In order to open the door, you must revive the dry well first.
Details
| Level | 55 to 200 |
|---|---|
| Classes | All |
| Class rank | 6 or higher |
| Type | Party quest |
| Repeatable | Yes |
| Opened with | The Parchment of the Thaw |
| Given by | Exit, Weakened Frozen Tower of the Undead B1F (161, 112) |
| Turned in to | Dried Spring, Weakened Frozen Tower of the Undead B1F (242, 49) |
| Quest dungeons | Weakened Frozen Tower of the Undead B1F |
Objectives
NPC steps
| Step | Action |
|---|---|
| 1 | Give Werewolf Gate Key to Exit, Weakened Frozen Tower of the Undead B1F (161, 112) |
| 2 | Talk to Dried Spring, Weakened Frozen Tower of the Undead B1F (242, 49) |
| 3 | Talk to Frozen Spring Water, Weakened Frozen Tower of the Undead B1F (230, 54) |
| 4 | Talk to Frozen Spring Water, Weakened Frozen Tower of the Undead B1F (221, 54) |
| 5 | Frozen Spring Water, Weakened Frozen Tower of the Undead B1F (202, 33) gives you Ice Seed |
| 6 | Give Ice Seed to Dried Spring, Weakened Frozen Tower of the Undead B1F (242, 49); Give The Parchment of the Thaw to Dried Spring, Weakened Frozen Tower of the Undead B1F (242, 49) |
Reward
| Skill EXP | 200 |
|---|
| Item | Amount |
|---|---|
| Broken Lamp Part | 1 |
Chain and connections
An item received in this quest opens: The Dangerous Lamp, Practice: The Dangerous Lamp.
Quest journal
Insert the Weak Werewolf key to exit.
You have moved outside. The Parchment of the Thaw instructs you to revive the dry well in front of the gate.
Revive the dry well in front of the gate. Find a well that is not yet dried.
You have found a frozen well. Let's go find another one.
You have found the 'Ice Seed' from the frozen well. Let's bring it to the dry well.
You put the Ice Seed into the dry well. Although, the well did not start flowing a gate has opened.
Dialogue
Offer: Exit
The warp gate has been reactivated, allowing you to exit Werewolf's Room.
- I need a gate key. (accepts the quest)
Let's use the Werewolf Gate Key to open the warp gate.
- Let's insert the Werewolf Gate Key.
You're being warped to somewhere else.
- Let's move. (teleport)
Step 1: Exit
Let's use the Werewolf Gate Key to open the warp gate.
- Let's insert the Werewolf Gate Key.
You're being warped to somewhere else.
- Let's move. (teleport)
Step 2: Dried Spring
The scroll from Werewolf's Room
says,'Bring life back to the dried spring in front of the door.'
And this spring must be the one.
- Let's find something to revitalize the spring.
Step 3: Frozen Spring Water
Nothing except the frozen water is present.
- Let's find a different spring.
Step 4: Frozen Spring Water
Nothing except the frozen water is present.
- Let's find a different spring.
Step 5: Frozen Spring Water
You broke an end of the frozen water, and have discovered a lump of ice that somehow looks mysterious.
This ice may be able to revitalize the dead spring.
- Let's bring the ice.
Step 6: Dried Spring
You put the ice seed into the dry spring.
- The spring gleamed shortly.
The ice didn't rehydrate the dry spring, but it opened the closed door next to the spring.
- Let's enter the door. (completes the quest)
Step 1, afterwards: Exit
You're being warped to somewhere else.
- Let's move. (teleport)
Step 6, afterwards: Dried Spring
The ice didn't rehydrate the dry spring, but it opened the closed door next to the spring.
- Let's enter the door. (completes the quest)
Other conversation: Exit
You're being warped to somewhere else.
- Let's move. (teleport)
Data from the Cabal Latino server and client (EP33).