Level 250 HP 2,801,528 EXP 13,939,200 Defense 3,500 Attack rate 11,372 Defense rate 8,055 HP recovery 10,000 Class Boss Monster Behavior Aggressive · uses attack 2 at 30% HP or less Immunities Cannot be knocked back · cannot be knocked down · cannot be stunned Movement Does not move · alert range 14 cells
Attacks
Attack Damage Every Reach Area Attack 1 6,714–7,899 2.5 s 14 cells 32 cells Attack 2 7,876–9,846 4 s 14 cells 32 cells
Special attacks
# Type Damage Reach Area 1243 Attack 7,290–7,645 12 cells single target 1244 Attack 7,545–8,029 20 cells around the target · 3 cells 1245 Attack 8,545–9,029 20 cells around the target · 3 cells
Advanced stats
Damage reduction 500 Evasion 1,375 Accuracy 6,500 Penetration 1,700 Critical rate resistance 10 Critical damage resistance 20 Skill amplification resistance 13 Ignore accuracy 500 Ignore penetration 50 Suppression resistance 30 HP Disturbance resistance 100
Where it spawns
Dungeons
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except at spawn spots with loot without bonus.
Common loot
Devil's Tower (Part2) · level 250: 30 items
Combat behavior Condition Action Repeat 0.7 s into combat Uses attack 1243 on the highest aggro every 1.8 s 5 s into combat Uses attack 1244 on the highest aggro every 7 s 20 s into combat Uses attack 1245 on the highest aggro every 20 s No target for 3 min Resets itself
Data from the Cabal Latino server and client (EP33).