Level 250 HP 18,643,264 EXP 16,473,600 Defense 3,850 Attack rate 12,061 Defense rate 9,666 HP recovery 18,000 Class Boss Monster Behavior Aggressive Movement Does not move · alert range 16 cells
Attacks
Attack Damage Every Reach Area Attack 1 5,236–6,161 2.5 s 16 cells 1 cell Attack 2 10,127–12,659 4 s 16 cells 1 cell
Special attacks
# Type Damage Reach Area 1691 Attack 9,677–10,519 16 cells single target 1692 Attack 10,499–11,386 16 cells around the monster · 15 cells
Advanced stats
Damage reduction 450 Evasion 1,375 Accuracy 7,900 Penetration 2,600 Critical rate resistance 15 Critical damage resistance 56 Skill amplification resistance 28 Ignore accuracy 730 Ignore penetration 60 Suppression resistance 10 HP Disturbance resistance 100
Where it spawns
Dungeons
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except in Senillinea , where the loot has no bonus.
Common loot
Senillinea · level 250: 27 itemsGarden of Dust · level 250: 26 items
Combat behavior Condition Action Repeat 2 s into combat Uses attack 1691 on the highest aggro every 3 s 20 s into combat Uses attack 1692 on the highest aggro every 17 s No target for 180 s Resets itself
Data from the Cabal Latino server and client (EP33).