Level 250 HP 5,038,720 EXP 18,247,680 Defense 3,400 Attack rate 11,372 Defense rate 9,344 HP recovery 16,000 Class Boss Monster Behavior Aggressive Immunities Cannot be knocked back · cannot be knocked down · cannot be stunned Movement Does not move · alert range 20 cells
Attacks
Attack Damage Every Reach Area Attack 1 5,222–6,144 2.2 s 20 cells 1 cell Attack 2 10,615–13,269 4.4 s 20 cells 1 cell
Special attacks
# Type Damage Reach Area 944 Attack 6,000–7,000 20 cells around the target · 3 cells 945 Attack 8,500–9,500 20 cells around the target · 5 cells 946 Attack 14,500–17,500 20 cells around the target · 8 cells
Advanced stats
Damage reduction 500 Evasion 1,400 Accuracy 8,000 Penetration 2,700 Critical rate resistance 13 Ignore accuracy 900 Ignore penetration 60 HP Disturbance resistance 100
Where it spawns
Dungeons
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except at spawn spots with loot without bonus.
Common loot
Abandoned City · level 250: 64 items
Combat behavior Condition Action Repeat 1 s into combat Uses attack 944 on the highest aggro every 2.2 s 6 s into combat Uses attack 945 on the highest aggro every 5 s 20 s into combat Uses attack 946 on the highest aggro every 20 s No target for 3 min Resets itself
Data from the Cabal Latino server and client (EP33).