Level 210 HP 13,713,750 EXP 11,256,030 Defense 2,668 Attack rate 14,237 Defense rate 6,491 HP recovery 3,000 Class Boss Monster Behavior Aggressive Movement Wander 1.35 cells/s · chase 4.5 cells/s · alert range 10 cells · strays up to 40 cells from its spot
Attacks
Attack Damage Every Reach Area Attack 1 3,136–3,690 2.5 s 9 cells 1 cell Attack 2 1,903–2,379 4 s 1 cell 1 cell
Special attacks
# Type Damage Reach Area 1289 Attack 3,274–4,276 4 cells single target 1290 Attack and debuff 3,423–4,453 10 cells around the target · 4 cells
Advanced stats
Damage reduction 234 Evasion 1,235 Accuracy 1,680 Penetration 357 Critical rate resistance -1 Critical damage resistance 5 Skill amplification resistance 5 Ignore accuracy 300 Ignore penetration 40
Where it spawns
Bottle summon : group 11 (21.5%)
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map; once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus does not apply: every spawn spot gives loot without bonus.
Own loot
Combat behavior Condition Action Repeat 1 s into combat Uses attack 1289 on the highest aggro every 1.5 s 20 s into combat Uses attack 1290 on the highest aggro every 10 s No target for 3 min Resets itself
Data from the Cabal Latino server and client (EP33).