Level 240 HP 2,346,934 EXP 12,894,688 Defense 2,842 Attack rate 8,648 Defense rate 5,885 HP recovery 10,000 Class Boss Monster Behavior Aggressive Immunities Cannot be knocked back · cannot be knocked down · cannot be stunned Movement Wander 2 cells/s · chase 3.5 cells/s · alert range 20 cells · strays up to 40 cells from its spot
Attacks
Attack Damage Every Reach Area Attack 1 7,077–8,327 2.5 s 10 cells 4 cells Attack 2 9,668–12,086 4 s 10 cells 2 cells
Special attacks
# Type Damage Reach Area 1553 Attack 7,326–7,788 6 cells single target 1554 Attack 8,181–8,643 10 cells around the target · 4 cells 1555 Spike 7,583–8,045 8 cells around the target · 2 cells
Advanced stats
Damage reduction 380 Evasion 500 Accuracy 3,800 Penetration 2,550 Critical rate resistance 12 Critical damage resistance 30 Skill amplification resistance 15 Ignore accuracy 700 Ignore penetration 55 HP Disturbance resistance 100
Where it spawns
Dungeons
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except at spawn spots with loot without bonus.
Common loot
Frozen Canyon · level 240: 22 items
Combat behavior Condition Action Repeat 2.5 s into combat Uses attack 1553 on the highest aggro every 2.5 s 10 s into combat Uses attack 1554 on the highest aggro every 5.5 s 20 s into combat Uses attack 1555 on the highest aggro (after 2 s) every 18 s No target for 180 s Resets itself
Data from the Cabal Latino server and client (EP33).