Level 220 HP 3,329,760 EXP 16,057,728 Defense 2,914 Attack rate 8,641 Defense rate 7,597 HP recovery 8,000 Class Boss Monster Behavior Aggressive Movement Wander 1.5 cells/s · chase 4.5 cells/s · alert range 12 cells · strays up to 40 cells from its spot
Attacks
Attack Damage Every Reach Area Attack 1 4,260–5,012 2.2 s 8 cells 1 cell Attack 2 8,538–10,673 4.4 s 8 cells 1 cell
Special attacks
# Type Damage Reach Area 924 Attack 8,538–10,673 10 cells around the target · 3 cells 925 Attack 4,260–5,012 10 cells single target 926 Attack 5,480–6,850 around the monster · 5 cells
Advanced stats
Damage reduction 350 Evasion 1,100 Accuracy 5,000 Penetration 2,400 Critical rate resistance 7 Ignore accuracy 600 Ignore penetration 45 HP Disturbance resistance 100
Where it spawns
Dungeons
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except at spawn spots with loot without bonus.
Common loot
Abandoned City · level 220: 64 items
Combat behavior Condition Action Repeat 1 min into combat Uses attack 924 on the highest aggro every 1 min 3 s into combat Uses attack 925 on the highest aggro every 2.35 s 15 s into combat Uses attack 926 on the highest aggro every 15 s No target for 3 min Resets itself
Data from the Cabal Latino server and client (EP33).