Level 210 HP 1,272,000 EXP 2,128,800 Defense 1,840 Attack rate 10,381 Defense rate 4,384 Class Normal Monster Behavior Aggressive Movement Wander 2 cells/s · chase 4 cells/s · alert range 32 cells · strays up to 40 cells from its spot
Attacks
Attack Damage Every Reach Area Attack 1 3,466–4,078 2 s 10 cells 1 cell Attack 2 2,166–2,708 5 s 10 cells 1 cell
Special attacks
# Type Damage Reach Area 1454 Attack 3,130–3,354 6 cells single target 1455 Attack 3,208–3,432 6 cells around the monster · 6 cells 1456 Spike 3,536–3,736 15 cells around the target · 4 cells 1457 Attack 3,836–4,196 20 cells around the target · 4 cells
Advanced stats
Damage reduction 400 Evasion 500 Accuracy 5,000 Penetration 500 Critical rate resistance 5 Critical damage resistance 10 Skill amplification resistance 5 Ignore accuracy 500 Ignore damage reduction 150 Ignore penetration 150
Where it spawns
Dungeons
Dungeon Spots Level HP EXP Labyrinth 1 210 1,272,000 2,128,800
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except at spawn spots with loot without bonus.
Dungeon chest loot
Chest list of Labyrinth : chance of each item within the list.
Combat behavior Condition Action Repeat 2.5 s into combat Uses attack 1454 on the highest aggro every 2.5 s 5 s into combat Uses attack 1455 on the highest aggro every 5 s 10 s into combat Uses attack 1456 on the highest aggro every 10 s 10 s into combat Uses attack 1457 on the highest aggro every 30 s No target for 3 min Resets itself
Data from the Cabal Latino server and client (EP33).