Level 250 HP 4,549,964 EXP 19,514,880 Defense 3,700 Attack rate 11,716 Defense rate 8,377 HP recovery 8,000 Class Named Monster Behavior Aggressive Movement Does not move · alert range 30 cells
Attacks
Attack Damage Every Reach Area Attack 1 6,714–7,899 2.5 s 30 cells 1 cell Attack 2 2,250–2,813 4 s 30 cells 1 cell
Special attacks
# Type Damage Reach Area 1247 Attack 8,590–9,009 10 cells single target 1248 Attack 10,090–11,045 15 cells around the target · 6 cells 1249 Attack 11,545–12,529 30 cells around the monster · 14 cells
Advanced stats
Damage reduction 550 Evasion 1,375 Accuracy 7,000 Penetration 2,200 Critical rate resistance 5 Critical damage resistance 15 Skill amplification resistance 15 Ignore accuracy 500 Ignore penetration 60 HP Disturbance resistance 100
Where it spawns
Dungeons
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except in Porta Inferno , where the loot has no bonus.
Dungeon chest loot
Chest list of Devil's Tower (Part2) : chance of each item within the list.
Common loot
Porta Inferno · level 250: 30 itemsDevil's Tower (Part2) · level 250: 30 items
Combat behavior Condition Action Repeat 2.5 s into combat Uses attack 1247 on the highest aggro every 2.5 s 10 s into combat Uses attack 1248 on the highest aggro every 6 s 20 s into combat Uses attack 1249 on the highest aggro (after 2 s) every 20 s No target for 3 min Resets itself
Data from the Cabal Latino server and client (EP33).