Level 220 HP 31,077,760 EXP 12,165,120 Defense 3,572 Attack rate 9,941 Defense rate 5,711 HP recovery 999,999 Class Boss Monster Behavior Aggressive Immunities Cannot be knocked back · cannot be knocked down · cannot be stunned Movement Does not move · alert range 15 cells
Attacks
Attack Damage Every Reach Area Attack 1 4,702–5,532 2.5 s 15 cells 3 cells Attack 2 5,753–7,192 2.5 s 15 cells 11 cells
Special attacks
# Type Damage Reach Area 988 Attack 2,653–3,018 12 cells single target 989 Attack 2,653–3,018 12 cells single target 990 Attack 2,653–3,018 around the monster · 12 cells 991 Attack 4,000–5,500 12 cells around the target · 4 cells
Advanced stats
Damage reduction 735 Evasion 1,270 Accuracy 7,350 Penetration 1,852 Critical rate resistance 20 Critical damage resistance 200 Skill amplification resistance 70 Ignore accuracy 475 Ignore penetration 200 HP Disturbance resistance 100
Where it spawns
Dungeons
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except in Undead Ground , where the loot has no bonus.
Common loot
Undead Ground · level 220: 12 items
Combat behavior Condition Action Repeat 1 s into combat Uses attack 988 on the highest aggro every 5 s 2 s into combat Uses attack 989 on the highest aggro every 5 s 20 s into combat Uses attack 990 on itself every 20 s 40 s into combat Uses attack 991 on the highest aggro every 30 s No target for 1,000 s Resets itself
Messages and names Combat messages Baldus: I'll make you taste hell!+I187I168I2:I224
Data from the Cabal Latino server and client (EP33).