Level 240 HP 2,855,034 EXP 14,719,408 Defense 3,038 Attack rate 8,648 Defense rate 7,961 HP recovery 13,000 Class Boss Monster Behavior Aggressive Movement Wander 2.8 cells/s · chase 5.5 cells/s · alert range 16 cells · strays up to 28 cells from its spot
Attacks
Attack Damage Every Reach Area Attack 1 7,077–8,327 2.5 s 10 cells 1 cell Attack 2 10,206–12,758 4 s 12 cells 16 cells
Special attacks
# Type Damage Reach Area 1668 Attack 7,633–8,104 10 cells single target 1669 Attack 8,242–8,714 10 cells around the target · 3 cells
Advanced stats
Damage reduction 460 Evasion 1,340 Accuracy 4,600 Penetration 2,600 Critical rate resistance 15 Critical damage resistance 35 Skill amplification resistance 17 Ignore accuracy 760 Ignore penetration 55 Suppression resistance 15 HP Disturbance resistance 100
Where it spawns
Dungeons
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except at spawn spots with loot without bonus.
Common loot
Terminus Machina · level 240: 22 items
Combat behavior Condition Action Repeat 2.5 s into combat Uses attack 1668 on the highest aggro every 2.5 s 20 s into combat Uses attack 1669 on the highest aggro (after 2 s) every 18 s No target for 180 s Resets itself
Data from the Cabal Latino server and client (EP33).