| Level | 250 |
|---|
| HP | 314,920 |
|---|
| EXP | 1,680,276 |
|---|
| Defense | 10,000 |
|---|
| Attack rate | 17,230 |
|---|
| Defense rate | 3,955 |
|---|
| Behavior | Aggressive |
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| Immunities | Cannot be knocked back · cannot be knocked down · cannot be stunned |
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| Movement | Wander 0.2 cells/s · chase 0.3 cells/s · alert range 18 cells · strays up to 40 cells from its spot |
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Attacks
| Attack | Damage | Every | Reach | Area |
|---|
| Attack 1 | 5,736–6,749 | 1.33 s | 3 cells | 3 cells |
| Attack 2 | 3,805–4,757 | 0.01 s | 1 cell | 1 cell |
Advanced stats
| Evasion | 500 |
|---|
| Accuracy | 3,400 |
|---|
| Penetration | 1,500 |
|---|
| Critical rate resistance | -5 |
|---|
| Ignore damage reduction | 120 |
|---|
| Ignore penetration | 60 |
|---|
Where it spawns
Dungeons
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except at spawn spots with loot without bonus.
Common loot
Illusion Castle Radiant Hall(Apocrypha) · level 250: 71 items
Data from the Cabal Latino server and client (EP33).