Level 200 HP 2,222,176 EXP 10,137,600 Defense 1,710 Attack rate 7,115 Defense rate 4,900 HP recovery 12,000 Class Boss Monster Behavior Aggressive Movement Wander 1.82 cells/s · chase 3.3 cells/s · alert range 8 cells · strays up to 40 cells from its spot
Attacks
Attack Damage Every Reach Area Attack 1 1,243–1,463 3.23 s 5 cells 1 cell Attack 2 1,452–1,815 3 s 4 cells 3 cells
Special attacks
# Type Damage Reach Area Message 426 Attack 4,133–4,841 6 cells single target 427 Attack 4,633–5,341 6 cells around the target · 3 cells 428 Spike 6,866–7,597 around the monster · 12 cells Di Syarsor does a spike attack. 429 Attack 4,133–4,841 around the monster · 12 cells
Advanced stats
Damage reduction 150 Evasion 1,300 Accuracy 3,000 Penetration 1,000 Ignore penetration 35 HP Disturbance resistance 100
Where it spawns
Dungeons
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except at spawn spots with loot without bonus.
Common loot
Forbidden Island (Awakened) · level 200: 71 items
Combat behavior Condition Action Repeat 3 s into combat Uses attack 426 on the highest aggro every 3 s 6 s into combat Uses attack 427 on the highest aggro every 6 s 29 s into combat Special action (animation) every 30 s After another action of the pattern Uses attack 428 on the highest aggro (after 0.5 s) No target for 3 min Resets itself
Data from the Cabal Latino server and client (EP33).