Level 240 HP 2,734,058 EXP 14,561,266 Defense 2,891 Attack rate 9,246 Defense rate 7,493 HP recovery 8,000 Class Boss Monster Behavior Aggressive Immunities Cannot be knocked back · cannot be knocked down · cannot be stunned Movement Wander 2 cells/s · chase 3.5 cells/s · alert range 20 cells · strays up to 40 cells from its spot
Attacks
Attack Damage Every Reach Area Attack 1 7,077–8,327 2.5 s 10 cells 2 cells Attack 2 10,098–12,623 4 s 12 cells 2 cells
Special attacks
# Type Damage Reach Area 1559 Attack 8,076–8,586 12 cells single target 1560 Attack and debuff 9,019–9,528 around the monster · 12 cells
Advanced stats
Damage reduction 400 Evasion 1,340 Accuracy 4,500 Penetration 2,600 Critical rate resistance 15 Critical damage resistance 35 Skill amplification resistance 17 Ignore accuracy 750 Ignore penetration 55 Suppression resistance 10 HP Disturbance resistance 100
Where it spawns
Dungeons
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except at spawn spots with loot without bonus.
Common loot
Frozen Canyon · level 240: 22 items
Combat behavior Condition Action Repeat 2.5 s into combat Uses attack 1559 on the highest aggro every 3 s 10 s into combat Uses attack 1560 on the highest aggro every 5.5 s No target for 180 s Resets itself
Data from the Cabal Latino server and client (EP33).