 1283 Attack 3,608–4,969 10 cells around the target · 2 cells 1284 Attack 3,616–5,259 12 cells around the target · 3 cells 1285 Spike 4,282–5,611 30 cells around the monster · 5 cells 1286 Attack 4,140–5,660 1 cell around the target · 5 cells
Advanced stats
Evasion 1,375 Accuracy 2,000 Penetration 425 Critical damage resistance 15 Skill amplification resistance 5 Ignore penetration 60
Where it spawns
Bottle summon : group 10 (21%)
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map; once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus does not apply: every spawn spot gives loot without bonus.
Own loot
Combat behavior Condition Action Repeat 2 s into combat Uses attack 1282 on the highest aggro every 4 s 5 s into combat Uses attack 1283 on the highest aggro every 7.5 s 8 s into combat Uses attack 1284 on the highest aggro every 13 s 25 s into combat Uses attack 1285 on the highest aggro (after 4 s) every 50 s HP below 50% Uses attack 1286 on a random one in range every 10 s
Data from the Cabal Latino server and client (EP33).