Masteries
| Mastery | Type | Max level | Merit Points (total) |
|---|---|---|---|
| HP I | Attribute | 5 | 15 |
| Ignore Penetration I | Attribute | 5 | 15 |
| HP II | Attribute | 10 | 50 |
| Ignore Penetration II | Attribute | 10 | 50 |
| HP III | Attribute | 15 | 105 |
| Ignore Penetration III | Attribute | 15 | 105 |
| Defense I | Attribute | 5 | 15 |
| Defense II | Attribute | 10 | 50 |
| Max HP Absorb Up I | Attribute | 5 | 15 |
| Expanded HP I | Expanded | 1 | 15 |
| Expanded Ignore Penetration I | Expanded | 1 | 15 |
| Expanded HP II | Expanded | 1 | 30 |
| Expanded Ignore Penetration II | Expanded | 1 | 30 |
| Expanded HP III | Expanded | 1 | 45 |
| Expanded Ignore Penetration III | Expanded | 1 | 45 |
| Expanded Defense I | Expanded | 1 | 15 |
| Expand Defense II | Expanded | 1 | 30 |
| Expanded Max HP Absorb Up I | Expanded | 1 | 15 |
| Expanded Special Mastery | Expanded | 1 | 60 |
Mastery details
HP I
Increases character's HP in Mission War.
If Expanded HP I is acquired, it will also be applied in Dungeons and Fields.
| Level | Merit Points | Effect |
|---|---|---|
| 1 | 3 | HP UP +10 |
| 2 | 3 | HP UP +20 |
| 3 | 3 | HP UP +30 |
| 4 | 3 | HP UP +40 |
| 5 | 3 | HP UP +50 |
Ignore Penetration I
Receives attacks from the opponent while ignoring target's penetration.
If Expanded Ignore Penetration I is acquired, it will also be applied in Dungeons and Fields.
| Requirement | HP I level 3 |
|---|
| Level | Merit Points | Effect |
|---|---|---|
| 1 | 3 | Ignore Penetration +1 |
| 2 | 3 | Ignore Penetration +2 |
| 3 | 3 | Ignore Penetration +3 |
| 4 | 3 | Ignore Penetration +4 |
| 5 | 3 | Ignore Penetration +5 |
HP II
Increases character's HP in Mission War.
If Expanded HP II is acquired, it will also be applied in Dungeons and Fields.
| Requirement | Ignore Penetration I level 3 |
|---|
| Level | Merit Points | Effect |
|---|---|---|
| 1 | 5 | HP UP +15 |
| 2 | 5 | HP UP +30 |
| 3 | 5 | HP UP +45 |
| 4 | 5 | HP UP +60 |
| 5 | 5 | HP UP +75 |
| 6 | 5 | HP UP +90 |
| 7 | 5 | HP UP +105 |
| 8 | 5 | HP UP +120 |
| 9 | 5 | HP UP +135 |
| 10 | 5 | HP UP +150 |
Ignore Penetration II
Receives attacks from the opponent while ignoring target's penetration.
If Expanded Ignore Penetration II is acquired, it will also be applied in Dungeons and Fields.
| Requirement | HP II level 5 |
|---|
| Level | Merit Points | Effect |
|---|---|---|
| 1 | 5 | Ignore Penetration +2 |
| 2 | 5 | Ignore Penetration +4 |
| 3 | 5 | Ignore Penetration +6 |
| 4 | 5 | Ignore Penetration +8 |
| 5 | 5 | Ignore Penetration +10 |
| 6 | 5 | Ignore Penetration +12 |
| 7 | 5 | Ignore Penetration +14 |
| 8 | 5 | Ignore Penetration +16 |
| 9 | 5 | Ignore Penetration +18 |
| 10 | 5 | Ignore Penetration +20 |
HP III
Increases character's HP in Mission War.
If Expanded HP III is acquired, it will also be applied in Dungeons and Fields.
| Requirement | Ignore Penetration II level 5 |
|---|
| Level | Merit Points | Effect |
|---|---|---|
| 1 | 7 | HP UP +20 |
| 2 | 7 | HP UP +40 |
| 3 | 7 | HP UP +60 |
| 4 | 7 | HP UP +80 |
| 5 | 7 | HP UP +100 |
| 6 | 7 | HP UP +120 |
| 7 | 7 | HP UP +140 |
| 8 | 7 | HP UP +160 |
| 9 | 7 | HP UP +180 |
| 10 | 7 | HP UP +200 |
| 11 | 7 | HP UP +220 |
| 12 | 7 | HP UP +240 |
| 13 | 7 | HP UP +260 |
| 14 | 7 | HP UP +280 |
| 15 | 7 | HP UP +300 |
Ignore Penetration III
Receives attacks from the opponent while ignoring target's penetration.
