Level 240 HP 3,629,280 EXP 17,517,312 Defense 3,234 Attack rate 10,643 Defense rate 8,742 HP recovery 14,000 Class Boss Monster Behavior Aggressive Movement Does not move · alert range 15 cells
Attacks
Attack Damage Every Reach Area Attack 1 5,917–6,962 3 s 15 cells 1 cell Attack 2 9,897–12,372 4.4 s 15 cells 1 cell
Special attacks
# Type Damage Reach Area 930 Attack 4,891–5,755 15 cells single target 931 Attack 5,917–6,962 15 cells around the target · 5 cells 932 Attack 7,593–9,492 around the monster · 15 cells 933 Attack 10,884–13,606 around the monster · 20 cells
Advanced stats
Damage reduction 450 Evasion 1,300 Accuracy 7,000 Penetration 2,600 Critical rate resistance 11 Ignore accuracy 800 Ignore penetration 55 HP Disturbance resistance 100
Where it spawns
Dungeons
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except at spawn spots with loot without bonus.
Common loot
Abandoned City · level 240: 64 items
Combat behavior Condition Action Repeat 1 s into combat Uses attack 930 on the highest aggro every 3 s 8 s into combat Uses attack 931 on the highest aggro every 8 s 25 s into combat Uses attack 932 on the highest aggro every 25 s 1 min into combat Uses attack 933 on the highest aggro every 1 min No target for 3 min Resets itself
Data from the Cabal Latino server and client (EP33).