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Senea Tower

Quest for levels 193 to 200, given by Flie' (Armor Dealer) in Senillinea.

Flie' of Senillinea is looking for you.

Details

Level193 to 200
ClassesAll
Class rank11 or higher
NationCapella
RepeatableNo, only once
Given byFlie' (Armor Dealer), Senillinea (26, 40)
Turned in toTurner, Senillinean Tower
Quest dungeonsSenillinean Tower

Objectives

NPC steps

StepAction
1Talk to First Marble Stone, Senillinea (89, 129)
2Talk to Second Marble Stone, Senillinea (86, 163)
3Talk to Third Marble Stone, Senillinea (141, 154)
4Talk to Fourth Marble Stone, Senillinea (98, 134)
5Talk to Fifth Marble Stone, Senillinea (158, 131)
6Talk to Flie' (Armor Dealer), Senillinea (26, 40)

Reward

EXP2,503,619,886
Honor points3,000,000

Chain and connections

Part 6 of 16 of the Beginning of True Battle (Capella) chain. Previous: The Southern Forest's Mutations. Next: Inside the Tower.

Completing it also marks as completed: Senea Tower (Procyon).

Quest journal

  1. Find the deciphering code as Flie' requested.

  2. Find the next deciphering code.

  3. Bring it to Flie'.

  4. Go to Senea Tower.

  5. You must bring both twin psychics.

Dialogue

Offer: Flie' (Armor Dealer)

Haha, Warrior. You came at the perfect time.

I think it's time for me to repay my debt.

  • Huh? What do you mean?

I finally found a way to get inside the tower.

Of course, entering it won't be easy.

  • Thank you so much!

Ever since the explosion, Senillineans have been forbidden from going there.

In order to prevent people from entering, they put a complex cryptograph on the warp code.

  • How do you solve the cryptograph?

The road to Senea Tower isn't just an ordinary road.

It was made from marble. On the other side of the marble is the deciphering code that can solve the cryptograph.

You know what you need to do, right?

You need to find and copy all of the codes needed to decipher the cryptograph. I'll translate them for you.

  • I'll bring them right away.

Ah! I forgot to tell you something.

The shadows of dead Senillineans are guarding the path.

It really won't be easy.

Please be careful.

  • It's going to be tough. I'll be back soon. (accepts the quest)
  • I'm not ready for it yet.
Step 1: First Marble Stone

There seems to be something written on the other side of the marble.

This must be a deciphering code.

Transcribe it onto the parchment.

  • Transcribe it.
Step 2: Second Marble Stone

There seems to be something written on the other side of the marble.

This must be a deciphering code.

Transcribe it onto the parchment.

  • Transcribe it.
Step 3: Third Marble Stone

There seems to be something written on the other side of the marble.

This must be a deciphering code.

Transcribe it onto the parchment.

  • Transcribe it.
Step 4: Fourth Marble Stone

There seems to be something written on the other side of the marble.

This must be a deciphering code.

Transcribe it onto the parchment.

  • Transcribe it.
Step 5: Fifth Marble Stone

After looking over all that marble, it seems like this is the final one.

Transcribe it and return to Flie'.

  • Transcribe it.
Step 6: Flie' (Armor Dealer)

Ah, you're back.

I honestly didn't think you would be back this quickly.

It's such a dangerous place and all.

  • Of course it was dangerous, but I was in a hurry.

I see... Okay.

Let's take a look.

  • Flie' is reading it as well as she can.

Oh, okay. This should work.

This warp code should allow you to get inside.

  • I won't forget your help.

Oh, like you said, I'll keep it a secret from the Sage.

Although, I think it would be best to tell the Sage first.

How can you work together if you can't trust each other? Hoho.

  • Head to Senea Tower.
Turn-in: Turner

Welcome, Warrior.

You found me more quickly than I thought.

It must have been difficult. The situation seems quite urgent.

  • Are you positive you'll be able to stop the explosion of power?

Haha, you can cast away your doubts.

I, of all people, wouldn't do something like that.

One who ties his own knot must untie it.

That is to say, I created the problem, so I need to fix it.

  • I have no other choice but to trust you in this situation.

Well, where are the psychics?

There are only a few things left to do.

Please bring me the twin psychics.

  • Quest Complete (completes the quest)

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