Level 220 HP 1,021,126 EXP 6,386,688 Defense 2,726 Attack rate 9,418 Defense rate 3,646 Class Normal Monster Behavior Aggressive Immunities Cannot be knocked back · cannot be knocked down · cannot be stunned Movement Does not move · alert range 30 cells
Attacks
Attack Damage Every Reach Area Attack 1 4,114–4,841 2.5 s 30 cells 30 cells Attack 2 6,619–8,274 4 s 30 cells 30 cells
Special attacks
# Type Damage Reach Area 1574 Attack 3,846–4,046 10 cells single target 1575 Attack 4,046–4,246 15 cells around the target · 15 cells 1576 Attack 4,246–4,546 30 cells around the target · 16 cells 1577 Spike 4,746–5,046 30 cells around the monster · 10 cells
Advanced stats
Damage reduction 400 Evasion 500 Accuracy 6,000 Penetration 1,800 Critical rate resistance 8 Critical damage resistance 32 Skill amplification resistance 16 Ignore accuracy 1,000 Ignore damage reduction 400 Ignore penetration 300 Suppression resistance 5
Where it spawns
Dungeons
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except at spawn spots with loot without bonus.
Dungeon chest loot
Chest list of Holy Keldrasil : chance of each item within the list.
Combat behavior Condition Action Repeat 2.5 s into combat Uses attack 1574 on the highest aggro every 2.5 s 10 s into combat Uses attack 1575 on the highest aggro every 5.5 s 15 s into combat Uses attack 1576 on the highest aggro every 10 s 20 s into combat Uses attack 1577 on the highest aggro every 18 s No target for 180 s Resets itself
Data from the Cabal Latino server and client (EP33).