Level 240 HP 15,920,442 EXP 15,814,240 Defense 3,528 Attack rate 10,477 Defense rate 8,117 HP recovery 15,000 Class Boss Monster Behavior Aggressive Movement Does not move · alert range 16 cells
Attacks
Attack Damage Every Reach Area Attack 1 4,954–5,829 2.5 s 16 cells 1 cell Attack 2 9,561–11,952 4 s 16 cells 1 cell
Special attacks
# Type Damage Reach Area 1689 Attack 8,632–9,873 16 cells single target 1690 Attack 8,902–10,143 16 cells around the monster · 15 cells
Advanced stats
Damage reduction 420 Evasion 1,340 Accuracy 7,700 Penetration 2,400 Critical rate resistance 12 Critical damage resistance 48 Skill amplification resistance 24 Ignore accuracy 700 Ignore penetration 55 Suppression resistance 8 HP Disturbance resistance 100
Where it spawns
Dungeons
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except at spawn spots with loot without bonus.
Common loot
Garden of Dust · level 240: 26 items
Combat behavior Condition Action Repeat 2 s into combat Uses attack 1689 on the highest aggro every 3 s 20 s into combat Uses attack 1690 on the highest aggro every 17 s No target for 180 s Resets itself
Data from the Cabal Latino server and client (EP33).