Level 240 HP 2,540,496 EXP 13,539,422 Defense 2,940 Attack rate 8,149 Defense rate 7,649 HP recovery 12,000 Class Boss Monster Behavior Aggressive Movement Wander 2 cells/s · chase 4 cells/s · alert range 16 cells · strays up to 40 cells from its spot
Attacks
Attack Damage Every Reach Area Attack 1 6,627–7,797 2.5 s 5 cells 1 cell Attack 2 8,916–11,146 4 s 10 cells 5 cells
Special attacks
# Type Damage Reach Area 1483 Attack 6,992–7,478 5 cells single target 1484 Attack 7,982–8,418 10 cells around the target · 5 cells 1485 Attack 7,262–7,748 11 cells around the monster · 11 cells
Advanced stats
Damage reduction 380 Evasion 1,340 Accuracy 3,600 Penetration 2,200 Critical rate resistance 10 Critical damage resistance 25 Skill amplification resistance 12 Ignore accuracy 550 Ignore penetration 55 Suppression resistance 5 HP Disturbance resistance 100
Where it spawns
Dungeons
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except at spawn spots with loot without bonus.
Common loot
Ancient Tomb · level 240: 22 items
Combat behavior Condition Action Repeat 2.5 s into combat Uses attack 1483 on the highest aggro every 2.5 s 10 s into combat Uses attack 1484 on the highest aggro every 8.5 s 20 s into combat Uses attack 1485 on the highest aggro (after 2 s) every 18 s No target for 180 s Resets itself
Data from the Cabal Latino server and client (EP33).