Level 240 HP 4,355,136 EXP 17,517,312 Defense 3,038 Attack rate 10,643 Defense rate 8,429 HP recovery 8,000 Class Boss Monster Behavior Aggressive Movement Does not move · alert range 15 cells
Attacks
Attack Damage Every Reach Area Attack 1 5,275–6,207 2.5 s 15 cells 1 cell Attack 2 10,062–12,578 4.5 s 15 cells 1 cell
Special attacks
# Type Damage Reach Area 937 Attack 5,275–6,207 15 cells single target 938 Attack 9,062–11,578 15 cells around the target · 3 cells 939 Attack 10,884–13,606 around the monster · 20 cells
Advanced stats
Damage reduction 450 Evasion 1,300 Accuracy 7,000 Penetration 2,600 Critical rate resistance 11 Ignore accuracy 800 Ignore penetration 55 HP Disturbance resistance 100
Where it spawns
Dungeons
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except at spawn spots with loot without bonus.
Common loot
Abandoned City · level 240: 64 items
Combat behavior Condition Action Repeat 3 s into combat Uses attack 937 on the highest aggro every 2 s 7 s into combat Uses attack 938 on the highest aggro every 10 s 20 s into combat Uses attack 939 on the highest aggro every 30 s After another action of the pattern Special action (animation) (after 40 s) every 55 s After another action of the pattern Teleports itself (after 1 s) After another action of the pattern Teleports itself
Data from the Cabal Latino server and client (EP33).