In order to open the door, you must revive the dry well first.
Details
| Level | 85 to 200 |
|---|---|
| Classes | All |
| Class rank | 9 or higher |
| Type | Party quest |
| Repeatable | Yes |
| Opened with | The Parchment of the Thaw |
| Given by | Exit, Faded Tower of Undead (B1F) (161, 112) |
| Turned in to | Dried Spring, Faded Tower of Undead (B1F) (242, 49) |
| Quest dungeons | Faded Tower of Undead (B1F) |
Objectives
NPC steps
| Step | Action |
|---|---|
| 1 | Give Werewolf Gate Key to Exit, Faded Tower of Undead (B1F) (161, 112) |
| 2 | Talk to Dried Spring, Faded Tower of Undead (B1F) (242, 49) |
| 3 | Talk to Frozen Spring Water, Faded Tower of Undead (B1F) (230, 54) |
| 4 | Talk to Frozen Spring Water, Faded Tower of Undead (B1F) (221, 54) |
| 5 | Frozen Spring Water, Faded Tower of Undead (B1F) (202, 33) gives you Ice Seed |
| 6 | Give Ice Seed to Dried Spring, Faded Tower of Undead (B1F) (242, 49); Give The Parchment of the Thaw to Dried Spring, Faded Tower of Undead (B1F) (242, 49) |
Reward
| Alz | 1,500 |
|---|
| Item | Amount |
|---|---|
| Broken Lamp Part | 1 |
Chain and connections
An item received in this quest opens: The Dangerous Lamp, Practice: The Dangerous Lamp.
Quest journal
Insert the Werewolf key to exit.
You have moved outside. The Parchment of the Thaw instructs you to revive the dry well in front of the gate.
Revive the dry well in front of the gate. Find a well that is not yet dried.
You have found a frozen well. Let's go find another one.
You have found the 'Ice Seed' from the frozen well. Let's bring it to the dry well.
You put the Ice Seed into the dry well. Although, the well did not start flowing a gate has opened.
Dialogue
Offer: Exit
The warp gate to exit the room of the Werewolf has become activated.
- It seems I will need the gate key. (accepts the quest)
Use the gate key of the Werewolf to open the warp gate.
- Insert the gate key of the Werewolf.
I am warping somewhere.
- Move to that place. (teleport)
Step 1: Exit
Use the gate key of the Werewolf to open the warp gate.
- Insert the gate key of the Werewolf.
I am warping somewhere.
- Move to that place. (teleport)
Step 2: Dried Spring
Reading the parchment that I obtained from the room of the Werewolf,
it says[life must be returned to the dried spring in front of the door].
It seems this is the dried spring referred to.
- Look for something with which to return life.
Step 3: Frozen Spring Water
Nothing appears out of the ordinary beside the frozen water.
- Look for a different spring.
Step 4: Frozen Spring Water
Nothing appears out of the ordinary beside the frozen water.
- Look for a different spring.
Step 5: Frozen Spring Water
After breaking off a portion of the frozen water, a cold ice fragment emerges. However, it does not appear to be ordinary ice.
It seems the spring will come to life again if I take this there.
- Take the ice fragment.
Step 6: Dried Spring
I placed the ice seed into the dried spring.
- The spring briefly emits a light.
Water does not begin to flow again from the dried spring.
However, the previously closed door next to it has opened.
- Go inside. (completes the quest)
Step 1, afterwards: Exit
I am warping somewhere.
- Move to that place. (teleport)
Step 6, afterwards: Dried Spring
Water does not begin to flow again from the dried spring.
However, the previously closed door next to it has opened.
- Go inside. (completes the quest)
Other conversation: Exit
I am warping somewhere.
- Move to that place. (teleport)
Data from the Cabal Latino server and client (EP33).