Level200HP88,382EXP338,688Defense1,035Attack rate3,776Defense rate3,101ClassNormal MonsterBehaviorAggressiveMovementWander 3 cells/s · chase 5 cells/s · alert range 8 cells · strays up to 18 cells from its spotAttacks AttackDamageEveryReachAreaAttack 11,547–1,8212.67 s2 cells1 cellAttack 22,660–3,3265 s2 cells1 cell Advanced stats Evasion500Accuracy200Penetration200Critical rate resistance-5 Where it spawns MapSpotsRespawnArcane Trace1030 s Loot Each roll gives at most one item: the own loot table comes first, then the common loot of the map; once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances.Common loot Arcane Trace · level 200: 27 itemsItemChanceFlame Disc0.01%Dark Disc0.01%Holy Disc0.01%Air Disc0.01%Thunder Disc0.01%Bloody Disc0.01%Earth Disc0.01%Aqua Disc0.01%Soul Disc0.01%Shape Cartridges0.01%Extortion Bracelet +20.00015%Earring of Guard +20.00015%Earring of Guard +30.00007%Force Regeneration Earring +20.00015%Force Regeneration Earring +30.00007%Vampiric Earring +20.00015%Nucleus0.07%Yellow Powder0.15%Circuit0.05%Illusion Coral0.08%Machinery Head0.04%Astral Skull0.08%Infernal Ruby0.08%Scale (B)0.08%Fruit0.12%Reflection Stone0.07%Soul Core (Arcane Trace)0.2% Data from the Cabal Latino server and client (EP33).