Level 250 HP 3,728,653 EXP 15,966,720 Defense 3,500 Attack rate 9,304 Defense rate 9,022 HP recovery 24,000 Class Boss Monster Behavior Aggressive Movement Does not move · alert range 32 cells
Attacks
Attack Damage Every Reach Area Attack 1 7,519–8,847 2.5 s 32 cells 1 cell Attack 2 10,352–12,941 4 s 32 cells 1 cell
Special attacks
# Type Damage Reach Area 1489 Attack 7,417–7,764 15 cells single target 1490 Attack 7,764–8,250 30 cells around the monster · 15 cells 1491 Attack 8,250–8,736 32 cells around the monster · 16 cells 1492 Spike 8,886–9,534 30 cells around the target · 10 cells
Advanced stats
Damage reduction 480 Evasion 1,375 Accuracy 6,000 Penetration 2,700 Critical rate resistance 22 Critical damage resistance 45 Skill amplification resistance 22 Ignore accuracy 1,000 Ignore penetration 60 Suppression resistance 25 HP Disturbance resistance 100
Where it spawns
Dungeons
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except at spawn spots with loot without bonus.
Dungeon chest loot
Chest list of Ancient Tomb : chance of each item within the list.
Common loot
Ancient Tomb · level 250: 22 items
Combat behavior Condition Action Repeat 2.5 s into combat Uses attack 1489 on the highest aggro every 2.5 s 10 s into combat Uses attack 1490 on the highest aggro every 8.5 s 20 s into combat Uses attack 1491 on the highest aggro (after 1 s) every 18 s 40 s into combat Uses attack 1492 on the highest aggro (after 2 s) every 36 s No target for 180 s Resets itself
Data from the Cabal Latino server and client (EP33).