| Level | 105 |
|---|---|
| HP | 8,908 |
| EXP | 25,402 |
| Defense | 781 |
| Attack rate | 2,134 |
| Defense rate | 1,248 |
| Class | Normal Monster |
| Behavior | Aggressive · picks the attack that fits the distance |
| Movement | Wander 1.6 cells/s · chase 3 cells/s · alert range 12 cells · strays up to 40 cells from its spot |
Attacks
| Attack | Damage | Every | Reach | Area |
|---|---|---|---|---|
| Attack 1 | 933–1,098 | 3.05 s | 4 cells | 1 cell |
| Attack 2 | 1,130–1,413 | 3 s | 3 cells | 1 cell |
Advanced stats
| Damage reduction | 90 |
|---|---|
| Evasion | 500 |
| Accuracy | 105 |
| Penetration | 105 |
| Critical rate resistance | -5 |
Where it spawns
Dungeons
| Dungeon | Spots | Level | HP | EXP |
|---|---|---|---|---|
| The end of the narrow path near the Death Giant camp | 4 | 105 | 8,908 | 25,402 |
| Altar of Eternity | 4 | 105 | 8,908 | 25,402 |
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except at spawn spots with loot without bonus.
Common loot
The end of the narrow path near the Death Giant camp, Altar of Eternity · level 105: 53 items
Data from the Cabal Latino server and client (EP33).