| Level | 175 |
|---|---|
| HP | 5,266,400 |
| EXP | 0 |
| Defense | 1,748 |
| Attack rate | 8,008 |
| Defense rate | 5,644 |
| Class | Boss Monster |
| Behavior | Aggressive |
| Movement | Does not move · alert range 10 cells |
Attacks
| Attack | Damage | Every | Reach | Area |
|---|---|---|---|---|
| Attack 1 | 2,901–3,413 | 10 s | 10 cells | 9 cells |
| Attack 2 | 9,297–11,622 | 10 s | 10 cells | 9 cells |
Special attacks
| # | Type | Damage | Reach | Area |
|---|---|---|---|---|
| 1336 | Attack | 2,320–2,730 | around the monster · 12 cells |
Advanced stats
| Damage reduction | 500 |
|---|---|
| Evasion | 1,000 |
| Accuracy | 12,000 |
| Penetration | 900 |
| Critical rate resistance | 33 |
| Ignore accuracy | 500 |
| Ignore damage reduction | 100 |
| Ignore penetration | 100 |
| Suppression resistance | 100 |
Where it spawns
| Map | Spots | Respawn | Loot rolls |
|---|---|---|---|
| Porta Inferno | 1 | 1 d | 3 |
Dungeons
| Dungeon | Spots | Level | HP | EXP |
|---|---|---|---|---|
| Flame Dimension | 1 | 175 | 5,266,400 | 0 |
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except in Porta Inferno, where the loot has no bonus.
Common loot
Porta Inferno · level 175: 30 items
| Item | Chance |
|---|---|
| Flame Disc | 0.005% |
| Dark Disc | 0.005% |
| Holy Disc | 0.005% |
| Air Disc | 0.005% |
| Thunder Disc | 0.005% |
| Bloody Disc | 0.005% |
| Earth Disc | 0.005% |
| Aqua Disc | 0.005% |
| Soul Disc | 0.005% |
| Shape Cartridges | 0.0125% |
| Extortion Bracelet +2 | 0.00015% |
| Earring of Guard +2 | 0.00015% |
| Earring of Guard +3 | 0.00007% |
| Force Regeneration Earring +2 | 0.00015% |
| Force Regeneration Earring +3 | 0.00007% |
| Vampiric Earring +2 | 0.00015% |
| Muster Card : Forgotten Temple B1F | 0.04% |
| Siena's Crest B1F | 0.04% |
| Copy of the Illusive Apocalypse | 0.04% |
| Nucleus | 0.07% |
| Yellow Powder | 0.1% |
| Circuit | 0.05% |
| Illusion Coral | 0.08% |
| Machinery Head | 0.04% |
| Astral Skull | 0.08% |
| Infernal Ruby | 0.08% |
| Scale (B) | 0.08% |
| Fruit | 0.08% |
| Reflection Stone | 0.07% |
| Soul Core (Porta Inferno) | 0.2% |
Combat behavior
| Condition | Action | Repeat |
|---|---|---|
| 0.1 s into combat | Uses attack 1336 on itself | every 3.5 s |
| When another monster dies | Cancels an action | |
| After another action of the pattern | Recovers HP (after 0.1 s) | |
| When another monster appears | Every hit it takes misses (7 min 30 s) | |
| When another monster dies | Cancels an action | |
| After another action of the pattern | Recovers HP (after 0.1 s) | |
| When another monster appears | Every hit it takes misses (7 min 30 s) | |
| When another monster dies | Cancels an action | |
| After another action of the pattern | Recovers HP (after 0.1 s) | |
| When another monster appears | Every hit it takes misses (7 min 30 s) | |
| When another monster dies | Cancels an action | |
| After another action of the pattern | Recovers HP (after 0.1 s) | |
| After another action of the pattern | Raises its defense (after 0.1 s) | |
| No target for 3 min | Resets itself |
Data from the Cabal Latino server and client (EP33).