Level 245 HP 9,260,400 EXP 15,146,474 Defense 3,465 Attack rate 9,481 Defense rate 8,882 HP recovery 13,000 Class Boss Monster Behavior Aggressive Movement Wander 2.2 cells/s · chase 4 cells/s · alert range 14 cells · strays up to 40 cells from its spot
Attacks
Attack Damage Every Reach Area Attack 1 6,965–8,195 2.5 s 8 cells 3 cells Attack 2 7,255–9,069 4 s 8 cells 3 cells
Special attacks
# Type Damage Reach Area 1317 Attack 9,270–10,120 8 cells single target 1318 Attack 10,100–10,995 8 cells around the target · 7 cells 1319 Attack 10,970–11,870 3 cells around the monster · 7 cells
Advanced stats
Damage reduction 520 Evasion 1,357 Accuracy 8,200 Penetration 1,800 Critical rate resistance 10 Critical damage resistance 70 Skill amplification resistance 30 Ignore accuracy 550 Ignore penetration 70 Suppression resistance 15 HP Disturbance resistance 100
Where it spawns
Dungeons
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except at spawn spots with loot without bonus.
Common loot
Mirage Island · level 245: 28 items
Combat behavior Condition Action Repeat 2.5 s into combat Uses attack 1317 on the highest aggro every 2.5 s 10 s into combat Uses attack 1318 on the highest aggro every 7.5 s 20 s into combat Uses attack 1319 on the highest aggro (after 2 s) every 20 s No target for 180 s Resets itself
Data from the Cabal Latino server and client (EP33).