Level 250 HP 35,271,040 EXP 19,570,637 Defense 4,900 Attack rate 13,784 Defense rate 10,955 HP recovery 90,000 Class Normal Monster Behavior Aggressive Movement Does not move · alert range 16 cells
Attacks
Attack Damage Every Reach Area Attack 1 8,727–10,268 2.5 s 16 cells 1 cell Attack 2 7,876–9,846 4 s 16 cells 1 cell
Special attacks
# Type Damage Reach Area Message 1642 Attack 10,200–12,700 10 cells single target 1643 Attack 10,200–12,700 10 cells single target 1644 Attack 17,072–19,672 15 cells around the target · 15 cells 1645 Attack 14,072–16,672 10 cells around the monster · 30 cells Ageluth makes character pass out. 1646 Attack 20,072–22,772 15 cells around the target · 15 cells
Advanced stats
Damage reduction 900 Evasion 1,375 Accuracy 12,500 Penetration 2,000 Critical rate resistance 27 Critical damage resistance 350 Skill amplification resistance 80 Ignore accuracy 1,500 Ignore damage reduction 300 Ignore penetration 300 Suppression resistance 25 HP Disturbance resistance 100
Where it spawns
Dungeons
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except at spawn spots with loot without bonus.
Dungeon chest loot
Chest list of Mirage Island (Awakened) : chance of each item within the list.
Combat behavior Condition Action Repeat 1 s into combat Uses attack 1642 on the highest aggro every 2 s 2.5 s into combat Uses attack 1643 on the highest aggro every 2 s 5.5 s into combat Uses attack 1644 on the highest aggro every 7.5 s 37 s into combat Uses attack 1645 on the highest aggro every 37 s 15 s into combat Uses attack 1646 on the highest aggro every 25 s No target for 180 s Resets itself
Data from the Cabal Latino server and client (EP33).