Level 240 HP 2,419,520 EXP 6,325,696 Defense 1,764 Attack rate 8,315 Defense rate 6,556 HP recovery 10,000 Class Boss Monster Behavior Aggressive Movement Does not move · alert range 12 cells
Attacks
Attack Damage Every Reach Area Attack 1 4,974–5,852 2 s 12 cells 1 cell Attack 2 6,086–7,608 2 s 12 cells 1 cell
Special attacks
# Type Damage Reach Area 869 Attack 6,350–7,471 12 cells single target 870 Attack 6,350–7,471 around the monster · 15 cells 871 Attack and debuff 6,350–7,471 12 cells around the target · 3 cells 872 Attack 6,350–7,471 12 cells single target 873 Spike 7,770–9,713 around the monster · 15 cells 874 Attack 7,770–9,713 12 cells single target
Advanced stats
Damage reduction 500 Evasion 1,160 Accuracy 4,800 Penetration 1,700 Critical rate resistance 11 Ignore penetration 55 HP Disturbance resistance 100
Where it spawns
Dungeons
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except in Bloody Ice , where the loot has no bonus.
Own loot
Only when it spawns in Eternal Chaos Arena .
Common loot
Bloody Ice · level 240: 1 item
Combat behavior Condition Action Repeat 1 s into combat Uses attack 869 on the highest aggro every 2.5 s 6 s into combat Uses attack 870 on the highest aggro every 8 s 20 s into combat Uses attack 871 on a random one in range every 20 s 30 s into combat Uses attack 872 on the highest aggro every 30 s 40 s into combat Uses attack 873 on a random one in range every 40 s 1 min into combat Uses attack 874 on the highest aggro every 1 min
Data from the Cabal Latino server and client (EP33).