Level 240 HP 2,419,520 EXP 6,325,696 Defense 1,764 Attack rate 8,315 Defense rate 6,556 HP recovery 10,000 Class Boss Monster Behavior Aggressive Movement Does not move · alert range 12 cells
Attacks
Attack Damage Every Reach Area Attack 1 5,662–6,662 2.5 s 12 cells 1 cell Attack 2 6,086–7,608 2 s 12 cells 1 cell
Special attacks
# Type Damage Reach Area 875 Attack 6,350–7,471 12 cells single target 876 Attack and debuff 6,350–7,471 around the monster · 14 cells 877 Attack and debuff 6,350–7,471 around the monster · 14 cells 878 Attack 6,350–7,471 12 cells around the target · 7 cells 879 Spike 7,770–9,713 around the monster · 14 cells
Advanced stats
Damage reduction 500 Evasion 1,160 Accuracy 4,800 Penetration 1,700 Critical rate resistance 11 Ignore penetration 55 HP Disturbance resistance 100
Where it spawns
Dungeons
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except in Arcane Trace , where the loot has no bonus.
Common loot
Arcane Trace · level 240: 27 items
Combat behavior Condition Action Repeat 3 s into combat Uses attack 875 on the highest aggro every 4.5 s 5.5 s into combat Uses attack 876 on a random one in range every 6.5 s HP below 90% Uses attack 877 on a random one in range every 1 min HP below 60% Uses attack 878 on the highest aggro every 1 min HP below 40% Uses attack 879 on the highest aggro every 17 s
Data from the Cabal Latino server and client (EP33).