If Expanded Ignore Penetration III is acquired, it will also be applied in Dungeons and Fields.
| Requirement | HP III level 10 |
|---|
| Level | Merit Points | Effect |
|---|---|---|
| 1 | 7 | Ignore Penetration +3 |
| 2 | 7 | Ignore Penetration +6 |
| 3 | 7 | Ignore Penetration +9 |
| 4 | 7 | Ignore Penetration +12 |
| 5 | 7 | Ignore Penetration +15 |
| 6 | 7 | Ignore Penetration +18 |
| 7 | 7 | Ignore Penetration +21 |
| 8 | 7 | Ignore Penetration +24 |
| 9 | 7 | Ignore Penetration +27 |
| 10 | 7 | Ignore Penetration +30 |
| 11 | 7 | Ignore Penetration +33 |
| 12 | 7 | Ignore Penetration +36 |
| 13 | 7 | Ignore Penetration +39 |
| 14 | 7 | Ignore Penetration +42 |
| 15 | 7 | Ignore Penetration +45 |
Defense I
Increases character's Defense in Mission War.
If Expanded Defense I is acquired, it will also be applied in Dungeons and Fields.
| Requirement | Ignore Penetration II level 5 |
|---|
| Level | Merit Points | Effect |
|---|---|---|
| 1 | 3 | Defense +5 |
| 2 | 3 | Defense +10 |
| 3 | 3 | Defense +15 |
| 4 | 3 | Defense +20 |
| 5 | 3 | Defense +25 |
Defense II
Increases character's Defense in Mission War.
If Expanded Defense II is acquired, it will also be applied in Dungeons and Fields.
| Requirement | Defense I level 3 |
|---|
| Level | Merit Points | Effect |
|---|---|---|
| 1 | 5 | Defense +8 |
| 2 | 5 | Defense +16 |
| 3 | 5 | Defense +24 |
| 4 | 5 | Defense +32 |
| 5 | 5 | Defense +40 |
| 6 | 5 | Defense +48 |
| 7 | 5 | Defense +56 |
| 8 | 5 | Defense +64 |
| 9 | 5 | Defense +72 |
| 10 | 5 | Defense +80 |
Max HP Absorb Up I
Increases character's Max HP Absorb Up in Mission War.
If Expanded HP Absorb Up I is acquired, it will also be applied for Dungeons and Fields.
| Requirement | HP III level 10 |
|---|
| Level | Merit Points | Effect |
|---|---|---|
| 1 | 3 | Max HP Absorb Up +3 |
| 2 | 3 | Max HP Absorb Up +6 |
| 3 | 3 | Max HP Absorb Up +9 |
| 4 | 3 | Max HP Absorb Up +12 |
| 5 | 3 | Max HP Absorb Up +15 |
Expanded HP I
Applies HP I in Dungeons and Fields also.
| Requirement | Ignore Penetration III level 10 |
|---|---|
| Expands | HP I |
| Also applies in dungeons and fields | HP UP |
| Merit Points | 15 |
Expanded Ignore Penetration I
Applies Ignore Penetration I in Dungeons and Fields also.
| Requirement | Expanded HP I level 1 |
|---|---|
| Expands | Ignore Penetration I |
| Also applies in dungeons and fields | Ignore Penetration |
| Merit Points | 15 |
Expanded HP II
Applies HP II in Dungeons and Fields also.
| Requirement | Expanded HP I level 1 |
|---|---|
| Expands | HP II |
| Also applies in dungeons and fields | HP UP |
| Merit Points | 30 |
Expanded Ignore Penetration II
Applies Ignore Penetration II in Dungeons and Fields also.
| Requirement | Expanded Ignore Penetration I level 1 |
|---|---|
| Expands | Ignore Penetration II |
| Also applies in dungeons and fields | Ignore Penetration |
| Merit Points | 30 |
Expanded HP III
Applies HP III in Dungeons and Fields also.
| Requirement | Expanded HP II level 1 |
|---|---|
| Expands | HP III |
| Also applies in dungeons and fields | HP UP |
| Merit Points | 45 |
Expanded Ignore Penetration III
Applies Ignore Penetration III in Dungeons and Fields also.
| Requirement | Expanded Ignore Penetration II level 1 |
|---|---|
| Expands | Ignore Penetration III |
| Also applies in dungeons and fields | Ignore Penetration |
| Merit Points | 45 |
Expanded Defense I
Applies Defense I in Dungeons and Fields also.
| Requirement | Defense II level 5 |
|---|---|
| Expands | Defense I |
| Also applies in dungeons and fields | Defense |
| Merit Points | 15 |
Expand Defense II
Applies Defense II in Dungeons and Fields also.
| Requirement | Expanded Defense I level 1 |
|---|---|
| Expands | Defense II |
| Also applies in dungeons and fields | Defense |
| Merit Points | 30 |
Expanded Max HP Absorb Up I
Applies Max HP Absorb Up I in Dungeons and Fields also.
| Requirement | Max HP Absorb Up I level 3 |
|---|---|
| Expands | Max HP Absorb Up I |
| Also applies in dungeons and fields | Max HP Absorb Up |
| Merit Points | 15 |
Expanded Special Mastery
Activates Special Mastery. Special Mastery stats are applied in dungeons and fields.
| Requirement | Expanded Ignore Penetration I level 1 |
|---|---|
| Merit Points | 60 |
Slot opening
Material and time will increase based on the open slots in current category.
