Level 230 HP 9,046,752 EXP 2,448,096 Defense 5,520 Attack rate 18,114 Defense rate 14,575 Behavior Aggressive Movement Wander 2.8 cells/s · chase 4 cells/s · alert range 16 cells · strays up to 40 cells from its spot
Attacks
Attack Damage Every Reach Area Attack 1 12,029–14,152 1 s 16 cells 1 cell Attack 2 15,614–19,518 4 s 16 cells 1 cell
Special attacks
# Type Damage Reach Area 1725 Attack 12,000–13,200 10 cells single target 1726 Attack 13,000–14,300 12 cells around the target · 16 cells
Advanced stats
Damage reduction 740 Evasion 1,500 Accuracy 13,000 Penetration 2,250 Critical rate resistance 23 Critical damage resistance 300 Skill amplification resistance 56 Ignore accuracy 1,550 Ignore damage reduction 270 Ignore penetration 320
Where it spawns
Dungeons
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except in Pontus Ferrum , where the loot has no bonus.
Common loot
Pontus Ferrum · level 230: 28 items
Combat behavior Condition Action Repeat 2.5 s into combat Uses attack 1725 on the highest aggro every 1 s 7.5 s into combat Uses attack 1726 on the highest aggro every 4 s No target for 180 s Resets itself
Data from the Cabal Latino server and client (EP33).