Level 230 HP 30,155,840 EXP 18,003,997 Defense 4,032 Attack rate 11,221 Defense rate 9,066 HP recovery 5,000 Class Normal Monster Behavior Aggressive Movement Does not move · alert range 16 cells
Attacks
Attack Damage Every Reach Area Attack 1 7,387–8,691 2.5 s 16 cells 1 cell Attack 2 7,167–8,959 4 s 16 cells 1 cell
Special attacks
# Type Damage Reach Area 1614 Attack 10,200–11,200 12 cells around the target · 12 cells 1615 Attack 12,200–14,200 12 cells around the monster · 12 cells
Advanced stats
Damage reduction 500 Evasion 1,305 Accuracy 8,500 Penetration 1,500 Critical rate resistance 12 Critical damage resistance 160 Skill amplification resistance 60 Ignore accuracy 1,000 Ignore damage reduction 150 Ignore penetration 200 Suppression resistance 20 HP Disturbance resistance 100
Where it spawns
Dungeons
Loot
Each roll gives at most one item: the own loot table comes first, then the common loot of the map (in dungeons, the dungeon loot list comes before them); once the chances add up to 100%, the remaining lines can no longer drop. The player loot bonus multiplies these chances, except in Forgotten Ruin , where the loot has no bonus.
Common loot
Forgotten Ruin · level 230: 12 items
Combat behavior Condition Action Repeat 2.5 s into combat Uses attack 1614 on the highest aggro every 2 s 6 s into combat Uses attack 1615 on the highest aggro every 6 s HP below 50% Special action (animation) After another action of the pattern Recovers HP (after 20 s) HP below 25% Cancels an action (after 0.1 s) HP below 25% Cancels an action (after 0.1 s) No target for 180 s Resets itself
Messages and names Combat messages Guardian Golem tries to recover HP.
Data from the Cabal Latino server and client (EP33).