| Level | 200 |
|---|---|
| HP | 50 |
| EXP | 0 |
| Defense | 900 |
| Attack rate | 2,846 |
| Defense rate | 2,122 |
| Behavior | Passive |
| Immunities | Cannot be knocked back |
| Movement | Does not move · alert range 1 cell |
Attacks
| Attack | Damage | Every | Reach | Area |
|---|---|---|---|---|
| Attack 1 | 1,065–1,253 | 2.5 s | 1 cell | 1 cell |
| Attack 2 | 1,303–1,629 | 2.5 s | 1 cell | 1 cell |
Advanced stats
| Evasion | 500 |
|---|---|
| Ignore damage reduction | 70 |
| Ignore penetration | 35 |
Where it spawns
Dungeons
| Dungeon | Spots | Level | HP | EXP |
|---|---|---|---|---|
| Devil's Tower | 1 | 200 | 50 | 0 |
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except at spawn spots with loot without bonus.
Common loot
Devil's Tower · level 200: 30 items
| Item | Chance |
|---|---|
| Flame Disc | 0.01% |
| Dark Disc | 0.01% |
| Holy Disc | 0.01% |
| Air Disc | 0.01% |
| Thunder Disc | 0.01% |
| Bloody Disc | 0.01% |
| Earth Disc | 0.01% |
| Aqua Disc | 0.01% |
| Soul Disc | 0.01% |
| Shape Cartridges | 0.01% |
| Quartz Core (Lapis) | 0.1% |
| Quartz Core (Topaz) | 0.1% |
| Quartz Core (SIGMetal) | 0.1% |
| Quartz Core (Forcium) | 0.1% |
| Quartz Core(Archridium) | 0.1% |
| Quartz Core(Palladium) | 0.1% |
| Astral Core (Osmium) | 0.1% |
| Astral Core (Red Osmium) | 0.1% |
| Astral Core (SIGMetal) | 0.1% |
| Astral Core (Forcium) | 0.1% |
| Astral Core (Archridium) | 0.1% |
| Astral Core(Palladium) | 0.1% |
| Material Core (Osmium) | 0.1% |
| Material Core (Red Osmium) | 0.1% |
| Material Core (SIGMetal) | 0.1% |
| Material Core (Forcium) | 0.1% |
| Material Core(Archridium) | 0.1% |
| Material Core(Palladium) | 0.1% |
| Upgrade Core (Piece) | 0.1% |
| Force Core (Piece) | 0.1% |
Data from the Cabal Latino server and client (EP33).