Wiki › Quests › Practice: The Dead General's Cloak

Practice: The Dead General's Cloak

Quest for levels 55 to 200, given by General's Sealed Cloak in Weakened Frozen Tower of the Undead B1F.

A mysterious manteau known to summon monsters

Details

Level55 to 200
ClassesAll
Class rank6 or higher
TypeParty quest
RepeatableYes
Opened withCold Scale
Given byGeneral's Sealed Cloak, Weakened Frozen Tower of the Undead B1F (179, 49)
Turned in toGeneral's Sealed Cloak, Weakened Frozen Tower of the Undead B1F (179, 49)
Quest dungeonsWeakened Frozen Tower of the Undead B1F

Objectives

Monsters to defeat

NPC steps

Reward

Skill EXP200

Quest journal

  1. Let's place the Cold Scale on the General's Mantel.

  2. Killing these many Zombies. Is there a pattern?

  3. You have successfully defeated all the monsters by casting the monster sleeping spell. Let's move to the next room.

Dialogue

Offer: General's Sealed Cloak

This cloak is the only one hanging inside the huge room.

Old and tattered, it is barely keeping its shape and about to crumble to the touch.

  • Let's place the scale on a shoulder of the cloak. (accepts the quest)

As soon as you placed the Cold Scale on the shoulder of the cloak, a group of Zombies appeared with screeching sounds.

They're too many to defeat singlehandedly.

You noticed a blurred image of a sentence that have appeared on the Cold Scale on the cloak:

A tribe with a giant hammer shall appear.

  • There must be some sort of an order to defeat the Zombies.
Step 1: General's Sealed Cloak

As soon as you placed the Cold Scale on the shoulder of the cloak, a group of Zombies appeared with screeching sounds.

They're too many to defeat singlehandedly.

You noticed a blurred image of a sentence that have appeared on the Cold Scale on the cloak:

A tribe with a giant hammer shall appear.

  • There must be some sort of an order to defeat the Zombies.
Step 1, afterwards: General's Sealed Cloak

A tribe with a giant hammer shall appear.

  • There must be some sort of an order to defeat the Zombies.
Turn-in: General's Sealed Cloak

The General's Cloak has revealed a set of spells to put the monsters into sleep.

Let's chant them in order.

  • Let's read the spells to defeat the monsters.

Severe cold, dried time

  • Let's chant the next spell.

The lost days, waiting time.

  • Let's chant the next spell.

The movement, time to awake.

  • Let's chant the next spell.

The time of the dusk.

  • Let's chant the next spell.

The time of warmth and softness.

  • Let's chant the next spell.

The time for activities.

  • Let's chant the next spell.

The time of a pouring rain.

  • Let's chant the next spell.

The time of a heat wave.

  • Let's chant the next spell.

The time for harvesting.

  • Let's chant the next spell.

The time for ripening.

  • Let's chant the next spell.

The time to finish.

  • Let's chant the next spell.

The time for cooling and freezing.

  • Let's chant the next spell.

Circling around the times, I'm back here.

  • I have defeated all Zombies, but... (completes the quest)

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