Materials and time for the 19 slots
| Slot | Materials | Time |
|---|---|---|
| 1 | Chaos Core ×2, Divine Core ×2 | 15 min |
| 2 | Chaos Core ×4, Divine Core ×4 | 45 min |
| 3 | Chaos Core ×6, Divine Core ×6 | 8 h |
| 4 | Chaos Core ×8, Divine Core ×8 | 16 h |
| 5 | Chaos Core ×10, Divine Core ×10 | 2 d 12 h |
| 6 | Chaos Core ×12, Divine Core ×12 | 4 d 12 h |
| 7 | Chaos Core ×14, Divine Core ×14 | 7 d |
| 8 | Chaos Core ×16, Divine Core ×16 | 10 d |
| 9 | Chaos Core ×18, Divine Core ×18 | 14 d |
| 10 | Chaos Core ×20, Divine Core ×20 | 24 d |
| 11 | Chaos Core ×22, Divine Core ×22 | 35 d |
| 12 | Chaos Core ×24, Divine Core ×24 | 47 d |
| 13 | Chaos Core ×26, Divine Core ×26 | 60 d |
| 14 | Chaos Core ×28, Divine Core ×28 | 84 d |
| 15 | Chaos Core ×30, Divine Core ×30 | 103 d |
| 16 | Chaos Core ×32, Divine Core ×32 | 124 d |
| 17 | Chaos Core ×34, Divine Core ×34 | 156 d |
| 18 | Chaos Core ×36, Divine Core ×36 | 192 d |
| 19 | Chaos Core ×38, Divine Core ×38 | 218 d |
Opening time reducers: Time Reducer (5min) - Platinum Insignia, Time Reducer (10min) - Platinum Insignia, Time Reducer (30min) - Platinum Insignia, Time Reducer (1H) - Platinum Insignia, Time Reducer (3H) - Platinum Insignia, Time Reducer (8H) - Platinum Insignia, Time Reducer (12H) - Platinum Insignia, Time Reducer (1D) - Platinum Insignia, Time Reducer (3D) - Platinum Insignia.
Special Mastery
| Activated by | Expanded Special Mastery |
|---|---|
| Roll cost | 1,000 WExp, Merit Medal Exchange Ticket ×5 |
| Max expansions | 4 |
The roll picks one of these attributes with its grade; the chances add up to 100% in the category.
| Attribute | Grade | Value | Chance |
|---|---|---|---|
| Cancel Ignore DMG Reduction | 1 | +5 | 9% |
| Cancel Ignore DMG Reduction | 2 | +10 | 5% |
| Cancel Ignore DMG Reduction | 3 | +15 | 3% |
| Cancel Ignore DMG Reduction | 4 | +25 | 1% |
| Cancel Ignore DMG Reduction | 5 | +35 | 0.5% |
| Cancel Ignore DMG Reduction | 6 | +55 | 0.05% |
| Ignore Penetration | 1 | +5 | 9% |
| Ignore Penetration | 2 | +10 | 5% |
| Ignore Penetration | 3 | +15 | 3% |
| Ignore Penetration | 4 | +25 | 1.1% |
| Ignore Penetration | 5 | +35 | 0.65% |
| Ignore Penetration | 6 | +55 | 0.075% |
| Defense | 1 | +20 | 9.425% |
| Defense | 2 | +30 | 5% |
| Defense | 3 | +40 | 3% |
| Defense | 4 | +55 | 1.2% |
| Defense | 5 | +70 | 0.8% |
| Defense | 6 | +100 | 0.1% |
| Max HP Absorb Up | 1 | +4 | 10% |
| Max HP Absorb Up | 2 | +8 | 5% |
| Max HP Absorb Up | 3 | +12 | 3% |
| Max HP Absorb Up | 4 | +16 | 2% |
| Max HP Absorb Up | 5 | +20 | 1.25% |
| Max HP Absorb Up | 6 | +25 | 0.15% |
| HP UP | 1 | +100 | 10% |
| HP UP | 2 | +180 | 5% |
| HP UP | 3 | +260 | 3% |
| HP UP | 4 | +380 | 2% |
| HP UP | 5 | +500 | 1.5% |
| HP UP | 6 | +700 | 0.2% |
Data from the Cabal Latino server and client (EP33).