Level 220 HP 4,162,200 EXP 501,804 Defense 4,700 Attack rate 8,641 Defense rate 2,262 HP recovery 20,000 Class Boss Monster Behavior Aggressive Movement Does not move · alert range 25 cells
Attacks
Attack Damage Every Reach Area Attack 1 4,260–5,012 2.2 s 25 cells 1 cell Attack 2 8,538–10,673 4.4 s 25 cells 1 cell
Special attacks
# Type Damage Reach Area 921 Attack 3,850–4,530 25 cells single target 922 Attack 9,372–11,715 around the monster · 25 cells 923 Attack 3,850–4,530 25 cells around the target · 3 cells
Advanced stats
Damage reduction 20,000 Evasion 2,000 Accuracy 5,200 Penetration 2,400 Critical rate resistance 7 Ignore accuracy 600 Ignore damage reduction 90 Ignore penetration 45
Where it spawns
Dungeons
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except in Mutant Forest , where the loot has no bonus.
Common loot
Mutant Forest · level 220: 29 itemsAbandoned City · level 220: 64 items
Combat behavior Condition Action Repeat 2 s into combat Uses attack 921 on a random one in range every 2.5 s 1 min 40 s into combat Uses attack 922 on the highest aggro every 1 min 20 s 20 s into combat Uses attack 923 on a random one in range every 20 s No target for 3 min Resets itself
Data from the Cabal Latino server and client (EP33).