| Level | 80 |
|---|---|
| HP | 4,496 |
| EXP | 8,064 |
| Defense | 693 |
| Attack rate | 938 |
| Defense rate | 263 |
| Class | Normal Monster |
| Behavior | Aggressive · picks the attack that fits the distance |
| Movement | Wander 1.7 cells/s · chase 3 cells/s · alert range 8 cells · strays up to 40 cells from its spot |
Attacks
| Attack | Damage | Every | Reach | Area |
|---|---|---|---|---|
| Attack 1 | 349–411 | 2.7 s | 8 cells | 1 cell |
| Attack 2 | 411–514 | 2.33 s | 2 cells | 1 cell |
Advanced stats
| Evasion | 500 |
|---|---|
| Accuracy | 80 |
| Penetration | 80 |
| Critical rate resistance | -5 |
Where it spawns
| Map | Spots | Respawn |
|---|---|---|
| Fort. Ruina | 1 | 30 s |
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map; once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances.
Own loot
| Item | Chance |
|---|---|
| Extract Potion (DEX) | 0.1% |
| Extract Potion (STR) | 0.05% |
| Extract Potion (INT) | 0.05% |
| Map Part | 0.02% |
Common loot
Fort. Ruina · level 80: 45 items
Quests
Quests that ask for an item it drops
| Quest | Item | Chance |
|---|---|---|
| Heil's Test Subject | Mechmander+ | 80% |
Data from the Cabal Latino server and client (EP33).