Level 240 HP 2,443,715 EXP 14,184,157 Defense 2,940 Attack rate 8,481 Defense rate 7,805 HP recovery 9,000 Class Boss Monster Behavior Aggressive Movement Wander 2.8 cells/s · chase 4.5 cells/s · alert range 16 cells · strays up to 28 cells from its spot
Attacks
Attack Damage Every Reach Area Attack 1 7,013–8,251 2.5 s 6 cells 1 cell Attack 2 9,776–12,220 4 s 6 cells 5 cells
Special attacks
# Type Damage Reach Area 1665 Attack 6,397–6,907 4 cells single target 1666 Attack 6,575–7,085 5 cells single target 1667 Attack 7,331–7,789 5 cells around the target · 5 cells
Advanced stats
Damage reduction 400 Evasion 1,340 Accuracy 3,800 Penetration 2,500 Critical rate resistance 12 Critical damage resistance 30 Skill amplification resistance 15 Ignore accuracy 700 Ignore penetration 55 Suppression resistance 10 HP Disturbance resistance 100
Where it spawns
Dungeons
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except at spawn spots with loot without bonus.
Common loot
Terminus Machina · level 240: 22 items
Combat behavior Condition Action Repeat 2.5 s into combat Uses attack 1665 on the highest aggro every 2.5 s 10 s into combat Uses attack 1666 on the highest aggro every 8.5 s 20 s into combat Uses attack 1667 on the highest aggro (after 2 s) every 18 s No target for 180 s Resets itself
Data from the Cabal Latino server and client (EP33).