Level 220 HP 31,532,820 EXP 23,417,520 Defense 2,820 Attack rate 17,899 Defense rate 8,182 HP recovery 6,000 Class Boss Monster Behavior Aggressive Movement Wander 1.65 cells/s · chase 4.5 cells/s · alert range 18 cells · strays up to 53 cells from its spot
Attacks
Attack Damage Every Reach Area Attack 1 3,538–4,163 2.5 s 9 cells 1 cell Attack 2 2,005–2,507 4 s 1 cell 1 cell
Special attacks
# Type Damage Reach Area 1293 Attack 4,123–5,076 6 cells single target 1294 Spike 4,441–5,703 30 cells around the monster · 20 cells
Advanced stats
Damage reduction 567 Evasion 1,270 Accuracy 1,760 Penetration 374 Critical rate resistance -1 Critical damage resistance 10 Skill amplification resistance 10 Ignore accuracy 500 Ignore penetration 45
Where it spawns
Bottle summon : group 11 (21%)
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map; once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus does not apply: every spawn spot gives loot without bonus.
Own loot · 31 items
Combat behavior Condition Action Repeat 1 s into combat Uses attack 1293 on the highest aggro every 2.5 s 25 s into combat Uses attack 1294 on the highest aggro every 30 s No target for 3 min Resets itself
Data from the Cabal Latino server and client (EP33).