Level 250 HP 2,420,000 EXP 0 Defense 4,210 Attack rate 58,580 Defense rate 15,000 Class Boss Monster Boss type Field Boss Raid boss Behavior Passive · uses attack 2 at 30% HP or less Movement Wander 2 cells/s · chase 4 cells/s · alert range 18 cells · strays up to 40 cells from its spot
Attacks
Attack Damage Every Reach Area Attack 1 8,416–9,902 3 s 18 cells 1 cell Attack 2 8,416–9,902 2.5 s 18 cells 1 cell
Special attacks
# Type Damage Reach Area Message 1600 Attack 5,600–5,900 15 cells around the target · 15 cells 1601 Attack 5,600–5,900 15 cells around the target · 15 cells 1602 Attack and debuff 6,100–7,100 around the monster · 12 cells Gustav is getting ready to take fire.
Advanced stats
Damage reduction 640 Evasion 1,100 Accuracy 32,000 Penetration 2,100 Critical rate resistance 28 Critical damage resistance 280 Skill amplification resistance 70 Ignore accuracy 1,800 Ignore penetration 480 Suppression resistance 85 HP Disturbance resistance 100
Where it spawns
Field Boss Raid boss in Pontus Ferrum .
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map; once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances.
Common loot
Pontus Ferrum · level 250: 28 items
Combat behavior Condition Action Repeat 2.5 s into combat Uses attack 1600 on the highest aggro every 3 s 10 s into combat Uses attack 1601 on the highest aggro every 5.5 s HP below 67% Uses attack 1602 on the highest aggro (after 1.5 s) HP below 34% Uses attack 1602 on the highest aggro (after 1.5 s) No target for 180 s Resets itself
Messages and names Combat messages Future Weapon Gustav-Zg : Hostile movement detected. Start recover.
Future Weapon Gustav-Zg : More danger coming. Start recover.
Data from the Cabal Latino server and client (EP33).